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 List of Variables in Cortex: Defined 
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Post Re: List of Variables in Cortex: Defined
numgun wrote:
Anything that attempts to go faster than that is slowed down to the 500 limit.

Can you ask him to do a similar limit for AngularVel? I noticed if a MOSRotating goes over some rotational threshold it simply disappears, in a manner similar to reaching the end of a LifeTime. Capping it at a number would be nicer instead.


Wed Mar 25, 2009 12:00 pm
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Post Re: List of Variables in Cortex: Defined
Try putting this in alphabetical order.


Wed Mar 25, 2009 9:15 pm
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Post Re: List of Variables in Cortex: Defined
ContractedOffset: a variable for leg actors, defines the closest location of the foot attachable from the jointoffset
ExtendedOffset: a variable for leg actors, defines the furthest location of the foot attachable from the jointoffset
IdleOffset: a variable for arms and legs, where the limb position defaults to if it doesnt have a specific position it needs to be in. (eg for arms when not holding anything, doesnt occur in legs unless the base actor gibs, and even then..)


Tue Mar 31, 2009 12:18 pm
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