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 40k ^.^ 
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Joined: Tue Aug 21, 2007 2:55 pm
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Post Re: 40k ^.^
Well, if you want to do something other than those current Blood Angels, Ultramarines are bright blue with white and gold details, Dark Angels are dark green and have awesome hoods, Black Templars are black and have gold details. And then there's the fur covered gray Space Wolves.

Ultramarines:
Image

Dark Angels (note, only the helmetless guys have the hoods |:)
Image


Black Templars:
Image

Space Wolves:
Image



Of course, you could do my favorites, Iron Snakes :]
Image


Thu Jan 08, 2009 9:42 am
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Joined: Sun Jun 03, 2007 2:12 pm
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Post Re: 40k ^.^
I do my best :) .


Thu Jan 08, 2009 11:22 am
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Joined: Mon Aug 18, 2008 5:29 pm
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Location: Ukraine,Odessa in the ASC bunker-base
Post Re: 40k ^.^
Kallemort wrote:
Space Wolves:
Image


My favorite :smile: . And REALY useful site . http://wh40k.lexicanum.com/wiki/Bolt_Weapons


Thu Jan 08, 2009 1:31 pm
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Post Re: 40k ^.^
probably I will do boters simple machine guns, development occupies so much time. :)


Thu Jan 08, 2009 4:32 pm
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Joined: Sun May 11, 2008 12:50 pm
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Post Re: 40k ^.^
Your spites are amazing! Please don't make tons of units that look different but do the same thing like your old mod, make each unit special.


Thu Jan 08, 2009 4:39 pm
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Location: Islamic Republic of Bradistan, Yorkshire, England
Post Re: 40k ^.^
Pretty damn cool. The only problem is that space marines are supposed to be like 2ft taller than the average human. Oh well.


Thu Jan 08, 2009 5:55 pm
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Post Re: 40k ^.^
We've been over this already.


Thu Jan 08, 2009 5:57 pm
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Location: Ukraine,Odessa in the ASC bunker-base
Post Re: 40k ^.^
Roon3 wrote:
Your spites are amazing! Please don't make tons of units that look different but do the same thing like your old mod, make each unit special.


No-o-o-o ! I do like tons of units to pick up . And Ivan21 Bolters arent simple machineguns . Try to shoot small MOSRotatings that explode a tiny . I mean the bolt explodes on small metal things . I do mean that you'll add this .
Code:
AddAmmo = MOSRotating
   InstanceName = Bolt
      Mass = the power that you need
   RestThreshold = -500
   LifeTime = 500
   HitsMOs = 1
   GetsHitByMOs = 0
      SpriteFile = ContentFile
      FilePath = sprite
   FrameCount = 1
   SpriteOffset = Vector
      X = -3
      Y = -3
   AtomGroup = AtomGroup
      AutoGenerate = 1
      Material = Material
         CopyOf = Bullet Metal
      Resolution = 2
      Depth = 0
   DeepGroup = AtomGroup
      AutoGenerate = 1
      Material = Material
         CopyOf = Bullet Metal
      Resolution = 4
      Depth = 1
   DeepCheck = 1
   AddGib = Gib
      GibParticle = MOPixel
         CopyOf = Grenade Fragment Gray
    PresetName = Bolt pieces
         LifeTime = 4--6
      Count = 8
      Spread = 3
      MaxVelocity = 3
      MinVelocity = 3
      InheritsVel = 0


Thu Jan 08, 2009 7:46 pm
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Post Re: 40k ^.^
@Ivan: Can we get a list of stuff you're gonna make, I'm curious.

@Grenade: I think you misunderstood me, I meant actors not guns. (Unless you knew I meant actors and I misunderstood you... D:)


Thu Jan 08, 2009 8:30 pm
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Post Re: 40k ^.^
to do:
-scout
-officer guy
-terminator
-droppod
-chain sword and other close combat weapons
-sniper rifle
-flamer
-plasma pistol
-plasma rifle
-rocket launcher
-melta gun


Thu Jan 08, 2009 9:30 pm
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Joined: Fri May 16, 2008 11:12 pm
Posts: 471
Post Re: 40k ^.^
Sounds good to me! :D


Thu Jan 08, 2009 10:58 pm
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Joined: Fri Jan 02, 2009 2:33 am
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Post Re: 40k ^.^
no one mentioned a tech priest yet? >.>


Fri Jan 09, 2009 1:42 am
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Post Re: 40k ^.^
Celdur wrote:
no one mentioned a tech priest yet? >.>


You mean Techmarines.


Fri Jan 09, 2009 3:16 am
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Location: In heaven, everything is fine.
Post Re: 40k ^.^
Thanks for the awesome site grenade! I've been looking for a site like that.

And yea, aren't the tech priests with the IG or something?


Fri Jan 09, 2009 3:29 am
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Joined: Mon Jul 30, 2007 5:16 am
Posts: 158
Post Re: 40k ^.^
Celdur wrote:
no one mentioned a tech priest yet? >.>

Techpriests work with the Guard,
also kallemort, you got the Ultramarine colors wrong, the winged skulls, shoulder trims and Bolter's skull, are supposed to be gold, and your post is very misleading, if you look at the DA sprues they even have hooded helmet guys.


Fri Jan 09, 2009 4:17 am
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