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 What was your first Mod? 
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Joined: Sun Jul 13, 2008 9:57 am
Posts: 4886
Location: some compy
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Post Re: What was your first Mod?
breaker rifle. me fiddling with the flak cannon really, then respriting and tweaking it. then i discovered darKlones and had to completly redo it... damnit darlos >< XD


Sat Aug 09, 2008 7:15 am
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Joined: Thu Aug 16, 2007 10:09 am
Posts: 163
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Post Re: What was your first Mod?
My first mod was some kind of sniper that sent my blood particles through the neighbouring wall. I wonder, does anybody remember me? Good old Yodel gun and the Mario Mushroom Grenade.


Sat Aug 09, 2008 4:50 pm
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Joined: Thu Jun 21, 2007 8:37 pm
Posts: 215
Location: Hangar 18, somewhere in finland
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Post Re: What was your first Mod?
It was build 18 or something, i was trying to make Famas, but never got it work.
Then later i made Desert Eagle, it was shitty first mod with bad sprite, but it didin't got flamed, and it had quite much downloads, but it didin't pass the mod certifuying thing. Then, few days later i got idea of slighty better version of smg and kind of assault rifle styled weapon. I made my first sprite with paint, and it was pretty decent, but my only proplem was i can't code ♥♥♥♥...So i asked help for Numgun, and he kind of pimped the uzi up. Later i released few under average mods...so yeah.


Sat Aug 09, 2008 5:07 pm
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Joined: Fri Nov 17, 2006 12:01 am
Posts: 33
Location: This text field is humorous
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Post Re: What was your first Mod?
First mod I did was to change the resolution higher, then edit all the scene backrounds to work with the change.


Sun Aug 10, 2008 3:47 pm
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Joined: Sat Jan 13, 2007 11:04 pm
Posts: 2932
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Post Re: What was your first Mod?
First ever attempt to mod was playing around with mass I remember.
It was the happy Elmo from sesame street that I gave 1581726070897kg of mass. Then I ordered him in a rocket and fell of my chair laughing.

Then I got excited in modding CC and I fixed and tweaked 3 rockets that were made by other people, but were outdated from the CC build that was back then. The pack included the stonecutter, cargorocket mk2 and the kihorun rocket. That was my first released mod.

Later I got interested about the physics and I played alot with negative and positive mass and made the elektropuller that could pull guns even while being behind a wall. Then I made the exorsism gun based on it.


Mon Aug 11, 2008 5:14 pm
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Joined: Sun Mar 30, 2008 6:08 pm
Posts: 408
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Post Re: What was your first Mod?
B13, X-11 "Skullbuster"
If you search it, you won't find it (you know why), but it was a laser with white bullets that shot about 20 at once and ♥♥♥♥ raped the terrain with a broomstick.
I haven't done much work since, but there was another mod in B13, it was supposed to be a harpoongun, never released.


Mon Aug 11, 2008 7:04 pm
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Joined: Fri Feb 22, 2008 7:49 pm
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Post Re: What was your first Mod?
I Made Two Assault rifles, a Kick ass Desert Eagle and a Missile Launcher, i didnt realease them though


Tue Aug 12, 2008 7:29 pm
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Joined: Wed Aug 29, 2007 4:09 am
Posts: 239
Location: The land of Pwnt
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Post Re: What was your first Mod?
My first mod was a hippo launcher. Seriously. It launched fudge hippos! I drew a retarded piece of crap sprite of a hippo about the size of the brain bunker and laughed so hard every time i shot it.


Tue Aug 12, 2008 10:57 pm
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Data Realms Elite
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Joined: Wed Sep 05, 2007 4:14 am
Posts: 3966
Location: Canadida
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Post Re: What was your first Mod?
Sentry Shape Charges, always blasted towards the target.
Non-Colliding yet Killable Actors, link has pics


Tue Aug 12, 2008 11:06 pm
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Joined: Wed Feb 14, 2007 5:37 am
Posts: 350
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Post Re: What was your first Mod?
No_0ne wrote:
I made an acid clone along with an acid sprayer.

Hot damn I'm original.



I forgot to mention: when you press the jetpack button, the acid clone explodes.


Wed Aug 13, 2008 1:48 am
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Joined: Sun Apr 15, 2007 5:56 am
Posts: 1191
Location: outside the shithole called the University in the Forest
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Post Re: What was your first Mod?
I can't remember the order, because I made them in quick succession, but they were a few of the default bunkermodules facing in different directions, a SMG resprite/power-up, a lame assault rifle thing, and a powered-up Coalition.


Wed Aug 13, 2008 1:56 am
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