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muffinmonkey
Joined: Fri Jan 05, 2007 5:51 pm Posts: 371 Location: Sector ZZ9PuralZAlpha
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looks a lot better ingame
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Thu May 03, 2007 8:13 pm |
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GreenGuy
Joined: Fri Apr 06, 2007 1:21 pm Posts: 59 Location: The Green Void
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DOES EVERYTHING YOU MAKE HAVE TO BE COPYING SOMETHING ELSE MATT???
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Thu May 03, 2007 10:43 pm |
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Kirby teh Pink
Joined: Sat Apr 07, 2007 7:30 am Posts: 335 Location: Delicious food place
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^Ignore the above message^
hmm.. i always liked dropships better, you couldnt make a dropship as well?
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Thu May 03, 2007 10:56 pm |
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aracanid
Joined: Fri Apr 06, 2007 12:27 pm Posts: 181 Location: Ireland du nord
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right oh ello. Ill get to work on the commando asap 2moro.
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Thu May 03, 2007 11:12 pm |
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Caelas
Joined: Mon Dec 25, 2006 12:04 am Posts: 336
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I'd like to help out with this, I can sprite weapons well, no coding though (except moving the sprite into other gun and changing stuff, offsetts are a *****) actors I'm still working on.
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Thu May 03, 2007 11:17 pm |
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CherryT
Joined: Thu Jan 18, 2007 5:16 am Posts: 397 Location: Back at DRL for a while?
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Ok you guys are on the list now.
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Fri May 04, 2007 2:25 am |
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muffinmonkey
Joined: Fri Jan 05, 2007 5:51 pm Posts: 371 Location: Sector ZZ9PuralZAlpha
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Kirby teh Pink wrote: ^Ignore the above message^
hmm.. i always liked dropships better, you couldnt make a dropship as well?
I've already made one
I did it last night
I'm pre-emptive like that
Tadaa
Posted after 19 minutes 44 seconds:
I've done a resprite of the AK
I like it
do you?
(Could this version be dual-wielding?)
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Fri May 04, 2007 6:44 am |
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wiped
Joined: Tue Dec 19, 2006 1:43 pm Posts: 93
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wow won't you think that dual wielding is a bit unrealistic? (i know i know CC is unrealistic aswell)
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Fri May 04, 2007 7:08 am |
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couchcaboose
Joined: Tue Oct 31, 2006 6:10 pm Posts: 358 Location: at ze kopta!
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Here's probably something we can use... That I made.
Fight fire with fire...
In this case...
Fight blood with blood...
http://datarealms.com/forum/viewtopic.php?p=72371#72371
couchcaboose wrote: Update!! SUMPREMOI have a teaser for all you people. The mods finished but I'm going to wait a week and post it on Orc. + BNSC forums first. Looks awesome much?
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Fri May 04, 2007 7:09 am |
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muffinmonkey
Joined: Fri Jan 05, 2007 5:51 pm Posts: 371 Location: Sector ZZ9PuralZAlpha
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I've bloodied up the skeleton
looks like a person's been skinned
enjoy
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Fri May 04, 2007 8:11 am |
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BreenedandScrooned
Joined: Tue Dec 26, 2006 9:35 am Posts: 481
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Did you make the gibs bloody, too?
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Fri May 04, 2007 8:20 am |
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muffinmonkey
Joined: Fri Jan 05, 2007 5:51 pm Posts: 371 Location: Sector ZZ9PuralZAlpha
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you bet
That message was plenty long
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Fri May 04, 2007 8:22 am |
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Elpolodiablo
Joined: Sat Dec 23, 2006 12:37 pm Posts: 406
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Caelas wrote: I'd like to help out with this, I can sprite weapons well, no coding though (except moving the sprite into other gun and changing stuff, offsetts are a *****) actors I'm still working on.
you want to make me a machine gun?
Posted after 25 minutes 11 seconds:
FRUK
I just found the best music for this mod. any of you played alien shooter? its the music from that.
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Fri May 04, 2007 2:56 pm |
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muffinmonkey
Joined: Fri Jan 05, 2007 5:51 pm Posts: 371 Location: Sector ZZ9PuralZAlpha
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I don't think the farm one should have music
I think it should be just wind and howls and animals and wheat
Did I say that already?
I think we need a werewolf
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Fri May 04, 2007 4:03 pm |
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MaximDude
Joined: Wed Nov 22, 2006 3:19 pm Posts: 2073
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Elpolodiablo wrote: FRUK I just found the best music for this mod. any of you played alien shooter? its the music from that.
I have the main menu theme and battle theme from Alien Shooter 2, want them?
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Fri May 04, 2007 4:18 pm |
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