Condition Zulu (CZulu) mod [WIP]
Condition Zulu (CZulu) mod [WIP]
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flpwch
Joined: Fri Dec 21, 2007 11:48 pm Posts: 10
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Re: Condition Zulu (CZulu) mod [WIP]
NeoSeeker wrote: Grif wrote: jayhayhayhay wrote: you know, im even older then grif on this forum. You still type like a dead baby with downs. And, B13? Lol, I started visiting at Build 11. When you started visiting doesn't mean anything, join dates are much more solid proof than your word. You might have been playing this game and looking at the forums much longer than me, but my join date is older than yours and thus I am infinitely better than you in every way imaginable. Right?
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Fri Dec 21, 2007 11:56 pm |
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jayhayhayhay
Joined: Sun Dec 03, 2006 2:24 pm Posts: 30
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Re: Condition Zulu (CZulu) mod [WIP]
gris, i have the most important information you will ever need. "SHUT YOUR MOUTH"(crude i know, but it gets the job done.). just keep thinking that, cause otherwise, people just wont take you seriously. and now to crap mods. i have a life other then CC you know, and i take pride in the fact that i use it for living, and not sat in front of a computer/laptop perfecting my modding skills. true, i have made ♥♥♥♥ mods in the past, but everyone starts somewhere. this, after all, is my 3rd mod. i left because, the ratio of where the mod playability was proportionate to the arrogance of certain(read: YOU) members, it was 1:1000000.
and now something ive been itching to say, but i didnt, was the quality of the kinetics mod. i have to tell you that they were stupid, unuseful, unskillful and repetitive. every single mod did not use anything original code-wise(i.e it wasent cutting edge), although the eye-candy WAS respectable.???did you make them??? the bombs looks like all you did was play around with the sharpness and the amount of gibs. the "DROPship" didnt work 3/4 of the time. overall, someone of "your caliber" could have done better.
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Sat Dec 22, 2007 12:08 am |
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jayhayhayhay
Joined: Sun Dec 03, 2006 2:24 pm Posts: 30
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Re: Condition Zulu (CZulu) mod [WIP]
flpwch wrote: You might have been playing this game and looking at the forums much longer than me, but my join date is older than yours and thus I am infinitely better than you in every way imaginable. Right? well no, it doesnt, for grif doesnt have any proof, that what's neoseeker's trying to say. for instance, i could say i was around when data started, or that it was my idea to rename D.I.R.T to Cortex Command. EDIT: now please, back on topic. if you want to flame more PM me instead grif.
Last edited by jayhayhayhay on Sat Dec 22, 2007 12:11 am, edited 1 time in total.
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Sat Dec 22, 2007 12:10 am |
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Metal Chao
Joined: Sat May 05, 2007 6:04 pm Posts: 2901
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Re: Condition Zulu (CZulu) mod [WIP]
Actually Grif is an excellent modder. He didn't just make the kinetics, he made the bunklearers and an invincible clone. A clone which is invincible and yet bullets do not pass right through. Which is quite hard. Also invincible bunker modules. Also an epic CIWS turret.
... Also it was my idea that Data's mum should give birth to Data instead of abort him.
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Sat Dec 22, 2007 12:11 am |
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jayhayhayhay
Joined: Sun Dec 03, 2006 2:24 pm Posts: 30
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Re: Condition Zulu (CZulu) mod [WIP]
metal chao wrote: Actually Grif is an excellent modder. He didn't just make the kinetics, he made the bunklearers and an invincible clone. A clone which is invincible and yet bullets do not pass right through. Which is quite hard. Also invincible bunker modules. Also an epic CIWS turret.
... Also it was my idea that Data's mum should give birth to Data instead of abort him. just my opinion metal. EVERYONE BACK ON TOPIC!
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Sat Dec 22, 2007 12:12 am |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: Condition Zulu (CZulu) mod [WIP]
See, now, since you've apparently decided to accept that this thread is less important than telling me to "shut my mouth", I feel fully justified to respond to every point in your tortured attempt at a logical argument.
First, let's start with the first sentence of your last post. How can any particular statement of yours be crude when ALL of your posts are crude? As I said before, you type like a dead baby with downs syndrome. You cannot claim that ANYTHING you post is anything on the etiquette hierarchy above "crude" when you repeatedly fail to USE THE SHIFT KEY.
People take EVERYTHING I say seriously, actually. I am, shockingly, a respected member of the community, despite my continued trolling and flaming of basically everyone in it. I am actually as baffled by this as anyone. I mean, really. I trolled WIZARD JAMES and didn't get a ban.
Continuing through your broken parody of the syntax of the English language, we come to a thinly veiled attempt at calling me a basement dweller. Or so I would assume. Lord, did that make me chuckle. I do not spend time perfecting my modding skills. I just don't fail at modding. I mean, really, how is one supposed to "practice" modding? I'm as mystified by the problem as anyone.
I don't care if you've made crap mods in the past. I made crap mods in the past too. Sure, you have to start somewhere. This does not mean that you are obligated to RELEASE your crap mods.
I can't even begin to decipher them meaning of this next bit.
"i left because, the ratio of where the mod playability was proportionate to the arrogance of certain(read: YOU) members, it was 1:1000000."
