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The-Masses13
Joined: Thu Jan 04, 2007 3:19 am Posts: 426 Location: Melbourne, Victoria, Australia
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HELL YEAH! This is going to be so fun.
- The-Masses
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Sat Apr 28, 2007 12:00 pm |
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muffinmonkey
Joined: Fri Jan 05, 2007 5:51 pm Posts: 371 Location: Sector ZZ9PuralZAlpha
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Here's my idea for the background of the farm house one
back 1: field
back 2: trees and whispy clouds
back 3: A really huge moon
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Sat Apr 28, 2007 12:03 pm |
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The-Masses13
Joined: Thu Jan 04, 2007 3:19 am Posts: 426 Location: Melbourne, Victoria, Australia
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I think the field should be wheat, because I think it's what people will expect.
The moon was a nice touch.
On a different note, how many types of zombies are we going to have?
This is what I was thinking:
Standard: Easy to kill, claws only. (Women and children too? Because that would be fun[ny].)
Fat Guy: Slightly harder to waste because he's a fat-ass, explodes when dead.
Cop: Light armor and 9mm make him a dangerous foe.
SWAT Guy: SMG, Kevlar vest, riot shield, helmet, you've got your work cut out for you.
National Guard: These army knock-offs have carry an upgraded SMG, thicker armor and a pistol which equates to trouble.
Army: The real deal. M-16s, grenades, full body-armor, high-powered pistol (Magnum powerful). Jesus...
Black-Ops (Delta Squad): Few and far between, and thank God. Experimental plasma weapons are the name of the game and those bastards sting!
IDEA: Zombie Jesus: Lightning of Smitiness, near invincible, ability to heal; the words "Holy Crap" do not even come close.
I had fun writing that.
You could also use my ideas as in the official description.
- The-Masses
Last edited by The-Masses13 on Sat Apr 28, 2007 12:18 pm, edited 1 time in total.
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Sat Apr 28, 2007 12:15 pm |
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muffinmonkey
Joined: Fri Jan 05, 2007 5:51 pm Posts: 371 Location: Sector ZZ9PuralZAlpha
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I made a builder dude zombie a while ago
CHILD ZOMBIE!!
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Sat Apr 28, 2007 12:17 pm |
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Elpolodiablo
Joined: Sat Dec 23, 2006 12:37 pm Posts: 406
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yep but i can only have 3 different types of zombie
the ai only drops skeletons green clones and robots so I replaced them with zombies with the same name. this is the only way I can get them to drop.
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Sat Apr 28, 2007 12:19 pm |
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The-Masses13
Joined: Thu Jan 04, 2007 3:19 am Posts: 426 Location: Melbourne, Victoria, Australia
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What about the variable? If it's what I think it is, we could make it so that you already have base zombies in the area, with National Guards, Army Guys and Black-Ops dropping in by dropship. Think about it. Make the brain and all AI reds, if near the target, will track and open fire on it. We could try it out with foot-soldiers.
Just an idea.
- The-Masses
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Sat Apr 28, 2007 12:24 pm |
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muffinmonkey
Joined: Fri Jan 05, 2007 5:51 pm Posts: 371 Location: Sector ZZ9PuralZAlpha
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This is going to be so, so good
so good I shall lose my eye
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Sat Apr 28, 2007 1:57 pm |
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KeroroCanti
Joined: Sun Dec 10, 2006 6:19 am Posts: 126 Location: Dimension 56-12
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So, what about that nuclear explosion brain thing idea I had and the song Bad Idea, will those be used? I'm just wondering.
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Sat Apr 28, 2007 9:19 pm |
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zalo
Joined: Sat Feb 03, 2007 7:11 pm Posts: 1496
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The guy pre-spawned on the map ONLY stand still and be a sentry.
4 AI modes
1.Go for brain
2.Sentry
3.Be paralysed
4.jet pack when dropped out of ship to be safe.
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Sat Apr 28, 2007 9:22 pm |
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muffinmonkey
Joined: Fri Jan 05, 2007 5:51 pm Posts: 371 Location: Sector ZZ9PuralZAlpha
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I think that the music for the farm one should be just wind noise and occasional fox cries.
OOOH
and I have an idea for the farm one
A bird, when it gets stepped on, it makes a bird noise
Like an alarm
also, a tractor
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Sat Apr 28, 2007 9:44 pm |
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Elpolodiablo
Joined: Sat Dec 23, 2006 12:37 pm Posts: 406
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Can one or you people get me a farmer actor sprite?
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Sat Apr 28, 2007 10:57 pm |
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Here for the mods.
Joined: Sun Mar 18, 2007 12:31 am Posts: 218 Location: Somewhere over the Rainbow.
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I believe Maximdude Corp made a hillbilly actor... check.
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Sun Apr 29, 2007 1:06 am |
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KeroroCanti
Joined: Sun Dec 10, 2006 6:19 am Posts: 126 Location: Dimension 56-12
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Ok, I've got the song Bad Idea. Heres the download.
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Sun Apr 29, 2007 2:31 am |
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Elpolodiablo
Joined: Sat Dec 23, 2006 12:37 pm Posts: 406
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updated mane post.!
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Sun Apr 29, 2007 3:43 am |
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chineseboy16
Joined: Sat Dec 16, 2006 1:50 am Posts: 236
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Sun Apr 29, 2007 3:59 am |
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