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uberhen
Joined: Wed Jan 24, 2007 11:53 pm Posts: 589 Location: Silicon Valley, California
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DUALSIDES: Two Player Map
I'm surprised how much easier it is to make maps in the build 14. I easily made this in a couple of hours. Okay, whole new background with a "night assault" feel to it. Two identical strong bases with ideal positions (ie on either side XD). There's a landmass in the middle to disencourage sniping, since this is a 2 player map. No X wrap. That'd be cheap. Enjoy!
EDIT: Lord Tim's Waterfall map inspired this one. Great map Tim.
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Wed Jul 04, 2007 2:11 am |
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striker121
Joined: Tue Jul 03, 2007 10:24 pm Posts: 253 Location: In the house next door, eating your neighbors.
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Looks somewhat good. Downloading now.
(MY FIRST, FIRST POST!!!!!WOOT!!!)
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Wed Jul 04, 2007 2:17 am |
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Lord Tim
Joined: Fri Apr 27, 2007 4:55 pm Posts: 1178 Location: America!
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Yay! I'm getting people to make more 2-player maps!
This makes me happy.
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Wed Jul 04, 2007 2:18 am |
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lordslayer
Joined: Tue Dec 05, 2006 9:10 pm Posts: 72 Location: Behind you!!!
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Finnaly, a map that wouldnt be stupid for use in first player( i dint like the other duel maps)
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Wed Jul 04, 2007 2:33 am |
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chineseboy16
Joined: Sat Dec 16, 2006 1:50 am Posts: 236
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Can someone make this into a 1024x768 map? PLEASE! I really want this.\
EDIT: Fixed it :] just used the default grasslands backdrops.
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Wed Jul 04, 2007 4:32 am |
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AquaGeneral
Joined: Sun Jan 28, 2007 4:56 am Posts: 214 Location: Australia, Queensland
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Great map. There have been a flood of great new scenes throughout the last few weeks.
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Wed Jul 04, 2007 5:12 am |
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chineseboy16
Joined: Sat Dec 16, 2006 1:50 am Posts: 236
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cause people say they are easier to make
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Wed Jul 04, 2007 5:31 am |
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Mr. B
Joined: Mon Dec 18, 2006 5:55 am Posts: 10
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I really like the gradient on the sky, but you should make the rocks and sky sorta "shade" match up to show that uniform-ness of colour at night. So make the sky a dark blue gradient instead of the greys.
Still awesome though.
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Wed Jul 04, 2007 6:12 am |
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Alenth Eneil
Joined: Mon Dec 04, 2006 3:34 am Posts: 2378
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A reccomendation to reduce the number of attachements to the first post is to take the terrain file, then copy-paste the bases onto it where they go.
That way people get a full overview, add some markers for any starting actors and stuff and you only need one or two images to show just about everything for most standard maps.
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Wed Jul 04, 2007 7:18 am |
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uberhen
Joined: Wed Jan 24, 2007 11:53 pm Posts: 589 Location: Silicon Valley, California
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Yeah, that is a good idea. That's actually how I made the terrain in GIMP; I set the terrain to 100% zoom, and dragged the bases to their sides. That way I knew how to make the dirt behind the bases.
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Thu Jul 05, 2007 12:21 am |
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TheLastBanana
DRL Developer
Joined: Wed Dec 13, 2006 5:27 am Posts: 3138 Location: A little south and a lot west of Moscow
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Yeah, that and if you do that at first it helps you figure out what the coordinates for the bases are so you don't have to keep putting in numbers hoping it'll be in the right place.
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Thu Jul 05, 2007 12:27 am |
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