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 (BLARG) 

Should you controll lots of guys or just one.
one 25%  25%  [ 40 ]
one 25%  25%  [ 40 ]
just like normal CC 24%  24%  [ 39 ]
lots 26%  26%  [ 41 ]
Total votes : 160

 (BLARG) 
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Joined: Fri Mar 02, 2007 6:59 am
Posts: 1726
Location: NSW, Australia
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yeah
make a hillybilly.
AND A HILLYBILLIE ZOMBIE!ROFLMAO...


Sun Apr 29, 2007 9:26 am
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Joined: Fri Jan 05, 2007 5:51 pm
Posts: 371
Location: Sector ZZ9PuralZAlpha
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I was thinking that


Sun Apr 29, 2007 9:28 am
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Joined: Fri Mar 02, 2007 6:59 am
Posts: 1726
Location: NSW, Australia
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itd be like 'gimme ya brains, y'all! YEEHA!'


Sun Apr 29, 2007 9:29 am
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Joined: Fri Jan 05, 2007 5:51 pm
Posts: 371
Location: Sector ZZ9PuralZAlpha
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Quite


Sun Apr 29, 2007 9:39 am
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Joined: Tue Dec 19, 2006 1:43 pm
Posts: 93
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yay this mod looks great! i wish i could help, but my skills in pixelart or coding are ******...
can't wait for it ;)


Sun Apr 29, 2007 9:43 am
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Joined: Fri Jan 05, 2007 5:51 pm
Posts: 371
Location: Sector ZZ9PuralZAlpha
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And here he is

The farmer

not the zombie


Ooh arh ooh arh

(even though that's a Suffolk farmer)

Posted after 29 minutes 34 seconds:

I've started work on the claws


Sun Apr 29, 2007 10:12 am
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Joined: Sat Dec 23, 2006 12:37 pm
Posts: 406
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K people I'm gonna start work on redoing the weapons system.

it works like this for every weapon their will be a upgraded version that you can find on the map.

Pistol = Duel high powered pistols
SMG = Duel mac 10s?
shot gun = double barrel (DB being the basic version)
Lever action rifle = Sniper
Ak -47 = m18
Rocket launcher = none (will replace the flak)
MG 42 = Mimum
knife = chain saw.

there will be a character for most of the basic weapons.

if there is a weapon that should be on the list then say so.


Sun Apr 29, 2007 11:52 am
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Joined: Tue Dec 19, 2006 1:43 pm
Posts: 93
Post 
maybe an MP5SD for S.W.A.T. actor, and M60 for hunter (Marcus Koreg)?


Sun Apr 29, 2007 12:30 pm
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Joined: Fri Jan 05, 2007 5:51 pm
Posts: 371
Location: Sector ZZ9PuralZAlpha
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You forgot the psychic weapons

make it so that if the psychic bloke (women?) drops it, no one else can pick it up

There should be 2 of them:
psychic blast, like an invisible shotgun
psychic field, a 360 spread thing with a short range, if anyone goes near, KAMABLAMSPOT

Posted after realising that people aren't posting because they're asleep:

Here be the claws for zombies

Posted after PM me if you read these:

Elpolodiablo wrote:

if there is a weapon that should be on the list then say so.



THROWING KNIVES

base them off the wiimote


Sun Apr 29, 2007 2:23 pm
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Joined: Sun Dec 03, 2006 6:50 am
Posts: 311
Location: I miss my +1k post count :(
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yay credits for me!


Sun Apr 29, 2007 2:35 pm
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Joined: Sun Mar 18, 2007 12:31 am
Posts: 218
Location: Somewhere over the Rainbow.
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This is starting to be a community mod.
I LOVE IT!
People have their opinions, and they are put in.
'Tis great! :)


Sun Apr 29, 2007 5:39 pm
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Joined: Fri Oct 27, 2006 8:35 pm
Posts: 167
Location: Bradford, England
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I can do infected people sprites if you want.

Posted after 5 minutes 44 seconds:

IDEAIDEAIDEA! The in-game music could be Shrinking universe by Muse, the song that's in the 28 weeks later trailer, and a really cool zombie flash movie (http://www.newgrounds.com/portal/view/374712).


Sun Apr 29, 2007 5:55 pm
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Joined: Thu Mar 22, 2007 12:00 pm
Posts: 185
Location: dix
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How about MG36 - KPV 14,5 instead of MG42 - Mimum? Thatwould make the mod a lot sexier


Sun Apr 29, 2007 7:34 pm
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Joined: Tue Dec 26, 2006 9:35 am
Posts: 481
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How many zombies do you want? I can sprite more if you need them.

[Off-topic] My post count is 1337! [/Off-topic]


Mon Apr 30, 2007 2:57 am
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Joined: Sat Apr 07, 2007 7:30 am
Posts: 335
Location: Delicious food place
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what would be great, is if you made a dropship that was a nuclear missile, and at the begining the comp bought it automatically... and you change the delivery time (can you?) to something like 2 minutes.... so you have two minutes to kill as many dam zombies as you can! woohoo!


Mon Apr 30, 2007 4:39 am
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