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Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
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yeah
make a hillybilly.
AND A HILLYBILLIE ZOMBIE!ROFLMAO...
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Sun Apr 29, 2007 9:26 am |
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muffinmonkey
Joined: Fri Jan 05, 2007 5:51 pm Posts: 371 Location: Sector ZZ9PuralZAlpha
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I was thinking that
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Sun Apr 29, 2007 9:28 am |
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Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
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itd be like 'gimme ya brains, y'all! YEEHA!'
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Sun Apr 29, 2007 9:29 am |
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muffinmonkey
Joined: Fri Jan 05, 2007 5:51 pm Posts: 371 Location: Sector ZZ9PuralZAlpha
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Quite
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Sun Apr 29, 2007 9:39 am |
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wiped
Joined: Tue Dec 19, 2006 1:43 pm Posts: 93
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yay this mod looks great! i wish i could help, but my skills in pixelart or coding are ******...
can't wait for it
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Sun Apr 29, 2007 9:43 am |
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muffinmonkey
Joined: Fri Jan 05, 2007 5:51 pm Posts: 371 Location: Sector ZZ9PuralZAlpha
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And here he is
The farmer
not the zombie
Ooh arh ooh arh
(even though that's a Suffolk farmer)
Posted after 29 minutes 34 seconds:
I've started work on the claws
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Sun Apr 29, 2007 10:12 am |
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Elpolodiablo
Joined: Sat Dec 23, 2006 12:37 pm Posts: 406
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K people I'm gonna start work on redoing the weapons system.
it works like this for every weapon their will be a upgraded version that you can find on the map.
Pistol = Duel high powered pistols
SMG = Duel mac 10s?
shot gun = double barrel (DB being the basic version)
Lever action rifle = Sniper
Ak -47 = m18
Rocket launcher = none (will replace the flak)
MG 42 = Mimum
knife = chain saw.
there will be a character for most of the basic weapons.
if there is a weapon that should be on the list then say so.
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Sun Apr 29, 2007 11:52 am |
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wiped
Joined: Tue Dec 19, 2006 1:43 pm Posts: 93
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maybe an MP5SD for S.W.A.T. actor, and M60 for hunter (Marcus Koreg)?
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Sun Apr 29, 2007 12:30 pm |
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muffinmonkey
Joined: Fri Jan 05, 2007 5:51 pm Posts: 371 Location: Sector ZZ9PuralZAlpha
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You forgot the psychic weapons
make it so that if the psychic bloke (women?) drops it, no one else can pick it up
There should be 2 of them:
psychic blast, like an invisible shotgun
psychic field, a 360 spread thing with a short range, if anyone goes near, KAMABLAMSPOT
Posted after realising that people aren't posting because they're asleep:
Here be the claws for zombies
Posted after PM me if you read these:
Elpolodiablo wrote: if there is a weapon that should be on the list then say so.
THROWING KNIVES
base them off the wiimote
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Sun Apr 29, 2007 2:23 pm |
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DiviX
Joined: Sun Dec 03, 2006 6:50 am Posts: 311 Location: I miss my +1k post count :(
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yay credits for me!
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Sun Apr 29, 2007 2:35 pm |
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Here for the mods.
Joined: Sun Mar 18, 2007 12:31 am Posts: 218 Location: Somewhere over the Rainbow.
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This is starting to be a community mod.
I LOVE IT!
People have their opinions, and they are put in.
'Tis great!
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Sun Apr 29, 2007 5:39 pm |
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Morbo!
Joined: Fri Oct 27, 2006 8:35 pm Posts: 167 Location: Bradford, England
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I can do infected people sprites if you want.
Posted after 5 minutes 44 seconds:
IDEAIDEAIDEA! The in-game music could be Shrinking universe by Muse, the song that's in the 28 weeks later trailer, and a really cool zombie flash movie ( http://www.newgrounds.com/portal/view/374712).
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Sun Apr 29, 2007 5:55 pm |
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Oluf McDude
Joined: Thu Mar 22, 2007 12:00 pm Posts: 185 Location: dix
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How about MG36 - KPV 14,5 instead of MG42 - Mimum? Thatwould make the mod a lot sexier
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Sun Apr 29, 2007 7:34 pm |
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BreenedandScrooned
Joined: Tue Dec 26, 2006 9:35 am Posts: 481
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How many zombies do you want? I can sprite more if you need them.
[Off-topic] My post count is 1337! [/Off-topic]
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Mon Apr 30, 2007 2:57 am |
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Kirby teh Pink
Joined: Sat Apr 07, 2007 7:30 am Posts: 335 Location: Delicious food place
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what would be great, is if you made a dropship that was a nuclear missile, and at the begining the comp bought it automatically... and you change the delivery time (can you?) to something like 2 minutes.... so you have two minutes to kill as many dam zombies as you can! woohoo!
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Mon Apr 30, 2007 4:39 am |
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