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Kallemort
Joined: Tue Aug 21, 2007 2:55 pm Posts: 948
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Re: 40k ^.^
Well, if you want to do something other than those current Blood Angels, Ultramarines are bright blue with white and gold details, Dark Angels are dark green and have awesome hoods, Black Templars are black and have gold details. And then there's the fur covered gray Space Wolves. Ultramarines: Dark Angels (note, only the helmetless guys have the hoods |:) Black Templars: Space Wolves: Of course, you could do my favorites, Iron Snakes :]
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Thu Jan 08, 2009 9:42 am |
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ivan21
Joined: Sun Jun 03, 2007 2:12 pm Posts: 69
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Re: 40k ^.^
I do my best .
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Thu Jan 08, 2009 11:22 am |
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grenade
Joined: Mon Aug 18, 2008 5:29 pm Posts: 607 Location: Ukraine,Odessa in the ASC bunker-base
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Re: 40k ^.^
Kallemort wrote: Space Wolves: My favorite . And REALY useful site . http://wh40k.lexicanum.com/wiki/Bolt_Weapons
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Thu Jan 08, 2009 1:31 pm |
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ivan21
Joined: Sun Jun 03, 2007 2:12 pm Posts: 69
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Re: 40k ^.^
probably I will do boters simple machine guns, development occupies so much time.
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Thu Jan 08, 2009 4:32 pm |
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Roon3
Joined: Sun May 11, 2008 12:50 pm Posts: 899
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Re: 40k ^.^
Your spites are amazing! Please don't make tons of units that look different but do the same thing like your old mod, make each unit special.
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Thu Jan 08, 2009 4:39 pm |
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Morbo!!!
Joined: Sun Dec 09, 2007 3:08 pm Posts: 481 Location: Islamic Republic of Bradistan, Yorkshire, England
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Re: 40k ^.^
Pretty damn cool. The only problem is that space marines are supposed to be like 2ft taller than the average human. Oh well.
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Thu Jan 08, 2009 5:55 pm |
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ProjektODIN
Banned
Joined: Tue Aug 26, 2008 6:09 pm Posts: 432
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Re: 40k ^.^
We've been over this already.
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Thu Jan 08, 2009 5:57 pm |
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grenade
Joined: Mon Aug 18, 2008 5:29 pm Posts: 607 Location: Ukraine,Odessa in the ASC bunker-base
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Re: 40k ^.^
Roon3 wrote: Your spites are amazing! Please don't make tons of units that look different but do the same thing like your old mod, make each unit special. No-o-o-o ! I do like tons of units to pick up . And Ivan21 Bolters arent simple machineguns . Try to shoot small MOSRotatings that explode a tiny . I mean the bolt explodes on small metal things . I do mean that you'll add this . Code: AddAmmo = MOSRotating InstanceName = Bolt Mass = the power that you need RestThreshold = -500 LifeTime = 500 HitsMOs = 1 GetsHitByMOs = 0 SpriteFile = ContentFile FilePath = sprite FrameCount = 1 SpriteOffset = Vector X = -3 Y = -3 AtomGroup = AtomGroup AutoGenerate = 1 Material = Material CopyOf = Bullet Metal Resolution = 2 Depth = 0 DeepGroup = AtomGroup AutoGenerate = 1 Material = Material CopyOf = Bullet Metal Resolution = 4 Depth = 1 DeepCheck = 1 AddGib = Gib GibParticle = MOPixel CopyOf = Grenade Fragment Gray PresetName = Bolt pieces LifeTime = 4--6 Count = 8 Spread = 3 MaxVelocity = 3 MinVelocity = 3 InheritsVel = 0
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Thu Jan 08, 2009 7:46 pm |
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Roon3
Joined: Sun May 11, 2008 12:50 pm Posts: 899
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Re: 40k ^.^
@Ivan: Can we get a list of stuff you're gonna make, I'm curious.
@Grenade: I think you misunderstood me, I meant actors not guns. (Unless you knew I meant actors and I misunderstood you... D:)
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Thu Jan 08, 2009 8:30 pm |
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ivan21
Joined: Sun Jun 03, 2007 2:12 pm Posts: 69
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Re: 40k ^.^
to do: -scout -officer guy -terminator -droppod -chain sword and other close combat weapons -sniper rifle -flamer -plasma pistol -plasma rifle -rocket launcher -melta gun
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Thu Jan 08, 2009 9:30 pm |
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Brainwashed
Joined: Fri May 16, 2008 11:12 pm Posts: 471
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Re: 40k ^.^
Sounds good to me!
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Thu Jan 08, 2009 10:58 pm |
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Celdur
Joined: Fri Jan 02, 2009 2:33 am Posts: 11
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Re: 40k ^.^
no one mentioned a tech priest yet? >.>
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Fri Jan 09, 2009 1:42 am |
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No_0ne
Joined: Wed Feb 14, 2007 5:37 am Posts: 350
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Re: 40k ^.^
Celdur wrote: no one mentioned a tech priest yet? >.> You mean Techmarines.
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Fri Jan 09, 2009 3:16 am |
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The Decaying Soldat
Joined: Thu May 15, 2008 11:40 am Posts: 1527 Location: In heaven, everything is fine.
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Re: 40k ^.^
Thanks for the awesome site grenade! I've been looking for a site like that.
And yea, aren't the tech priests with the IG or something?
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Fri Jan 09, 2009 3:29 am |
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W0w00t
Joined: Mon Jul 30, 2007 5:16 am Posts: 158
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Re: 40k ^.^
Celdur wrote: no one mentioned a tech priest yet? >.> Techpriests work with the Guard, also kallemort, you got the Ultramarine colors wrong, the winged skulls, shoulder trims and Bolter's skull, are supposed to be gold, and your post is very misleading, if you look at the DA sprues they even have hooded helmet guys.
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Fri Jan 09, 2009 4:17 am |
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