View unanswered posts | View active topics It is currently Wed Dec 25, 2024 7:03 pm



Reply to topic  [ 70 posts ]  Go to page Previous  1, 2, 3, 4, 5  Next
 Invasion - Build 21 coming soon! 
Author Message
User avatar

Joined: Wed Dec 27, 2006 9:52 pm
Posts: 688
Location: California
Reply with quote
Post 
You best do that, it's a cool map.


Tue Feb 27, 2007 12:08 am
Profile
User avatar

Joined: Fri Jan 05, 2007 5:51 pm
Posts: 371
Location: Sector ZZ9PuralZAlpha
Reply with quote
Post 
Nice new base graphics


Tue Feb 27, 2007 5:22 pm
Profile

Joined: Sun Mar 25, 2007 8:01 pm
Posts: 7
Reply with quote
Post 
Is it build 14 compatible? If it isn't, could you please make it?


Wed Jun 13, 2007 8:21 pm
Profile WWW
User avatar

Joined: Mon May 14, 2007 8:22 pm
Posts: 51
Location: Your computer -.- Well I'm not real am I?
Reply with quote
Post 
Boo! Necroer! Permision to flame?


Wed Jun 13, 2007 8:28 pm
Profile WWW

Joined: Sat Mar 17, 2007 11:27 pm
Posts: 74
Location: Bc, westcoast cana-- *giggles* What were we talking about?
Reply with quote
Post 
NO BILLI YOUR NOT ALOUD TO FLAME PEOPLE! Its good to ask if its build 14 compatible or if it is being converted.


Wed Jun 13, 2007 9:56 pm
Profile WWW
User avatar

Joined: Wed May 23, 2007 12:08 pm
Posts: 533
Location: In hells Ironic Punishment Department (Canada, ON)
Reply with quote
Post 
Heh... and just incase anyone cares (NECROING ISNT SUPOSED TO BE CONSIDERED FROM 1 DAY OLD [not really related to this topic... Meh... o well...])

Now related to this topic i hope this is gonna be 14 compat... Awsome StandAlone Map... !!!!!


Wed Jun 13, 2007 11:25 pm
Profile
User avatar

Joined: Sun Mar 18, 2007 12:31 am
Posts: 218
Location: Somewhere over the Rainbow.
Reply with quote
Post 
Opposing bases was con...versed?
So.. I'm assuming this is next on the list.
And... Don't necro.


Wed Jun 13, 2007 11:41 pm
Profile WWW
User avatar

Joined: Wed May 23, 2007 12:08 pm
Posts: 533
Location: In hells Ironic Punishment Department (Canada, ON)
Reply with quote
Post 
dont blame me i didnt start that (considering i go from what the last p ost day way (or month...)

if it was within 2 weeks then i post in it... SO DONT BLAME ME!!!!!!


Wed Jun 13, 2007 11:55 pm
Profile
User avatar

Joined: Thu Jan 18, 2007 8:12 pm
Posts: 15
Location: Sweden
Reply with quote
Post 
Yes, I'm going to convert it as soon as I get an hour free. I don't want to let my fans down. :)


Thu Jun 14, 2007 1:33 pm
Profile ICQ
User avatar

Joined: Wed Nov 22, 2006 3:19 pm
Posts: 2073
Reply with quote
Post 
Omg!? Youre not dead!?
Mind if I use your bunkers for my next map?
Im making something like Omaha/Ohama (Whatever it is, I keep forgeting) beach fight style map


Thu Jun 14, 2007 1:53 pm
Profile
User avatar

Joined: Wed Dec 27, 2006 9:52 pm
Posts: 688
Location: California
Reply with quote
Post 
Omaha, yes. And this is easily my all-time favorite map, and scene conversions seem to difficult for me, so PL0X convert wit teh kwix!


Thu Jun 14, 2007 5:21 pm
Profile
User avatar

Joined: Sun Mar 18, 2007 5:35 am
Posts: 3778
Location: Largo, Florida
Reply with quote
Post 
I second him ^^


Thu Jun 14, 2007 5:23 pm
Profile WWW
User avatar

Joined: Thu Jan 18, 2007 8:12 pm
Posts: 15
Location: Sweden
Reply with quote
Post 
By popular demand, I've updated this map to be Build 14 compatible.

I redid the background to use a darker version of the gorgeous new background in B14. I also added some gold now that we can give our guys the instructions to mine for gold. But I'm telling you: To try to send out some poor clone to mine for gold on the battlefield is just sending him to his grave.

And yes, build 15 friggin ROCKS! It's awesome to have your whole base shoot back at the invaders. I can recommend playing this in the "Death" setting. 8)

Posted after 5 minutes 16 seconds:

MaximDude wrote:
Omg!? Youre not dead!?
Mind if I use your bunkers for my next map?
Im making something like Omaha/Ohama (Whatever it is, I keep forgeting) beach fight style map


Sure. I consider my maps to be public domain, so do what you want with them. Some credits would be nice though, if anyone decides to use them. :)

Use the maps, sprites, scripts, whatever as you like. But please, tro to keep the quality high. We don't need a billion different maps with the same sprites with only some minor things changed. :grin:


Fri Jun 15, 2007 2:36 am
Profile ICQ
User avatar

Joined: Sun Mar 18, 2007 12:31 am
Posts: 218
Location: Somewhere over the Rainbow.
Reply with quote
Post 
antila wrote:
Use the maps, sprites, scripts, whatever as you like. But please, tro to keep the quality high. We don't need a billion different maps with the same sprites with only some minor things changed. :grin:

The day the forum has a billion maps is the day I die.
Looks great, I love the background.


Fri Jun 15, 2007 2:52 am
Profile WWW
User avatar

Joined: Mon Apr 02, 2007 11:08 pm
Posts: 163
Location: Kansas
Reply with quote
Post 
for some reason whenever I try to download it the winzip thing pops up and there are no files to extract help?

Posted after 2 minutes 2 seconds:

hmm....nevermind I fixed it.


Fri Jun 15, 2007 3:17 am
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 70 posts ]  Go to page Previous  1, 2, 3, 4, 5  Next

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.074s | 13 Queries | GZIP : Off ]