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			| muffinmonkey 
					Joined: Fri Jan 05, 2007 5:51 pm
 Posts: 371
 Location: Sector ZZ9PuralZAlpha
   | Do my claws work?
 Are they good?
 
 Why has no one downloaded them?
 
 
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			| Mon Apr 30, 2007 6:21 am | 
					
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			| wiped 
					Joined: Tue Dec 19, 2006 1:43 pm
 Posts: 93
   | Maybe becouse there are no pictures? (Even if there was a pictures i won't download it - i'm waiting for complete zombie mod   )
 @Kirby teh Pink -- that's not good idea... A.I. is so stupid now, that you'll shoot'em all in 1min...
 And you can't change delivery time i think
 
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			| Mon Apr 30, 2007 6:45 am | 
					
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			| muffinmonkey 
					Joined: Fri Jan 05, 2007 5:51 pm
 Posts: 371
 Location: Sector ZZ9PuralZAlpha
   | No I just need someone who is working on it to tell me if they're good
 OOhh
 
 We need a scientist
 lab coat
 experimental weapons
 yeah
 
 
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			| Mon Apr 30, 2007 7:23 am | 
					
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			| couchcaboose 
					Joined: Tue Oct 31, 2006 6:10 pm
 Posts: 358
 Location: at ze kopta!
   | Remember, if you need anything to be done, just PM me with a project.
Go check out through the search button if you're not so sure about my modding capabilities.
 I assure you that I'm good. :)
 
 
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			| Mon Apr 30, 2007 7:25 am | 
					
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			| muffinmonkey 
					Joined: Fri Jan 05, 2007 5:51 pm
 Posts: 371
 Location: Sector ZZ9PuralZAlpha
   | That'd be good
 I'll just ask Elpoetc.
 
 Posted after 129 months:
 
 He is a scientist
 
 
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			| Mon Apr 30, 2007 8:16 am | 
					
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			| Elpolodiablo 
					Joined: Sat Dec 23, 2006 12:37 pm
 Posts: 406
   | BreenedandScrooned wrote: How many zombies do you want? I can sprite more if you need them.
 [Off-topic] My post count is 1337! [/Off-topic]
I need two more zombies to add as the ai only spawns 3 types of units.
 any one can post a good zombe of survivor that they thing should be in the mod.
Posted after 45 minutes: Ok for the people that want to post an actor. Plz use this template as is will allow me to put it strait in to mod with little of no coding.
 dont forget to use ctrl + h
Posted after 1 hour 19 minutes 54 seconds:
http://www.datarealms.com/forum/viewtopic.php?t=3362&start=105 If your on the team then post there and we will pm Wizard James or empy.
 
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			| Mon Apr 30, 2007 11:29 am | 
					
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			| muffinmonkey 
					Joined: Fri Jan 05, 2007 5:51 pm
 Posts: 371
 Location: Sector ZZ9PuralZAlpha
   | just converting all my actors
 also
 
 This mod will soon be getting a temporary  forum
 
 we will keep updating this thread to let you know what's happening
 
 
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			| Mon Apr 30, 2007 4:56 pm | 
					
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			| couchcaboose 
					Joined: Tue Oct 31, 2006 6:10 pm
 Posts: 358
 Location: at ze kopta!
   | I'm not sure, but besides of making it a Skirmish, why don't you make this mod and put it as a campaign, and each level, you start off with one, and then the next, you find another person, and then there's more zombies, then you find another one, etc etc.
 Who is psychic? What weapons?
 
 
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			| Mon Apr 30, 2007 6:23 pm | 
					
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			| muffinmonkey 
					Joined: Fri Jan 05, 2007 5:51 pm
 Posts: 371
 Location: Sector ZZ9PuralZAlpha
   | We're proposing a psychic person who has special phsychic attacks
 just an idea
 
 
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			| Mon Apr 30, 2007 6:29 pm | 
					
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			| couchcaboose 
					Joined: Tue Oct 31, 2006 6:10 pm
 Posts: 358
 Location: at ze kopta!
   | muffinmonkey wrote: We're proposing a psychic person who has special phsychic attacks
 just an idea
I have an Idea, but I wont tell any one!!    We need that subforum!
 
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			| Mon Apr 30, 2007 6:31 pm | 
					
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			| muffinmonkey 
					Joined: Fri Jan 05, 2007 5:51 pm
 Posts: 371
 Location: Sector ZZ9PuralZAlpha
   | [cough]PM[/cough] 
 
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			| Mon Apr 30, 2007 6:32 pm | 
					
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			| muffinmonkey 
					Joined: Fri Jan 05, 2007 5:51 pm
 Posts: 371
 Location: Sector ZZ9PuralZAlpha
   | Here is a gun that the scientist can use
 The story is that scientists have found a way to harness the power of voodoo or something
 
 anyway, pretty much an instagib rifle in practice
 
 
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			| Tue May 01, 2007 6:22 am | 
					
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			| couchcaboose 
					Joined: Tue Oct 31, 2006 6:10 pm
 Posts: 358
 Location: at ze kopta!
   | O: 
 
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			| Tue May 01, 2007 6:26 am | 
					
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			| muffinmonkey 
					Joined: Fri Jan 05, 2007 5:51 pm
 Posts: 371
 Location: Sector ZZ9PuralZAlpha
   | New version, now more of a quick-fire shotgun
 IT  BLEEDS and gets scared when dropped
 and makes a better noise
Posted after 3 minutes 12 seconds: I'm thinking for the secondary weapon of the scientist
 Entropy (http://en.wikipedia.org/wiki/Entropy ) mine
 What I'm thinking is this:
 a mine, it gibs 2 copies of itself and an explosion
 then, the copy will do the same and so on
 But how to stop it?
 
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			| Tue May 01, 2007 7:13 am | 
					
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			| Elpolodiablo 
					Joined: Sat Dec 23, 2006 12:37 pm
 Posts: 406
   | Tried, claws did not work    will try harder.
 I have made the m18 and am making a spec ops troops.
 found out how to change the amount of money you start off with.
 WE NEED SUB FORUM!
 
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			| Tue May 01, 2007 7:55 am | 
					
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