
 Modded Shield won't stop bullets... Need help
 
					
						Before anything, just something to put up here so that people won't completely ignore my plight and call me an idiot...
Code:
   HitsMOs = 0
   GetsHitByMOs = 1
There. Anyways, I am attempting to develop a force field shield which occasionally deflects/slows bullets. The problem is that it refuses to deflect bullets at all... Can anyone help me? (And yes, I meant to have holes in my sprites so that bullets could get in through certain places.)