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 Invasion - Build 21 coming soon! 
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Joined: Fri Dec 22, 2006 6:14 pm
Posts: 44
Location: UK
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I just did some experimenting, and the problem is with WinZip/WinRar. If you zip it using the Windows built-in archiver then it works fine.


Sat Feb 24, 2007 5:04 pm
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Joined: Thu Dec 07, 2006 7:21 pm
Posts: 620
Location: CONTRACTIONS I DONT NEED CONTRACTIONS
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Wow. This map is like. Your other map, times 2. This is great man, you can only get better.
My one thing I'm asking for is, make a map that doesn't have the "wrap" stuff on it. Like Opposing, it's a bit funner and easier to defend.

Keep it up. : D


Sat Feb 24, 2007 10:39 pm
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Joined: Fri Jan 05, 2007 6:34 pm
Posts: 580
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Oooh, this looks awesome. :grin:


Last edited by Empyreal on Sun Feb 25, 2007 2:12 am, edited 1 time in total.



Sat Feb 24, 2007 10:55 pm
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Joined: Mon Dec 04, 2006 3:50 am
Posts: 93
Location: pinned under a wrinkle in time.
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Jusy like Opposing Bases, this is is great!

I was wondering if there was ever going to be a way to go back to the 'old' game style, with enemies constantly falling from the sky and no enemy brain. This is it! I like the setup. Also, I like the commander actor. just a re-skin, but it looks pretty good. I also like him because he always survives the longest... :)


Sun Feb 25, 2007 2:07 am
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Joined: Wed Jan 03, 2007 12:48 am
Posts: 163
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This map is awesome! I have everything set to 0 goldcost, but it is awesome still. I love seeing how long I can last with 1 guy equipped with a modded early world war one sub machine gun and a sawed off shotgun! It's so fun watching the bodies just fill the base. I can't wait to try coop on this map!


Sun Feb 25, 2007 9:34 am
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Joined: Thu Jan 18, 2007 8:12 pm
Posts: 15
Location: Sweden
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Since you guys liked the map so much I decided to improve the graphics of the bunker a bit. :D

This version should have more of a bunker feeling. Hope you like it. :)
Check the first post for the download link.


Sun Feb 25, 2007 1:00 pm
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Joined: Fri Oct 13, 2006 10:23 am
Posts: 50
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I was cheating and messing around, and I bought a WarBot MK6, and while I was strafing everything and flying around at like 100 miles per hour on my jetpack, I hit the enemy brain xD.


Sun Feb 25, 2007 1:48 pm
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Joined: Sat Feb 17, 2007 3:02 am
Posts: 25
Location: Middle of Nowhere
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I like the bunker graphics but other then that it looks to simple just sand with a bunker in it, I'm downloading because of this comment tough:

MaximDude wrote:
Thus map is so great for 4players V CPU


Sun Feb 25, 2007 1:54 pm
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Joined: Wed Nov 22, 2006 3:19 pm
Posts: 2073
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Darn... A typo there... POO!
Anyway, I like the new bunker gaphics, if only there was a way to make the AI not land rockets on the bunker, only away from it, it would be cool


Sun Feb 25, 2007 2:07 pm
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Joined: Mon Dec 18, 2006 5:55 am
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I just tried this map and it's fantastic aha. SO FUN.

One thing I might say is maybe put some sort of vault for gold near the brain so that you can try to get to it if you're ever running low on money.

But seriously, amazing, I just wish the AI on my team would shoot first.


Sun Feb 25, 2007 9:54 pm
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Joined: Sun Sep 24, 2006 4:01 am
Posts: 641
Location: um.......yeah..
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yea a emergency fund lol


Sun Feb 25, 2007 9:58 pm
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Joined: Wed Dec 27, 2006 9:52 pm
Posts: 688
Location: California
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I use the Gold GUn to get money in every map, especially this one. THis is a tough map, but I like it, I also changed the initial weapons from SMGs to Uzis, that was something I totally don't regret.


Sun Feb 25, 2007 10:02 pm
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Joined: Mon Jan 08, 2007 3:49 am
Posts: 4
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Atila, you're one of the best map makers the CC community has to offer. I freaking love this map.

Image

Pic related.


Mon Feb 26, 2007 1:17 am
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Joined: Wed Dec 27, 2006 9:52 pm
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Location: California
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Nice, and when you are green team, the brain is in the sky, so all the guys walk under it but they can't shoot it since it's outta their range, so you can have fun throwing stuff down the hole they make, and blow away the guys at the bunker.


Mon Feb 26, 2007 3:05 am
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Joined: Tue Dec 12, 2006 1:09 am
Posts: 698
Location: Plymouth, NC
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looks cool, downloading....


Mon Feb 26, 2007 5:46 am
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