Re: Giving an actor an emitter?
Like attached to the actor? Yeah, easily.
Somewhere in the actor definition:
Code:
[tab]AddEmitter = AEmitter
[tab][tab]CopyOf = *EMITTER*
[tab][tab]ParentOffset = Vector
[tab][tab][tab]X = *X*
[tab][tab][tab]Y = *Y*
Replace *EMITTER* with your emitter, *X* with the X offset of where you want it to be (+X is right), and *Y* with the Y offset of where you want it to be (+Y is down).