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 Changing the enemies you fight? 
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Joined: Sun Sep 21, 2008 2:06 am
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Post Changing the enemies you fight?
I've obviously done it before, because I had it set to fight WWII enemies from aforementioned mod before I went about downloading more of the latest updated ones, and now I don't remember how I did it. Now I have Crobotech guys running around, which is fine if I want to use the more high powered weapons, but some of the weapons I have are nearly ineffectual against them. On top of that, I want to have a good old Orks vs Space Marines warzone.

Try to keep it simple and explain things clearly. I'm easily confused when it comes to things like this.


Mon Feb 16, 2009 1:40 pm
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Joined: Fri Sep 14, 2007 9:52 pm
Posts: 304
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Post Re: Changing the enemies you fight?
Domura wrote:
I've obviously done it before, because I had it set to fight WWII enemies from aforementioned mod before I went about downloading more of the latest updated ones, and now I don't remember how I did it. Now I have Crobotech guys running around, which is fine if I want to use the more high powered weapons, but some of the weapons I have are nearly ineffectual against them. On top of that, I want to have a good old Orks vs Space Marines warzone.

Try to keep it simple and explain things clearly. I'm easily confused when it comes to things like this.

I second this. I would like to face the Orks (I think he wants to fight the Orks)


Mon Feb 16, 2009 2:43 pm
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Joined: Sun Aug 31, 2008 5:22 pm
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Location: Finland
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Post Re: Changing the enemies you fight?
Ok, so try using search next time.

So, if you want to use other enemies (other activites.ini) go to the mission.rte folder, find index.ini, open it and find this:
Code:
   IncludeFile = Missions.rte/Activities.ini


Then comment it out:
Code:
//   IncludeFile = Missions.rte/Activities.ini


Then go to the mods .rte and find the mods index.ini and search for a activites line. If you want them on, uncomment the line (no slashes), or off, comment it out (2 slashes in fornt of the line).

This should work.

EDIT: I just want to make this clear, if the mod doesn't have activities with it you can't play against them unless you make an activites.ini.


Mon Feb 16, 2009 2:46 pm
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Joined: Sun Sep 21, 2008 2:06 am
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Post Re: Changing the enemies you fight?
What if all my index file has is:
Quote:
DataModule
ModuleName = Missions
IncludeFile = Missions.rte/Items.ini
IncludeFile = Missions.rte/Scenes.ini


Mon Feb 16, 2009 3:13 pm
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Joined: Sun Aug 31, 2008 5:22 pm
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Location: Finland
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Post Re: Changing the enemies you fight?
Domura wrote:
What if all my index file has is:
Quote:
DataModule
ModuleName = Missions
IncludeFile = Missions.rte/Items.ini
IncludeFile = Missions.rte/Scenes.ini


There should be the activites line. What version are you using (pc or mac)? Or might you accidently removed the line?
And is there a Activities.ini in the missions.rte?

If you want to use mods activites then that doesen't matter, but it's good to have the original activities somewhere.


Mon Feb 16, 2009 7:42 pm
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Joined: Sun Jun 24, 2007 8:34 pm
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Post Re: Changing the enemies you fight?
I commented out the old activities and removed the // from the new activities... but no dice!


Tue Feb 17, 2009 6:09 am
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Joined: Sun Sep 21, 2008 2:06 am
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Post Re: Changing the enemies you fight?
I don't know what happened to it, but I found a backup I had made that had the line. I had a lot of crashes trying to disable the various mods activities for some reason, but they stopped just as suddenly and work fine now.


Tue Feb 17, 2009 2:42 pm
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Joined: Sun Mar 09, 2008 6:24 pm
Posts: 27
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Post Re: Changing the enemies you fight?
teh somebody wrote:
Ok, so try using search next time.

So, if you want to use other enemies (other activites.ini) go to the mission.rte folder, find index.ini, open it and find this:
Code:
   IncludeFile = Missions.rte/Activities.ini


Then comment it out:
Code:
//   IncludeFile = Missions.rte/Activities.ini


Then go to the mods .rte and find the mods index.ini and search for a activites line. If you want them on, uncomment the line (no slashes), or off, comment it out (2 slashes in fornt of the line).

This should work.

EDIT: I just want to make this clear, if the mod doesn't have activities with it you can't play against them unless you make an activites.ini.


Wait, so its really that easy instead of the difficult to comprehend other tutorials i've attempted to read?

...

damn it.


Tue Feb 17, 2009 7:38 pm
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Joined: Fri Dec 15, 2006 5:28 am
Posts: 978
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Post Re: Changing the enemies you fight?
If you'd read the devblog, you'd see that how the game handles activities had changed. Please do some searching around next time before you post.


Wed Feb 18, 2009 3:23 pm
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