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Ocular Bleeding
Joined: Thu Feb 14, 2008 9:05 am Posts: 124
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Re: The Riggers - Army idea
Awesome, can't wait to see the result X3
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Tue Feb 26, 2008 12:01 pm |
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ZyreX
Joined: Tue Jul 10, 2007 1:05 pm Posts: 104 Location: manila, philippines
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Re: The Riggers - Army idea
Do Riggers have any genders?
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Tue Feb 26, 2008 12:40 pm |
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Winterous
Joined: Tue Jul 03, 2007 12:33 am Posts: 1275 Location: Elsewhere.
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Re: The Riggers - Army idea
Presumably yes, there are only a few living creatures which are mono-gender, at least large ones.
Maybe you should think of ideas for sophisticated weapons. Like, the shokk attack gun of the orks, crazy things like that.
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Tue Feb 26, 2008 12:45 pm |
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Ocular Bleeding
Joined: Thu Feb 14, 2008 9:05 am Posts: 124
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Re: The Riggers - Army idea
I haven't really gone into much detail of how they reproduce. If there were females, they probably wouldn't be much different than the males. There wouldn't be any reason for the females to be different.
Also Winterous, Rigger weaponry is intended to be simple, yet effective. Y'know, practical. There's really no reason for them to build anything outlandish and unpredictable. Tinkers and especially High Tinkerers delve into such things, but they only put the tried and true into production.
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Tue Feb 26, 2008 12:51 pm |
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MrEvilPoni
Joined: Sat Jun 23, 2007 9:16 pm Posts: 89 Location: Laukaa, Finland
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Re: The Riggers - Army idea
Hey should i send that armored version?
Well anyway here it is.
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Tue Feb 26, 2008 1:55 pm |
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Ocular Bleeding
Joined: Thu Feb 14, 2008 9:05 am Posts: 124
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Re: The Riggers - Army idea
Hrm. This is quite awesome. I think we're getting close to completing the Rigger Soldier. Just need shoulderpads, shinguards and boots, and guantlets if possible. Of course the actor armor can be changed in accordance to what can actually be done in the game. MrEvilPoni, you're quite the person to know for spriting and modding, yes :3
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Tue Feb 26, 2008 2:17 pm |
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ZyreX
Joined: Tue Jul 10, 2007 1:05 pm Posts: 104 Location: manila, philippines
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Re: The Riggers - Army idea
Giving my opinion about the new Rigger, MrEvilPoni's, It is quite awesome, though I find that its kinda easy for it to die, and the double rigsaw can be used has a digging tool XD.
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Tue Feb 26, 2008 2:30 pm |
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MrEvilPoni
Joined: Sat Jun 23, 2007 9:16 pm Posts: 89 Location: Laukaa, Finland
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Re: The Riggers - Army idea
Thanks. Its just that I'm on holiday and I have pretty much spare time. The normal rigger soldier needs sounds, gibs and some more armor. And about those shoulderpads, shinguards and boots, have anybody tried to add attachable to feets and arms, if that's not possible i just have to edit the main leg and arm sprites. And here is more of Bruisers sprites. Plz tell me which head is better.
Last edited by MrEvilPoni on Tue Feb 26, 2008 2:46 pm, edited 1 time in total.
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Tue Feb 26, 2008 2:42 pm |
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Kallemort
Joined: Tue Aug 21, 2007 2:55 pm Posts: 948
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Re: The Riggers - Army idea
The higher one is... thin. Lower head is the way to go.
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Tue Feb 26, 2008 2:44 pm |
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MrEvilPoni
Joined: Sat Jun 23, 2007 9:16 pm Posts: 89 Location: Laukaa, Finland
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Re: The Riggers - Army idea
Yeah i think so too.
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Tue Feb 26, 2008 2:47 pm |
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Ocular Bleeding
Joined: Thu Feb 14, 2008 9:05 am Posts: 124
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Re: The Riggers - Army idea
As well as I. Really like the sprite so far :3 I suppose I'll have to get cracking on the Bruiser cannon concept, and probably a few other Bruiser weapon concepts as well.
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Tue Feb 26, 2008 2:59 pm |
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robolee
Joined: Fri May 11, 2007 4:30 pm Posts: 1040 Location: England
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Re: The Riggers - Army idea
Ocular Bleeding wrote: robolee wrote: Edit: I know you didn't specify hair but I don't give a hoot Very nice concepts X3 Also Riggers don't have hair. It'd be a pain to have to stuff it all into Powered Armor, also it'd get caught and pulled out a lot XP I know riggers don't have hair, I even said that
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Tue Feb 26, 2008 4:29 pm |
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tosty
Joined: Fri Sep 21, 2007 4:45 am Posts: 324
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Re: The Riggers - Army idea
Ok, i can't do the TCR till friday Sorry about it, i just got alot of stuff to do
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Wed Feb 27, 2008 2:23 am |
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Ocular Bleeding
Joined: Thu Feb 14, 2008 9:05 am Posts: 124
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Re: The Riggers - Army idea
Ah well. No hurry, seeing as I switched my opponents from DarKlones to Kloveska soldiers for the time being. They're really fun to kill. I mean really fun :3
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Wed Feb 27, 2008 6:30 am |
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Lord Tim
Joined: Fri Apr 27, 2007 4:55 pm Posts: 1178 Location: America!
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Re: The Riggers - Army idea
Scene progression: The boulders are randomly spawned in midair... for dramatic effect. Still have lots of work to do. I'm going to put some machinery in the empty places, and smoke in the chimney. Also, most likely some custom cloud/sky layers. Everyone like it?
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Wed Feb 27, 2008 6:31 am |
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