I left because the ratio of mod playability to the arrogance of certain members was 1:10000000?
I guess that's what you're saying. Which is laughable.
I am not an arrogant person. If you ever approached me on IRC, and got to know me, you'd realize that I fit into a classic mold of a very predictable subset of people. And, yet, you feel that I am a basement dweller on an ego trip. Very good, Sigmund, what's next, telling me my penis is for sex?
"and now something ive been itching to say, but i didnt, was the quality of the kinetics mod"
The comical part of this is that his English is so broken he's actually COMPLEMENTING my mod here.
Stupid and unuseful. Yes, obviously, that's why out of a community of thousands I've recieved all of, oh, you know, I think four negative reviews? EVERYONE accepted the Kinetics, and you obviously have been gone for a while, since you are apparently oblivious to the CIWS, the Bunklearers, the Blenders, and the Crusher.
The entire second paragraph of your post was clearly an attempt at drawing me into an irrational argument over silly points. Sorry. I don't do that. I rationally debunk every method of attack you can throw at me, and end up the victor even when I'm the one who started the fight. I am the superhero of drlff; I am invincible.
And, no, you twit, I am not being serious with the above statement. I am appealing to your fantasy that I am on an ego trip, as obviously any kind of actual deduction about my psychological nature eludes you.
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Sat Dec 22, 2007 12:26 am |
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flpwch
Joined: Fri Dec 21, 2007 11:48 pm Posts: 10
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Re: Condition Zulu (CZulu) mod [WIP]
Quote: Blah blah blah banme lol grammar did i mention i've made mods? LASERS blah blah
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Sat Dec 22, 2007 12:28 am |
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jayhayhayhay
Joined: Sun Dec 03, 2006 2:24 pm Posts: 30
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Re: Condition Zulu (CZulu) mod [WIP]
pwnt. flpwch has said all i wanted to in 15 words. and im flattered you've wasted all that time , down in your basement, just to flame me. why you could have ben playing WORLD OF WARCRAFT!!! my god are you generous! there's no point grif. im actually laughing, as you've taken what i said, obviously rather ignorantly, and got quite angry over it. i am, literally, rolling on the floor.
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Sat Dec 22, 2007 12:29 am |
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Metal Chao
Joined: Sat May 05, 2007 6:04 pm Posts: 2901
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Re: Condition Zulu (CZulu) mod [WIP]
I like world of warcraft D:
Anyway, umm... Requesting lock?
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Sat Dec 22, 2007 12:37 am |
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jayhayhayhay
Joined: Sun Dec 03, 2006 2:24 pm Posts: 30
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Re: Condition Zulu (CZulu) mod [WIP]
nah dont lock. ill stop. i will not react under any circumstances.
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Sat Dec 22, 2007 12:40 am |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: Condition Zulu (CZulu) mod [WIP]
jayhayhayhay wrote: pwnt. flpwch has said all i wanted to in 15 words. and im flattered you've wasted all that time , down in your basement, just to flame me. why you could have ben playing WORLD OF WARCRAFT!!! my god are you generous! there's no point grif. im actually laughing, as you've taken what i said, obviously rather ignorantly, and got quite angry over it. i am, literally, rolling on the floor. Well that's good for you! Not only did you ABSOLUTELY miss the point of what I was saying, you are now further stereotyping by apparently assuming that I play World of Warcraft. Okay so let's begin with how WRONG you actually are. First, you tell people to get back on topic, and then can't resist making another post saying I got "pwnt". No one but an absolute retard actually says "pwnt". Not even geeks say it. As I said before, TWICE, you are obviously a dead baby with downs, who at this point I can probably assume plays Runescape and likes Chuck Norris jokes. My god do I love people who think I ever get ANGRY about the internet. Believe me, motherfuckers, when I get angry about things, I have a genuine, valid reason for doing so. I about as susceptible to anger from "teh intarnetz" as I am to cyber-bullying. There is a STUPENDOUS amount of irony in your calling me ignorant, when you have obviously not even read my post. Please, next time, logically debate a point. Please. I have a lot more respect for people who make a valiant last stand. And, since I know you won't let this go, and will continue to be a cunt and post in this thread until I stop, I'm going to leave now. Have fun making your crappy mod.
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Sat Dec 22, 2007 12:41 am |
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jayhayhayhay
Joined: Sun Dec 03, 2006 2:24 pm Posts: 30
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Re: Condition Zulu (CZulu) mod [WIP]
im not reacting...
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Sat Dec 22, 2007 12:43 am |
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Urmean
Joined: Fri Jul 13, 2007 6:11 am Posts: 8
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Re: Condition Zulu (CZulu) mod [WIP]
This thread is serious business.
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Sat Dec 22, 2007 12:44 am |
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NeoSeeker
Joined: Tue Jul 24, 2007 1:13 am Posts: 1183 Location: eating sock's face like a cupcake
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Re: Condition Zulu (CZulu) mod [WIP]
lol, grif, really long counter burn posts fail, tl/dr or lose.
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Sat Dec 22, 2007 12:50 am |
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Control
Joined: Tue Dec 12, 2006 1:09 am Posts: 698 Location: Plymouth, NC
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Re: Condition Zulu (CZulu) mod [WIP]
Locked for massive failure.
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Sat Dec 22, 2007 12:53 am |
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