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BreenedandScrooned
Joined: Tue Dec 26, 2006 9:35 am Posts: 481
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Yay, the random bits of code one will be very helpful. Thanks, iwillcontrollyou!
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Fri Mar 23, 2007 2:33 am |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Will there be an AEmitter template?
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Sat Mar 31, 2007 10:38 pm |
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Control
Joined: Tue Dec 12, 2006 1:09 am Posts: 698 Location: Plymouth, NC
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AEmitter template....I may just throw that in with the random bits of code. Not really worth a template.
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Sun Apr 01, 2007 2:19 am |
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SFOR
Joined: Sat Oct 14, 2006 11:35 pm Posts: 21
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I renamed all the instances and removed the "rename this text" in every single .ini. Yet it shows up as the default green clone with just the new head.
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Thu Apr 05, 2007 10:50 pm |
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Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
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sorry for the bump, but could we have a robot template?
edit: oh right, its a sticky.
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Sat Apr 14, 2007 2:35 am |
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Control
Joined: Tue Dec 12, 2006 1:09 am Posts: 698 Location: Plymouth, NC
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Exalion wrote: sorry for the bump, but could we have a robot template? edit: oh right, its a sticky.
*Yawns* Yeah wha? Robot template? Oh yeah.....here ya go. Didn't test it, though, oh well.
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Sat Apr 14, 2007 3:15 am |
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Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
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....
you didnt attach it.
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Sat Apr 14, 2007 11:58 am |
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Control
Joined: Tue Dec 12, 2006 1:09 am Posts: 698 Location: Plymouth, NC
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Yeah I did, one from the bottom on the first page, above random bits of code.
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Sat Apr 14, 2007 6:16 pm |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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<.<
>.>
IWillControlYou, a huge actor template please? : D
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Sat Apr 14, 2007 6:36 pm |
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Control
Joined: Tue Dec 12, 2006 1:09 am Posts: 698 Location: Plymouth, NC
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numgun wrote: <.<
>.>
IWillControlYou, a huge actor template please? : D
HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAH
AHAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAH
AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!
Whew...if I knew how to make one I'd make me a mech! You know, when someone makes a huge actor, I'll do a template off it right away!
Or do you mean Crobo Mk3 huge?
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Sun Apr 15, 2007 12:07 am |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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I mean HUGE HUGE!
But crobo mk3 huge is also ok. Some ppl might make something awesome out of it.
So make any you can. ; )
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Sun Apr 15, 2007 2:22 am |
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Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
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oh, right. thanks, man. and sfor, if you make a topic in mod makiing, someone can help.
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Sun Apr 15, 2007 7:21 am |
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Control
Joined: Tue Dec 12, 2006 1:09 am Posts: 698 Location: Plymouth, NC
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With the new build able to come out any day (hopefully) and with all its changes render all these templates useless, don't plan on any new templates until the next build.
Just saying.
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Sun Apr 22, 2007 8:38 pm |
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capnbubs
Joined: Mon Mar 26, 2007 1:15 am Posts: 593 Location: UK
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Just letting you know I don't mind people using the Crobo Mk3 mod as a template, just remember to change all the instances and use your own sprites
It should save people all the trouble I had with the offsets
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Mon Apr 23, 2007 12:29 am |
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Atte
Joined: Mon Mar 26, 2007 2:43 pm Posts: 3
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I almost finished my mod, but I cant get actors.ini work! Something wrong with "AJ Head Gib" on line 74. I have been watching what's wrong with it, but i cant find the problem! Can you help me?
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Tue May 01, 2007 9:27 am |
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