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 Super Smash Brothers Mod 
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REAL AMERICAN HERO
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Joined: Sat Jan 27, 2007 10:25 pm
Posts: 5655
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Post Re: Super Smash Brothers Mod
CherryT wrote:
Naw.
Why: This means all weapons must be piercing, thus leading to clone bodyhurt, thus leading to untimely death. When the clone is nearly invisible, but it's weapons aren't you are at a disadvantage the longer you are around as far as fighting AND being knocked off (you're losing weapons). Plus, I didn't think wounds counted towards weight (but I could be wrong).


You're wrong on both counts.

Emitters can be made that,
A, don't leave holes in enemies
B, have negative mass,
C, don't damage you.

BurstDamage and EmissionDamage, Cherry.


Wed Sep 12, 2007 5:39 am
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Joined: Mon Dec 04, 2006 3:34 am
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Post Re: Super Smash Brothers Mod
Wheeee.

By the way, actors gib practically no matter what you do to them now because of material properties.


Wed Sep 12, 2007 2:39 pm
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Joined: Thu Jan 18, 2007 5:16 am
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Location: Back at DRL for a while?
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Post Re: Super Smash Brothers Mod
Grif wrote:
CherryT wrote:
Naw.
Why: This means all weapons must be piercing, thus leading to clone bodyhurt, thus leading to untimely death. When the clone is nearly invisible, but it's weapons aren't you are at a disadvantage the longer you are around as far as fighting AND being knocked off (you're losing weapons). Plus, I didn't think wounds counted towards weight (but I could be wrong).


You're wrong on both counts.

Emitters can be made that,
A, don't leave holes in enemies
B, have negative mass,
C, don't damage you.

BurstDamage and EmissionDamage, Cherry.

Kay. Test please. Will start mod on weekends with preliminary weapons etc.
MUST GET BUSY NOW.


Thu Sep 13, 2007 1:50 am
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Joined: Fri Apr 13, 2007 2:33 am
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Post Re: Super Smash Brothers Mod
This is a cool idea but what about respawning? how would you get that to work?


Fri Sep 14, 2007 2:13 am
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Joined: Wed Mar 28, 2007 9:02 pm
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Post Re: Super Smash Brothers Mod
You would just order another one of whoever you are playing as.


Fri Sep 14, 2007 9:11 pm
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Joined: Fri Apr 13, 2007 2:33 am
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Post Re: Super Smash Brothers Mod
ah okay


Tue Sep 18, 2007 1:49 am
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