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purple
Joined: Sat Dec 02, 2006 4:00 am Posts: 343 Location: Devil's Advocate
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Titan Beta Release
This is a beta release of an actor I'm working on, the Titan. There are a lot of things that still need to be done, such as leg and shield artwork, but I thought it was ready for beta. Credits: Capnbubs Data Meloen Promster Zalo Pyrorex NumgunFeel free to comment constructively.
Last edited by purple on Mon Dec 17, 2007 12:33 am, edited 2 times in total.
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Mon Dec 17, 2007 12:05 am |
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The Mushroom Man
Joined: Sat Jan 27, 2007 4:47 am Posts: 221 Location: In a box
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Re: Titan Beta Release
Fix its legs.
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Mon Dec 17, 2007 12:18 am |
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purple
Joined: Sat Dec 02, 2006 4:00 am Posts: 343 Location: Devil's Advocate
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Re: Titan Beta Release
I already know there is still some artwork to be done on the legs. I stated that in the first post.
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Mon Dec 17, 2007 12:32 am |
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Alenth Eneil
Joined: Mon Dec 04, 2006 3:34 am Posts: 2378
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Re: Titan Beta Release
I can't tell what it is by looking at it.
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Mon Dec 17, 2007 12:33 am |
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purple
Joined: Sat Dec 02, 2006 4:00 am Posts: 343 Location: Devil's Advocate
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Re: Titan Beta Release
Alenth Eneil wrote: I can't tell what it is by looking at it. It's a mech, with a shield.
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Mon Dec 17, 2007 12:36 am |
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Alenth Eneil
Joined: Mon Dec 04, 2006 3:34 am Posts: 2378
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Re: Titan Beta Release
How does it shoot without hitting the shield?
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Mon Dec 17, 2007 12:37 am |
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purple
Joined: Sat Dec 02, 2006 4:00 am Posts: 343 Location: Devil's Advocate
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Re: Titan Beta Release
On individual weapons, FireIgnoresThis = 1.
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Mon Dec 17, 2007 12:40 am |
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Djinn
Joined: Sun Oct 29, 2006 4:26 am Posts: 298
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Re: Titan Beta Release
Man I'm going to have to take a look at your code to figure out how you made the legs work the same on both sides. When I was trying it, it would line up well on one side but not the other. Either way, nice sprite.
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Mon Dec 17, 2007 12:48 am |
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Funtastic
Joined: Mon Dec 10, 2007 7:39 am Posts: 86 Location: Where you aren't
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Re: Titan Beta Release
So far, even though this is a beta release, I like it. A lot.
Only thing you neeed to do is give it a custom weapon befitting of the name, and make it crush the actors it treads on.
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Mon Dec 17, 2007 11:21 pm |
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