Author |
Message |
Nephilim
Joined: Thu Nov 22, 2007 9:54 am Posts: 124
|
Re: MPAM - AAL heavy unit
Like to note that I told about ten people two weeks ago how to stop the disappearing stuff.
|
Thu Dec 20, 2007 11:17 pm |
|
|
TrouserDemon
Joined: Fri Dec 29, 2006 7:42 pm Posts: 1871 Location: UK
|
Re: MPAM - AAL heavy unit
Care to post it?
|
Thu Dec 20, 2007 11:19 pm |
|
|
Nephilim
Joined: Thu Nov 22, 2007 9:54 am Posts: 124
|
Re: MPAM - AAL heavy unit
Numgun already did?
|
Thu Dec 20, 2007 11:22 pm |
|
|
J23
Joined: Sat Sep 22, 2007 7:28 pm Posts: 298 Location: Right here.
|
Re: MPAM - AAL heavy unit
Artillery Rocket LauncherNo one will take you seriously if your weapons sound like 9-year old creations. just being picky, this gets on my nerves...
|
Sun Dec 23, 2007 6:54 pm |
|
|
Paying Customer
Joined: Mon Dec 10, 2007 6:10 am Posts: 13
|
Re: MPAM - AAL heavy unit
J23 wrote: Artillery Rocket LauncherNo one will take you seriously if your weapons sound like 9-year old creations. just being picky, this gets on my nerves...Excuse me, who the ♥♥♥♥ are you to even directly address numgun? In the future, you will address him as My Lord Numgunius, Baron of Modiua.
|
Sun Dec 23, 2007 6:59 pm |
|
|
kamakazibob
Joined: Wed Jun 06, 2007 8:01 pm Posts: 159 Location: I have the power!
|
Re: MPAM - AAL heavy unit
J23 wrote: Artillery Rocket LauncherNo one will take you seriously if your weapons sound like 9-year old creations. just being picky, this gets on my nerves...Senor Nummy could call it '♥♥♥♥ on a stick shooter' and it would still be gold.
|
Sun Dec 23, 2007 7:05 pm |
|
|
J23
Joined: Sat Sep 22, 2007 7:28 pm Posts: 298 Location: Right here.
|
Re: MPAM - AAL heavy unit
Lol, true just pointing that out.
|
Sun Dec 23, 2007 7:49 pm |
|
|
rebirth12345
Joined: Mon Dec 24, 2007 4:41 pm Posts: 125 Location: in a world called Earth
|
Hidden B19 MPAM mod
Instructions to Get a B19 MPAM mod I found NOTE - I was Formerly 12345 on these forums Been here since B14 Anyways 1. Go to numgun's AAL log on mod making http://www.datarealms.com/forum/viewtopic.php?f=1&t=87012. Go to the last post - Log Entry - Date: 15.12.2007 3.Click on The ! 4. Download happynewyear.rar 5. extract the rar to cortex command folder (Where you put mods) 6. Enjoy Comes with MPAM and a bunch of MPAM weapons EDIT: the rar also comes with some sort of edited Ypsilon that overwrites the AAL bomb pack v3
|
Mon Dec 24, 2007 4:54 pm |
|
|
purple
Joined: Sat Dec 02, 2006 4:00 am Posts: 343 Location: Devil's Advocate
|
Re: Hidden B19 MPAM mod
I suppose since he purposely linked it...eh
Anyways, the edited Ypsilon has the ending blast removed.
|
Mon Dec 24, 2007 5:46 pm |
|
|
ProjektTHOR
Banned
Joined: Tue Feb 27, 2007 4:05 pm Posts: 2527
|
Re: MPAM - AAL heavy unit
Makes a lot more sense, because it was rape on the first blast. It just needs a decently long charge time before hand then huge massive explosm.
lolthorsbacketc
|
Mon Dec 24, 2007 6:46 pm |
|
|
wutangfan1990
Joined: Sun Apr 29, 2007 6:11 pm Posts: 543 Location: The hood
|
Re: MPAM - AAL heavy unit
It isn't there any more can you send it to me.
|
Mon Dec 24, 2007 8:21 pm |
|
|
Kallemort
Joined: Tue Aug 21, 2007 2:55 pm Posts: 948
|
Re: MPAM - AAL heavy unit
Yeah, he made the noblast version for me, but apparently wanted to release it. To quote my PM to him; "I like my ion cannons without any fancy-pancy mega explosions". Thank you.
|
Mon Dec 24, 2007 8:50 pm |
|
|
Nephilim
Joined: Thu Nov 22, 2007 9:54 am Posts: 124
|
Re: MPAM - AAL heavy unit
Paying Customer wrote: J23 wrote: Artillery Rocket LauncherNo one will take you seriously if your weapons sound like 9-year old creations. just being picky, this gets on my nerves...Excuse me, who the ♥♥♥♥ are you to even directly address numgun? In the future, you will address him as My Lord Numgunius, Baron of Modiua. This is why I'm outside of Seleia's bathroom window every night. She will love me.
|
Mon Dec 24, 2007 11:50 pm |
|
|
Zero
Joined: Sun Mar 18, 2007 8:14 pm Posts: 16 Location: Lurking about the forums.
|
Re: MPAM - AAL heavy unit
The MPAM is easily my all-time favorite mod ever made for CC. The actor, the weapons, everything is so damn awesome to see on the battlefield. Amazing work Numgun!
|
Tue Dec 25, 2007 3:24 pm |
|
|
bbbzzz234
Joined: Mon Oct 01, 2007 1:33 am Posts: 374
|
Re: MPAM - AAL heavy unit
yeah, if they weren't so damn heavy!
I mean I put four of these guns on the MPAM, and whatever craft I put it on, dies almost instantly from crashing into the ground! also when I walk around, I frequently get stuck because the MPAM can't support itself. other than that it's great!
|
Thu Dec 27, 2007 6:08 am |
|
|
|