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Kamahl
Joined: Thu Nov 13, 2008 5:54 pm Posts: 10
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How to change the Weapon Dmg and Oz
Hey, I`m creating a weapon (Kriss) and i am at around 50% finishing it (Round Capiciti and Rate of Fire + Sprites are finished). But I need to do a few things : 1. Change the Dmg of the weapon. I don`t know how to do this. Can someone help me ? 2. Change the cost of the weapon (the oz). I dont know how to do this, too.
I am using the gun Template. Can someone help me ? ThX
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Sun Nov 16, 2008 6:54 pm |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: How to change the Weapon Dmg and Oz
To change weapon damage, increase the sharpness, mass, or particle count of your rounds. To change cost, change the GoldValue variable.
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Sun Nov 16, 2008 7:01 pm |
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Kamahl
Joined: Thu Nov 13, 2008 5:54 pm Posts: 10
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Re: How to change the Weapon Dmg and Oz
Thank you for the fast answer ! But where are the "sharpness" "mass" or "particle count" ? I found "mass" often so i don`t know which one i need to increase. I don`t find "sharpness" and "particle count", only "particle", but then there are a lot of them. Hope you answer fast this time,too
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Sun Nov 16, 2008 7:14 pm |
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uberhen
Joined: Wed Jan 24, 2007 11:53 pm Posts: 589 Location: Silicon Valley, California
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Re: How to change the Weapon Dmg and Oz
Quick copy+paste from the gun template: Code: AddAmmo = Round PresetName = Round Gun Template ParticleCount = 1 <---------------------------------------------------- Particle = MOPixel PresetName = Particle Gun Template Mass = 0.008 <-------------------------------------------------- RestThreshold = 500 LifeTime = 1500 Sharpness = 250 <----------------------------------------------- HitsMOs = 1 GetsHitByMOs = 0 Color = Color R = 143 G = 143 B = 143 Atom = Atom Material = Material CopyOf = Bullet Metal TrailColor = Color R = 155 G = 155 B = 155 TrailLength = 25 Shell = MOSParticle CopyOf = Gun Template Casing FireVelocity = 80 <---------------------------- (how fast the bullet travels) ShellVelocity = 10 Separation = 5
// Regular Round ^ /////////////////////////// // Tracer Round V ////////////////////////////
AddAmmo = Round CopyOf = Round Gun Template PresetName = Round Gun Template Tracer ParticleCount = 1 Particle = MOPixel CopyOf = Particle Gun Template PresetName = Particle Gun Template Tracer RestThreshold = 500 LifeTime = 1500 HitsMOs = 1 GetsHitByMOs = 0 Color = Color R = 247 G = 247 B = 147 Atom = Atom Material = Material CopyOf = Bullet Metal TrailColor = Color R = 255 G = 255 B = 159 TrailLength = 45
The first segment is the regular round. The second segment is the tracer, the one that has glows applied by default. It would be wise to keep the ParticleCount the same between the regular round and the tracer round. Also, FireVelocity plays a part in determining overall damage, just not as much as sharpness (however, it's good to keep sharpness a little lower than you want so that it doesn't destroy terrain, unless you're going for that effect). If you're using another template, just look for the segments with "AddAmmo = Round," and you're good to go.
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Sun Nov 16, 2008 8:06 pm |
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Kamahl
Joined: Thu Nov 13, 2008 5:54 pm Posts: 10
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Re: How to change the Weapon Dmg and Oz
Thx u but ... I tested all things and find it out myself Thy anyways, I changed the FireVelocity to 100. My Kriss is nearly finished... it only needs a better sprite. But I don`t know if I can do it. My Kriss : Sorry ^^ it lags I like it ! One more weapon and I will upload a little Mod. One Question Left : When I don`t want that the folder is called "Gun Template", which things I need to change ?
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Sun Nov 16, 2008 8:46 pm |
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teh somebody
Joined: Sun Aug 31, 2008 5:22 pm Posts: 156 Location: Finland
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Re: How to change the Weapon Dmg and Oz
Kamahl wrote: One Question Left : When I don`t want that the folder is called "Gun Template", which things I need to change ? If you change the folder name, you have to reroute all file paths for the new file.
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Sun Nov 16, 2008 8:50 pm |
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Kamahl
Joined: Thu Nov 13, 2008 5:54 pm Posts: 10
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Re: How to change the Weapon Dmg and Oz
Thx u,
sry for my noobish questions! btw: what to you think about the weapon ?
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Sun Nov 16, 2008 8:57 pm |
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Warbz
Joined: Sun Nov 09, 2008 8:47 pm Posts: 99
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Re: How to change the Weapon Dmg and Oz
Until I personally use i can only say it looks like a poorly sprited smg.
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Sun Nov 16, 2008 9:43 pm |
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Gedou
Joined: Wed Nov 26, 2008 5:38 pm Posts: 17 Location: Prague
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Re: How to change the Weapon Dmg and Oz
A little tip about spriting: Do it rather pixel by pixel. It looks alot better
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Thu Nov 27, 2008 10:03 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: How to change the Weapon Dmg and Oz
uh.. isnt this the mod-making thread for that huge rage thread? in that case, i dont think he's going to reply. that guy didnt like advice very much, but i suppose there was a lot of gun nuts arguing about the real life version of his weapon.
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Fri Nov 28, 2008 12:07 am |
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No_0ne
Joined: Wed Feb 14, 2007 5:37 am Posts: 350
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Re: How to change the Weapon Dmg and Oz
Geti wrote: uh.. isnt this the mod-making thread for that huge rage thread? in that case, i dont think he's going to reply. that guy didnt like advice very much, but i suppose there was a lot of gun nuts arguing about the real life version of his weapon. That's why I find it best to avoid recreating things from real life, people get whiny about details.
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Fri Nov 28, 2008 12:21 am |
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DSMK2
Joined: Fri Dec 28, 2007 4:19 am Posts: 1119
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Re: How to change the Weapon Dmg and Oz
Like the uncanny valley that applies to 3D games when it comes to modeling human characters.
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Fri Nov 28, 2008 12:50 am |
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