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 Massive Dreadnaught 
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Joined: Sun Nov 25, 2007 6:29 am
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Post Massive Dreadnaught
Here's a massive dreadnaught. It's not ready for real mod status yet because it digs into the ground. Please give some suggestions on what to improve.

Also, can someone give some sprites to replace the pixelated ones?


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Dummies.rte.rar [340.07 KiB]
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Last edited by Sixteen on Tue Dec 18, 2007 4:53 am, edited 1 time in total.

Mon Dec 17, 2007 5:48 am
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Joined: Sat Nov 03, 2007 9:44 pm
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Location: Flint Hills
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Post Re: Massive Dreadnaught
Sixteen wrote:
Please give some suggestions on what to improve.


First off, it could use an index and custom instance names.

I don't think anyone here wants to replace their base.rtes dreadnought with a gigantic, pixelated one.


Mon Dec 17, 2007 6:02 am
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Joined: Thu Oct 19, 2006 12:31 am
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Post Re: Massive Dreadnaught
...any pictures?


Mon Dec 17, 2007 4:27 pm
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Post Re: Massive Dreadnaught
Why would he need pictures? it's a big dreadnaught...


Mon Dec 17, 2007 5:35 pm
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Joined: Sat Jan 27, 2007 9:38 am
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Post Re: Massive Dreadnaught
Dragster wrote:
Why would he need pictures? it's a big dreadnaught...

I'm tired of people saying this. I want a picture to get an EXACT visual image of what I'm downloading. Even if it were an SMG with a high ROF and the same sprite (Don't ever do this) I'd want a picture or gif of it firing to see what kind of ROF we're talking about. (And besides, I don't always trust what the creator says. Pictures never lie. Excluding Photoshop.)


Mon Dec 17, 2007 7:23 pm
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Joined: Mon Mar 26, 2007 1:15 am
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Post Re: Massive Dreadnaught
This is posted in Mod Making, not in Mods, so he doesn't really need pictures as he's just asking people if they want to help with a work in progress right?


Mon Dec 17, 2007 7:36 pm
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Post Re: Massive Dreadnaught
Azukki wrote:
Sixteen wrote:
Please give some suggestions on what to improve.


First off, it could use an index and custom instance names.

I don't think anyone here wants to replace their base.rtes dreadnought with a gigantic, pixelated one.


I made it into a .rte called Dummies.rte

And, I need some comments on how it works, please.


Tue Dec 18, 2007 12:20 am
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