| Author | Message | 
        
			| Here for the mods. 
					Joined: Sun Mar 18, 2007 12:31 am
 Posts: 218
 Location: Somewhere over the Rainbow.
   | What's a zombie flick without the crazy chainsaw scene? You need a chainsaw. 
 
 
 
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			| Sat Apr 28, 2007 2:38 am | 
					
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			| venn177 
					Joined: Sun Mar 18, 2007 5:35 am
 Posts: 3778
 Location: Largo, Florida
   | PERFECT POST hftm. No other way to put it but perfect. Zombie - chainsaw = boring. 
 
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			| Sat Apr 28, 2007 2:47 am | 
					
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			| Exalion 
					Joined: Fri Mar 02, 2007 6:59 am
 Posts: 1726
 Location: NSW, Australia
   | yeah, it does need a chainsaw. 
genius, guys.
 
 
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			| Sat Apr 28, 2007 6:33 am | 
					
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			| Elpolodiablo 
					Joined: Sat Dec 23, 2006 12:37 pm
 Posts: 406
   | What I need is more buildings for this so far its just three buildings. and I need a new background for my second level (its a farm house that you have to protect.) 
 
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			| Sat Apr 28, 2007 10:11 am | 
					
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			| muffinmonkey 
					Joined: Fri Jan 05, 2007 5:51 pm
 Posts: 371
 Location: Sector ZZ9PuralZAlpha
   | I think this is right for a mat
 tell me if it's not
 
 Posted after a long time:
 
 This farm house should have broken/unbroken funiture
 
 and you can use it as weapons
 
 like kitchen knives = throwing knives
 chair = aforementioned weapon
 chest of draws = drop out of 2nd story window = splat
 
 
 
    							Last edited by muffinmonkey on Sat Apr 28, 2007 10:59 am, edited 1 time in total. 
 
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			| Sat Apr 28, 2007 10:56 am | 
					
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			| 3 solid 
					Joined: Wed Mar 28, 2007 9:02 pm
 Posts: 1639
 Location: Somewhere. Nowhere.
   | muffinmonkey wrote: chair = aforementioned weaponOr a sheild
 
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			| Sat Apr 28, 2007 10:58 am | 
					
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			| muffinmonkey 
					Joined: Fri Jan 05, 2007 5:51 pm
 Posts: 371
 Location: Sector ZZ9PuralZAlpha
   | 3 solid wrote: muffinmonkey wrote: chair = aforementioned weaponOr a sheildYes
 I don't use shields much 
 So I forget about them
 BUT
 if they only have the invisible chainsaw thing, you wont need it
 
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			| Sat Apr 28, 2007 11:01 am | 
					
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			| Elpolodiablo 
					Joined: Sat Dec 23, 2006 12:37 pm
 Posts: 406
   | No the zombie will have guns 
 
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			| Sat Apr 28, 2007 11:29 am | 
					
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			| The-Masses13 
					Joined: Thu Jan 04, 2007 3:19 am
 Posts: 426
 Location: Melbourne, Victoria, Australia
   | Guns? Well, maybe a few could have them, the rest could claw you. 
 But it is your mod, so your call.
 
 - The-Masses
 
 
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			| Sat Apr 28, 2007 11:45 am | 
					
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			| muffinmonkey 
					Joined: Fri Jan 05, 2007 5:51 pm
 Posts: 371
 Location: Sector ZZ9PuralZAlpha
   | I like the invisible chainsaw idea
 shorter obviously
 
 if they touch you
 
 KASPLAT
 
 
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			| Sat Apr 28, 2007 11:47 am | 
					
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			| Elpolodiablo 
					Joined: Sat Dec 23, 2006 12:37 pm
 Posts: 406
   | If the zombies had claws then they would when they saw you that would stop to aim and try to shoot you. It would not work  
 
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			| Sat Apr 28, 2007 11:50 am | 
					
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			| The-Masses13 
					Joined: Thu Jan 04, 2007 3:19 am
 Posts: 426
 Location: Melbourne, Victoria, Australia
   | I was thinking high damage claws, and we could make the actors bleed for a long time and at a high rate so it seems as though the virus is taking over.
 You know, bleeding out?
 I'm talking around 3, 4 points at a time, for one  wound. So you have very little time to take your revenge or you just don't get clawed!
 Thank you, thank you, I thought it was a stroke of brilliance too.    - The-Masses
 
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			| Sat Apr 28, 2007 11:51 am | 
					
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			| muffinmonkey 
					Joined: Fri Jan 05, 2007 5:51 pm
 Posts: 371
 Location: Sector ZZ9PuralZAlpha
   | That's a beautiful idea
 
 if you make the range really short, they'll get right up to you
 
 otherwise, they'd try and shotgun you from the other side of the map
 
 
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			| Sat Apr 28, 2007 11:54 am | 
					
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			| The-Masses13 
					Joined: Thu Jan 04, 2007 3:19 am
 Posts: 426
 Location: Melbourne, Victoria, Australia
   | I sent a PM to Elpolodiablo.
 - The-Masses
 
 
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			| Sat Apr 28, 2007 11:56 am | 
					
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			| muffinmonkey 
					Joined: Fri Jan 05, 2007 5:51 pm
 Posts: 371
 Location: Sector ZZ9PuralZAlpha
   | The whole claw thing will mean that they'll have their arms all out like what zombies do 
 
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			| Sat Apr 28, 2007 11:59 am | 
					
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