
 Re: Attaching a MOPixel as an Emitter to an MOPixel Round
 
					
						You should have searched the forums first. That question was already asked about two hours ago, and was answered. ( By me, by the way.)
Anyway, 
Allow me to draw back the curtain...   
 Code:
function Create(self)
   self.timer = Timer();
   trail = CreateMOPixel("Plasma Cutter Trail","Apollocalipse.rte");
   
end
function Update(self)
   if self.timer:IsPastSimMS(10) == true then
      self.timer:Reset();   
      trail = CreateMOPixel("Plasma Cutter Trail","Apollocalipse.rte");
      trail.Pos = self.Pos;            
      MovableMan:AddParticle(trail);
   end      
end
 Just replace "plasma cutter trail" with the name of your trail particle, and "Apollocalipse" with the folder of your mod.
EDIT: Also, it's Lua, not LUA.