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				 purple 
				
				
					 Joined: Sat Dec 02, 2006 4:00 am Posts: 343 Location: Devil's Advocate
				 
				 
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				  Titan Beta Release  
					
						This is a beta release of an actor I'm working on, the Titan.  There are a lot of things that still need to be done, such as leg and shield artwork, but I thought it was ready for beta. Credits: Capnbubs Data Meloen Promster Zalo Pyrorex NumgunFeel free to comment constructively.  
					
						
  
						
					
							
  
							
    							Last edited by purple on Mon Dec 17, 2007 12:33 am, edited 2 times in total. 
    						 
						
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			| Mon Dec 17, 2007 12:05 am | 
			
				
					 
					
					 
				    
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				 The Mushroom Man 
				
				
					 Joined: Sat Jan 27, 2007 4:47 am Posts: 221 Location: In a box
				 
				 
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				  Re: Titan Beta Release  
					
						Fix its legs. 
					
						
  
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			| Mon Dec 17, 2007 12:18 am | 
			
				
					 
					
					 
				  
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				 purple 
				
				
					 Joined: Sat Dec 02, 2006 4:00 am Posts: 343 Location: Devil's Advocate
				 
				 
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				  Re: Titan Beta Release  
					
						I already know there is still some artwork to be done on the legs. I stated that in the first post. 
					
  
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			| Mon Dec 17, 2007 12:32 am | 
			
				
					 
					
					 
				    
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				 Alenth Eneil 
				
				
					 Joined: Mon Dec 04, 2006 3:34 am Posts: 2378
				 
				 
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				  Re: Titan Beta Release  
					
						I can't tell what it is by looking at it. 
					
  
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			| Mon Dec 17, 2007 12:33 am | 
			
				
					 
					
					 
				  
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				 purple 
				
				
					 Joined: Sat Dec 02, 2006 4:00 am Posts: 343 Location: Devil's Advocate
				 
				 
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				  Re: Titan Beta Release  
					
						Alenth Eneil wrote: I can't tell what it is by looking at it. It's a mech, with a shield.  
					
  
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			| Mon Dec 17, 2007 12:36 am | 
			
				
					 
					
					 
				    
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				 Alenth Eneil 
				
				
					 Joined: Mon Dec 04, 2006 3:34 am Posts: 2378
				 
				 
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				  Re: Titan Beta Release  
					
						How does it shoot without hitting the shield? 
					
  
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			| Mon Dec 17, 2007 12:37 am | 
			
				
					 
					
					 
				  
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				 purple 
				
				
					 Joined: Sat Dec 02, 2006 4:00 am Posts: 343 Location: Devil's Advocate
				 
				 
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				  Re: Titan Beta Release  
					
						On individual weapons, FireIgnoresThis = 1. 
					
  
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			| Mon Dec 17, 2007 12:40 am | 
			
				
					 
					
					 
				    
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				 Djinn 
				
				
					 Joined: Sun Oct 29, 2006 4:26 am Posts: 298
				 
				 
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				  Re: Titan Beta Release  
					
						Man I'm going to have to take a look at your code to figure out how you made the legs work the same on both sides. When I was trying it, it would line up well on one side but not the other. Either way, nice sprite. 
					
  
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			| Mon Dec 17, 2007 12:48 am | 
			
				
					 
					
					 
				    
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				 Funtastic 
				
				
					 Joined: Mon Dec 10, 2007 7:39 am Posts: 86 Location: Where you aren't
				 
				 
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				  Re: Titan Beta Release  
					
						So far, even though this is a beta release, I like it. A lot.
  Only thing you neeed to do is give it a custom weapon befitting of the name, and make it crush the actors it treads on. 
					
  
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			| Mon Dec 17, 2007 11:21 pm | 
			
				
					 
					
					 
				  
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