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 Idea for the next build... 
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Joined: Tue Feb 13, 2007 6:13 am
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Post Idea for the next build...
Could you allow TDExplosives to have a choice of having a fuse or not so we could make ninja stars?

Also a ability of a TDExplosive to be sharp?


Mon Feb 26, 2007 12:01 am
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Joined: Sun Sep 24, 2006 4:01 am
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for the first thing just make the triggerdelay = -1
and the second would to just make it have a high sharpness


Mon Feb 26, 2007 12:03 am
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I looked at all the TDExplosive variables and it didn't have sharpness


Mon Feb 26, 2007 12:23 am
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To make it go through land, try making the restitution a negative value.

Sure it's unstable, but it's still fun.


Mon Feb 26, 2007 12:51 am
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