CC Weapon Maker UPDATE 2 (23.08.07)
CC Weapon Maker UPDATE 2 (23.08.07)
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Forteen
Joined: Thu Aug 16, 2007 10:45 pm Posts: 20
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Re: CC Weapon Maker UPDATE 2 (23.08.07)
haven't tried out, looks good! btw, downloads down
Whew... almost a necro. Didn't notice last post date, accidentally looked at join date, thought was post date lol
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Fri Sep 28, 2007 2:59 am |
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Monky
Joined: Sun Aug 05, 2007 2:47 am Posts: 26 Location: Australia
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Re: CC Weapon Maker UPDATE 2 (23.08.07)
Forteen wrote: haven't tried out, looks good! btw, downloads down
Whew... almost a necro. Didn't notice last post date, accidentally looked at join date, thought was post date lol Thats because there isnt a download, i never finished it
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Fri Sep 28, 2007 3:02 am |
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Caelas
Joined: Mon Dec 25, 2006 12:04 am Posts: 336
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Re: CC Weapon Maker UPDATE 2 (23.08.07)
why not?
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Fri Sep 28, 2007 3:04 am |
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Forteen
Joined: Thu Aug 16, 2007 10:45 pm Posts: 20
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Re: CC Weapon Maker UPDATE 2 (23.08.07)
oh... I thought it was finish because someone said for your Activities thing "Almost as good as your weapon maker" and I thought he had it.
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Fri Sep 28, 2007 3:08 am |
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Monky
Joined: Sun Aug 05, 2007 2:47 am Posts: 26 Location: Australia
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Re: CC Weapon Maker UPDATE 2 (23.08.07)
The way i was programming it got to messy and complicated, so i started making a better design.
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Fri Sep 28, 2007 3:13 am |
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PointlessSoldier
Joined: Thu Sep 27, 2007 8:43 pm Posts: 31 Location: At my PC, playing Cortex Command
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Re: CC Weapon Maker UPDATE 2 (23.08.07)
I know this sounds a little repetitive, what with everyone saying "You are GOD!" etc. etc., but...
This is made of win. It's made of platinum win sprinkled with diamond dust delivered by two playboy bunnies to your table, and then the bunnies sing "When I Think of You I Touch Myself" to you while they take their clothes off.
Seriously, what a priceless dev tool... The vets will love its time-saving simplicity, and the newbs will love it because they can't do without it.
Great work, is this your programming class final or something?
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Fri Sep 28, 2007 4:39 am |
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Monky
Joined: Sun Aug 05, 2007 2:47 am Posts: 26 Location: Australia
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Re: CC Weapon Maker UPDATE 2 (23.08.07)
PointlessSoldier wrote: I know this sounds a little repetitive, what with everyone saying "You are GOD!" etc. etc., but...
This is made of win. It's made of platinum win sprinkled with diamond dust delivered by two playboy bunnies to your table, and then the bunnies sing "When I Think of You I Touch Myself" to you while they take their clothes off.
Seriously, what a priceless dev tool... The vets will love its time-saving simplicity, and the newbs will love it because they can't do without it.
Great work, is this your programming class final or something? I dont do programming class, im only in highschool I just like programming.
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Fri Sep 28, 2007 5:14 am |
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Villith
Joined: Fri Jul 06, 2007 7:55 pm Posts: 17
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Re: CC Weapon Maker UPDATE 2 (23.08.07)
DO WANT
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Sat Sep 29, 2007 4:06 am |
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Entropy
Joined: Fri Jan 26, 2007 8:27 pm Posts: 40 Location: England
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Re: CC Weapon Maker UPDATE 2 (23.08.07)
So you say you've given up on this version because the coding's got too messy.
Does this mean we'll be seeing another version some time in the future, or have you abandoned the project entirely?
Sorry, I just want to clarify this.
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Sun Sep 30, 2007 2:50 pm |
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Monky
Joined: Sun Aug 05, 2007 2:47 am Posts: 26 Location: Australia
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Re: CC Weapon Maker UPDATE 2 (23.08.07)
Entropy wrote: So you say you've given up on this version because the coding's got too messy.
Does this mean we'll be seeing another version some time in the future, or have you abandoned the project entirely?
Sorry, I just want to clarify this. I havnt given up on it, i did start programming a much cleaner more dynamic version but i got side tracked again
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Sun Sep 30, 2007 3:08 pm |
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Miles_T3hR4t
Joined: Mon Jun 04, 2007 5:55 am Posts: 1627 Location: Ohio
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Re: CC Weapon Maker UPDATE 2 (23.08.07)
Monky wrote: Entropy wrote: So you say you've given up on this version because the coding's got too messy.
