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 Purple's new mod WIP topic 
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Joined: Mon Oct 01, 2007 1:33 am
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Post Re: Sprite for my new mod
purple wrote:
It's moving away from what I am imagining. There's too much focus on the body, and I want the focus to be on the front, where a lot of action will be happening. I like power meters, like lines of dark blue to light blue/teal fades. I think they help in bringing the attention to the front of the gun, where players can expect a lot of power to be coming from.

I know about arm placement of the actor and all of that Miles. Thanks for the other tips.

*Ahem* "She" did.
(you can never be sure of genders here in the internet)


Fri Nov 16, 2007 4:06 pm
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Post Re: Sprite for my new mod
The imaginings of a crazy dude...


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Fri Nov 16, 2007 7:18 pm
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Post Re: Sprite for my new mod
The second attempt after a recolor...


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Fri Nov 16, 2007 7:29 pm
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Post Re: Sprite for my new mod
3rd recolor... should be the final one...


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Fri Nov 16, 2007 7:36 pm
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Post Re: Sprite for my new mod
a diagram...


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Fri Nov 16, 2007 10:17 pm
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Post Re: Purple's new mod WIP topic
So, it's no secret that I'm terrible at spriting, but I thought I'd make a modification or two to linongion's already awesome sprite.

I thought the arms could use more "arc" to them.


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Fri Nov 16, 2007 10:35 pm
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Post Re: Purple's new mod WIP topic
Well, I decided to take a shot at this too, so here's my sprite.


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Sat Nov 17, 2007 6:05 am
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Post Re: Purple's new mod WIP topic
That's actually very good Exalion, even if it is a bit small.

I didn't do much on the mod today, since I had plans for the night. I think have the basis for the rest of the mod. The only things left to do are perfect the sprite, custom sounds, offsets, and tweak the variables.


Sat Nov 17, 2007 8:24 am
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Post Re: Purple's new mod WIP topic
Exalion's looks kinda like the BFG from Classic DooM


Sat Nov 17, 2007 9:37 am
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Post Re: Purple's new mod WIP topic
It's looking pretty good. There's a lot of terrain raping going on, but that can be fixed with sharpness levels. I just need a nice muzzle flash before I can move onto offsets.

If you want to take a look at what I have so far, send me a PM.


Sun Nov 18, 2007 8:59 pm
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Post Re: Purple's new mod WIP topic
hmm... thought I'd have a go at it, but I think it may be too big :x

new version, seems I left one pixel in the near the front of the gun pink (invisible) for some reason :???:


Sun Nov 18, 2007 9:54 pm
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Post Re: Purple's new mod WIP topic
I've already decided on what sprite I'm going to use. Now I just need to make the appropriate muzzle flash.


Sun Nov 18, 2007 10:18 pm
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Post Re: Purple's new mod WIP topic
...?

how about:


Sun Nov 18, 2007 10:32 pm
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Post Re: Purple's new mod WIP topic
Actually, the theme of my weapon is that it creates a field of destruction, either by electricity, radiation, or whatever. What I'm looking for is http://i32.photobucket.com/albums/d16/s ... o_sign.jpg
That shape, made out of electricity.

BreenedAndScrooned already tried it, but his first attempt was too small, and he hasn't been on since then.


Sun Nov 18, 2007 11:23 pm
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Post Re: Purple's new mod WIP topic
glow?

also in paint:
ctrl+w change to 200, 200 and it's double size


Sun Nov 18, 2007 11:39 pm
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