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 (BLARG) 

Should you controll lots of guys or just one.
one 25%  25%  [ 40 ]
one 25%  25%  [ 40 ]
just like normal CC 24%  24%  [ 39 ]
lots 26%  26%  [ 41 ]
Total votes : 160

 (BLARG) 
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Joined: Fri Jan 05, 2007 5:51 pm
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Do my claws work?

Are they good?

Why has no one downloaded them?


Mon Apr 30, 2007 6:21 am
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Maybe becouse there are no pictures? (Even if there was a pictures i won't download it - i'm waiting for complete zombie mod :))

@Kirby teh Pink -- that's not good idea... A.I. is so stupid now, that you'll shoot'em all in 1min...
And you can't change delivery time i think


Mon Apr 30, 2007 6:45 am
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No I just need someone who is working on it to tell me if they're good

OOhh

We need a scientist
lab coat
experimental weapons
yeah


Mon Apr 30, 2007 7:23 am
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Remember, if you need anything to be done, just PM me with a project.
Go check out through the search button if you're not so sure about my modding capabilities.
I assure you that I'm good. :)


Mon Apr 30, 2007 7:25 am
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That'd be good

I'll just ask Elpoetc.

Posted after 129 months:

He is a scientist


Mon Apr 30, 2007 8:16 am
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Joined: Sat Dec 23, 2006 12:37 pm
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BreenedandScrooned wrote:
How many zombies do you want? I can sprite more if you need them.

[Off-topic] My post count is 1337! [/Off-topic]


I need two more zombies to add as the ai only spawns 3 types of units.

any one can post a good zombe of survivor that they thing should be in the mod.

Posted after 45 minutes:

Ok for the people that want to post an actor. Plz use this template as is will allow me to put it strait in to mod with little of no coding.

dont forget to use ctrl + h

Posted after 1 hour 19 minutes 54 seconds:

http://www.datarealms.com/forum/viewtopic.php?t=3362&start=105

If your on the team then post there and we will pm Wizard James or empy.


Mon Apr 30, 2007 11:29 am
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just converting all my actors

also

This mod will soon be getting a temporary forum

we will keep updating this thread to let you know what's happening


Mon Apr 30, 2007 4:56 pm
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I'm not sure, but besides of making it a Skirmish, why don't you make this mod and put it as a campaign, and each level, you start off with one, and then the next, you find another person, and then there's more zombies, then you find another one, etc etc.

Who is psychic? What weapons?


Mon Apr 30, 2007 6:23 pm
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We're proposing a psychic person who has special phsychic attacks

just an idea


Mon Apr 30, 2007 6:29 pm
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muffinmonkey wrote:
We're proposing a psychic person who has special phsychic attacks

just an idea


I have an Idea, but I wont tell any one!! :)
We need that subforum!


Mon Apr 30, 2007 6:31 pm
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[cough]PM[/cough]


Mon Apr 30, 2007 6:32 pm
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Here is a gun that the scientist can use

The story is that scientists have found a way to harness the power of voodoo or something

anyway, pretty much an instagib rifle in practice


Tue May 01, 2007 6:22 am
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O:


Tue May 01, 2007 6:26 am
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New version, now more of a quick-fire shotgun

IT BLEEDS
and gets scared when dropped
and makes a better noise

Posted after 3 minutes 12 seconds:

I'm thinking for the secondary weapon of the scientist

Entropy (http://en.wikipedia.org/wiki/Entropy) mine

What I'm thinking is this:
a mine, it gibs 2 copies of itself and an explosion
then, the copy will do the same and so on

But how to stop it?


Tue May 01, 2007 7:13 am
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Joined: Sat Dec 23, 2006 12:37 pm
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Tried, claws did not work :( will try harder.

I have made the m18 and am making a spec ops troops.

found out how to change the amount of money you start off with.

WE NEED SUB FORUM!


Tue May 01, 2007 7:55 am
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