Does this mean we'll be seeing another version some time in the future, or have you abandoned the project entirely?
Sorry, I just want to clarify this. I havnt given up on it, i did start programming a much cleaner more dynamic version but i got side tracked again you got side-tracked because i suggested you include an activities editor *cough**CCAG**Cough* once you fix up a few file-paths with that, and possibly get it a bit more streamlined, you'll get back to it. i've been realy busy all week, and i'm gonna be busyer this week (gotta go to the bank, pat catans, get my camera, get more ink for my printer, i have about 3000 pictures to take for a guy at warzone of these customized minatures) so i havent been able to post. from what i've seen, the bigest problem that all your programs have had, has been file-paths relevent to CC. such as, the radial glow editor, puts it in whatever directory the program is, that isnt a problem. CCAG: you have to enter the correct file-path manualy, rather than brows, you have to make sure you dont have conflicting instance names, or it crashes, and the file-paths in the index.ini of CCAG.rte are all for other RTE files, even though the contents are in the CCAG.rte. i know, you said you fixed this, i havent tested the fixed version yet. and the old weapon editor had the same problem (thanks again by the way, and i know what you meant by a hastle, i couldnt get anything to work with it, without you telling me what to do, and that would take to long, its a good thing your fixing it) the biggest problems, as i've said, is file-paths for input and output, you havent realy had many brows options, and you dont get to select the output location yet. 2nd is that for all the options, you have to make SO many clicks or key-presses, you cant edit multiple boxes at once (select ALL boxes, select from here TO here, etc) i have a few ideas for what to fix, and then a few suggestions for what to put where, i dont know if i'll be able to get that info to you any time soon, maybe tonight, or maybe not for a week. so... if you log in, message me, you know where.
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Mon Oct 01, 2007 3:40 am |
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Winterous
Joined: Tue Jul 03, 2007 12:33 am Posts: 1275 Location: Elsewhere.
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Re: CC Weapon Maker UPDATE 2 (23.08.07)
It just struck me, there are so many meems being thrown around on these forums. "You are GOD!" "Made of win!" "Epic" - all meems, epic, used to describe something good, is a meem. Kurrus really is a ♥♥♥♥.
Finish this please!
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Thu Oct 04, 2007 12:55 am |
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Miles_T3hR4t
Joined: Mon Jun 04, 2007 5:55 am Posts: 1627 Location: Ohio
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Re: CC Weapon Maker UPDATE 2 (23.08.07)
Winterous wrote: It just struck me, there are so many meems being thrown around on these forums. "You are GOD!" "Made of win!" "Epic" - all meems, epic, used to describe something good, is a meem. Kurrus really is a ♥♥♥♥.
Finish this please! actualy, its "meme" not meem, and so what if memes are everywhere on data now, odds are most of us go to 4chan/7chan/12chan/420chan/megachan/ or some other chan. so yes, lots of memes, big deal, its a cultural thing. http://en.wikipedia.org/wiki/Internet_memehttp://en.wikipedia.org/wiki/Memeback to on topic, while CCWM is gonna take a while (days, weeks, dunno) in the mean time check out his other prog if you havent yet CCAG (CC Activities generator, so that the AI uses mods) there are a few bugs, but there's help in there as well, also be warned there was apparently "suprize buttsecks" so if you haven't checked out what monkey was doing, go look. also i happen to be watching "the Number 23" and well... update 2, 23.08.07 i lolled
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Thu Oct 04, 2007 9:25 pm |
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Winterous
Joined: Tue Jul 03, 2007 12:33 am Posts: 1275 Location: Elsewhere.
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Re: CC Weapon Maker UPDATE 2 (23.08.07)
I err, wasn't complaining. I was just having a surprisingly slow realization.
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Fri Oct 05, 2007 1:16 am |
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Miles_T3hR4t
Joined: Mon Jun 04, 2007 5:55 am Posts: 1627 Location: Ohio
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Re: CC Weapon Maker UPDATE 2 (23.08.07)
Winterous wrote: I err, wasn't complaining. I was just having a surprisingly slow realization. oh its fine, i was just in an odd mood when i posted that. hey, didn't someone make a shoop da whoop mod already? (invisible gun, muzzle-flash on the face, shoots a lazer that way... etc) you know what it makes me wanna see i want a longcat actor.
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Fri Oct 05, 2007 3:08 am |
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