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p3lb0x
Forum Moderator
Joined: Fri Feb 02, 2007 3:53 pm Posts: 1896 Location: in my little gay bunker
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but atleast a optional special ability for guns would make underbarrel grenade launchers more intergrated into the gun
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Wed Apr 04, 2007 10:05 pm |
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Jack The Llama Commando
Joined: Thu Dec 07, 2006 7:21 pm Posts: 620 Location: CONTRACTIONS I DONT NEED CONTRACTIONS
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Actually Striker, you can take away the jetpack and make it do something else, I think someone made a suicide robot with no jetpack, and when you jetted, it was a massive explosion.
Alternate fire for weapons is henshin a go-go baby.
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Wed Apr 04, 2007 10:07 pm |
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Darkness122
Joined: Thu Mar 22, 2007 2:50 am Posts: 25
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I guess so...either way the new build will be awesome. You can tell theres more behind what hes telling us but who knows.
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Thu Apr 05, 2007 3:29 am |
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Yon
Joined: Sat Oct 14, 2006 8:51 pm Posts: 155 Location: Chair
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The closest thing that I have gotten
to alt fire is to have the particle
cone spread when you hold 'aim'.
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Thu Apr 05, 2007 6:40 am |
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lazyfaith
Joined: Wed Jan 03, 2007 2:05 pm Posts: 174
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nice idea but couldn't someone just make people with differant abilities e.g. 5 tiems longer jetpack or half the wheight
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Thu Apr 05, 2007 4:00 pm |
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Officer_Bulbock
Joined: Mon Oct 23, 2006 4:11 am Posts: 45
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lazyfaith wrote: nice idea but couldn't someone just make people with differant abilities e.g. 5 tiems longer jetpack or half the wheight
People have.
Anyway, giving actors special abilities is absolutely pointless now- there are so many other problems and things lacking in CC right now.
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Thu Apr 05, 2007 8:57 pm |
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Skibiliano
Joined: Mon Feb 05, 2007 7:48 pm Posts: 16 Location: at Downtown in GTA2
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I know what special abillities would they have
Skeleton:
Special 1: Junked (it will crush to bones and will look like destroyed, when you press again, it will remake itself)
Special 2: Bowling (He will take his head off and throw it at enemy, 1 shot only and loss of 50hp)
Special 3: Jump (Duh, jump)
Clone:
Special 1: Prone
Special 2: Overdose (Will run faster, and reload faster for a while and then he gets killed cause of overdose)
Special 3: Suidice (Explodes!)
Another one for clones:
Bandages (Will put bandages to all his wounds, (wounds just stop bleeding) )
Robot:
Special 1: Self-repair (repairs himself)
Special 2: Laser-eyes (Duh, shoots laser from eye(s))
Special 3: Throw life (Throws his acid battery to enemy and shutsdown)
Those are just examples
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Fri Apr 06, 2007 9:46 am |
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Foogooman
Joined: Sat Nov 18, 2006 8:11 pm Posts: 267
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Skibiliano wrote: I know what special abillities would they have
Skeleton: Special 1: Junked (it will crush to bones and will look like destroyed, when you press again, it will remake itself) Special 2: Bowling (He will take his head off and throw it at enemy, 1 shot only and loss of 50hp) Special 3: Jump (Duh, jump)
Clone: Special 1: Prone Special 2: Overdose (Will run faster, and reload faster for a while and then he gets killed cause of overdose) Special 3: Suidice (Explodes!) Another one for clones: Bandages (Will put bandages to all his wounds, (wounds just stop bleeding) ) Robot: Special 1: Self-repair (repairs himself) Special 2: Laser-eyes (Duh, shoots laser from eye(s)) Special 3: Throw life (Throws his acid battery to enemy and shutsdown)
Those are just examples
That's probably asking a little too much.
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Fri Apr 06, 2007 5:54 pm |
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Nikica
Joined: Wed Jan 10, 2007 11:29 am Posts: 93 Location: Croatia
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You meant to press buttons like in mugen, i think, no i know this su***
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Fri Apr 06, 2007 6:04 pm |
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