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Elpolodiablo
Joined: Sat Dec 23, 2006 12:37 pm Posts: 406
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Ok pm them plz (I just got a ogg converter, Now I got Make em bleed on my ipod).
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Fri May 04, 2007 4:19 pm |
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MaximDude
Joined: Wed Nov 22, 2006 3:19 pm Posts: 2073
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Ill convert them to .ogg for you *Converts*
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Fri May 04, 2007 4:21 pm |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Im making a big bad zombie mutated almost orc thingy. Would it fit in the mod if its all covered in blood and has bones sticking out from each wound?
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Fri May 04, 2007 4:23 pm |
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Elpolodiablo
Joined: Sat Dec 23, 2006 12:37 pm Posts: 406
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Well I'm a gonna have a death match mode and maybe a mode where the player is the zombies (i can make them walk on there own).
It would probably be better if they were in mp3 format but meh.
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Fri May 04, 2007 4:26 pm |
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muffinmonkey
Joined: Fri Jan 05, 2007 5:51 pm Posts: 371 Location: Sector ZZ9PuralZAlpha
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Do we need a werewolf?
it could use the crouch paths to be all bestial
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Fri May 04, 2007 4:31 pm |
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Here for the mods.
Joined: Sun Mar 18, 2007 12:31 am Posts: 218 Location: Somewhere over the Rainbow.
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Ooh. Yeah, that would be cool.
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Fri May 04, 2007 11:16 pm |
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Elpolodiablo
Joined: Sat Dec 23, 2006 12:37 pm Posts: 406
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It would be cool.
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Sat May 05, 2007 12:24 am |
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hsc
Joined: Sun Feb 25, 2007 2:53 am Posts: 82
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couchcaboose wrote: Here's probably something we can use... That I made. Fight fire with fire... In this case... Fight blood with blood... http://datarealms.com/forum/viewtopic.php?p=72371#72371couchcaboose wrote: Update!! SUMPREMOI have a teaser for all you people. The mods finished but I'm going to wait a week and post it on Orc. + BNSC forums first. Looks awesome much?
A boob actor? cool!
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Sat May 05, 2007 12:27 am |
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Here for the mods.
Joined: Sun Mar 18, 2007 12:31 am Posts: 218 Location: Somewhere over the Rainbow.
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If you were to make a zombie clone detonate on impact, with that kind of blood explosion, you could get a really cool gibbing machine.
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Sat May 05, 2007 3:03 am |
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FantastikO
Joined: Sat Mar 10, 2007 2:44 am Posts: 175 Location: Ja...umm...I forgot.
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Make the zombies have a high wound-gib limit, so you can shoot them a lot and they will bleed gallons and gallons.
Sould I get some zombie sounds? Yes I will.
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Sat May 05, 2007 3:41 am |
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muffinmonkey
Joined: Fri Jan 05, 2007 5:51 pm Posts: 371 Location: Sector ZZ9PuralZAlpha
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No, zombies should have very little blood
It should be all very thick
that way it's more zombieish
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Sat May 05, 2007 8:10 am |
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Orindell
Joined: Wed Mar 21, 2007 10:15 pm Posts: 440 Location: Dublin, Ireland
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So when is this mod gonna be released?Hmmmmm?
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Sat May 05, 2007 9:51 am |
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Caelas
Joined: Mon Dec 25, 2006 12:04 am Posts: 336
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Ok, I can work on some weapons, gimme some work.
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Sat May 05, 2007 2:58 pm |
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Mombasa
Joined: Tue Mar 06, 2007 12:21 am Posts: 355 Location: Florida: The Oil Capitol of the United States
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Are we using the Aerosol-Lighter flamer?
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Sat May 05, 2007 4:45 pm |
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muffinmonkey
Joined: Fri Jan 05, 2007 5:51 pm Posts: 371 Location: Sector ZZ9PuralZAlpha
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Holy Mombasa wrote: Are we using the Aerosol-Lighter flamer?
I hope so
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Sat May 05, 2007 6:36 pm |
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