the modenator, i would make it look something along those lines,
but currently in this build, it is impossible
But, data confirmed that, well, here is what he said
Quote:
Yeah, it's a hardcoded hack right now that if the foot offset goes above a certain offset form the leg's joint, it jsut goes back to the idle offset. All that stuff has since bene changed around a bit for b19, and you can control whether it does that or not with a variable. (WillIdle = 1/0)
That was in a PM about size walkpath limits,
So until build 19, I can't do that kinda sketch.