Re: Need Trap Module Ideas
AquaGeneral wrote:
A trap that makes a large weight fall on a clone? If the touch a certain area it causes a heavy weight hanging up to colapse on a actor.
This is a pretty complicated idea, plus I do not even know if it is possible.
I have an idea that might make it work. Take a clone actor and give its legs a breakwound emission that created an MOSrotating weight above it and make the leg incredably easy to destroy. Have the emitter offset positioned about 40 pixels above the leg. You could even have this be a 4 shot trap if you used all 4 limbs, maybe more if you can do that with feet too.