Re: Problem with MOSRotating staying in air after being fired.
That is why my C4 Sprayer shoots something that then turns into that MOSRotating on gibbing. The first is so it can fly and fall through the air, then when it hits something hard enough--which is not very hard at all--it spawns the pinned version to simulate sticking to something.
Depending on what sort of glob rather than spray you want it to shoot, you could just simply change the Magazine to not have a tracer, and the Round to
Code:
AddAmmo = Round
PresetName = Round C4 Spray
ParticleCount = 1
Particle = TDExplosive
CopyOf = Coalition.rte/Red C-4
Shell = None
FireVelocity = 19
ShellVelocity = 0
Separation = 5
...and it will shoot the normal Red C-4 with the same trajectory and velocity as the Coalition grenade launcher. You would of course detonate it with the Red Detonator rather than the Spray Detonator.