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 Fhealltoir 
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Post Re: Fhealltoir
> Follow Swiss's movements - Move South, Turn West and fire machinegun on infantry and cannon on closest non-infantry, Turn South, Move North


Wed Aug 07, 2019 1:43 am
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Post Re: Fhealltoir
> Well I now assume my teammates have the objective Handled.
Turn N.


Wed Aug 07, 2019 5:26 am
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Post Re: Fhealltoir
Pretty sure we don't get anything out of killing these tanks, they're just obstacles for killing the objective? It's just rough because Maart is stuck in there now, gonna be rough for him unless like HK can roll in there and start ramming fools for OHKOs or something.


Wed Aug 07, 2019 6:57 am
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Post Re: Fhealltoir
New Terrain type: Subsidence
- This terrain type can be seen where the Orbital Gun once was.
- Impassable to Walkers and Tanks, and Agravs have to spend 1 extra mobility to enter one of these tiles.

- To leave the district you must end a turn with all living players within the marked Tiles


Image
Orbital scans of this district show there to be stacks of shipping containers all across the district, a large fuel storage tank to the south, a distribution control center to the north, and a military garrison to the south east containing an Anti-Orbital gun.
Objectives in this district:
- Destroy Anti-Orbital Weapons Emplacement. - Complete
- Leave District through Western Exit.


CaveCricket48 - Disco

Following along with Swiss you round the corner and looking for foot mobiles to fire on you see a pair of Powered Armour troops but they're well, melting and Scipio riddles them full of laser fire to make sure they stay down. So you decide they don't exactly need any more help on the dying front. Instead you track the norther Restada and fire your Cannon.
[100mm Cannon] 80+50-30:100 - 38
Your shell slams into its shield and shatters it. You take this chance to turn back and follow swiss as he backs up behind the wall, safe from the titanic detonation of the orbital gun.


TorrentHKU - Rumble

Figuring that your allies might have things sorted with taking down the objective, you decide to just turn yourself around on the spot. The massive explosion you hear justifies your assumption quite well.


TheKebbit - Gazer

Giving your crash harness a final check you flick the switch that fires up your jumpjets, with an almightly lurch you are thrown over the wall and into the Garrison you land slightly more gracefully than a sack of bricks, your grav plates punching out just enough force to stop you from smashing into the ground. Looking up you spot the objective, gaping hole from Swiss's Chaingun fire and center your aim and fire.
[XFEL] 80-30+50:100 - 39
Your Beam burrows deep into the internals of the gun and touches something off, the entire structure disappearing in an instant and the surrounding concrete being ripped up as something underground goes off as well, you take this moment to force the last bit of juice out of your Grav plates to get into cover behind the building.


maart3n - Scipio
-! STUN !-

Taking heed from HALT yo do your best to get back from the hostiles and stagger backwards, firing your Particle Lance on the Restada.
[Particle Lance] 80-50:30 - 26
You finally score a hit, blowing open its shield. You then take aim at the Infantry, only to see them melting from some of Rumbles gas and decide to shoot them anyway, AP Laser Pulses tearing their melting bodies apart. This is the moment that the orbital gun detonates, A collosal pillar of flames erupting into the sky and huge chunks of terrain being torn free.
[100mm Cannon] 80-50+20:50 - 99
[8MW Plasgun] 80-50+20:50 - 82

You barely notice the shots from the Tanks whizz past you into the distance and you see the Restada you'd been shooting crushed under a huge chunk of metal nearly double its size. You're really glad you weren't that close to the gun when it got blown up.


DSMK2 - HALT

Seeing the pounding Scipio is taking you Yell out "Get outta there Scipio!" as you fly around the stacks and fire on the Restada with your Laser and Particle Lance.
[Laser] 80-50+50:80 - 40
[Particle Lance] 80-50+50:80 - 66

Both shots strike true, burning a gouge through its armour, only for the orbital gun to detonate and a portion of the its barrel to come flying from behind and crush the restada. Shaking your head you turn around and zip past the wreck of the Fuel tank doing a quick visual sweep of the east. Nothing spotted, you move a bit closer to the rest of the team.


CrazyMLC - Swiss

You pull around the corner and spot the Objective, a large blocky thing with a considerably sized barrel sticking out of the top pointed skywards. Rather than wasting time looking for a weakess you simply center your aim and depress the trigger.
[Linked 90mm Chaingun] 80-30+20:70 - 64 38 9 67 81/29 8 46 54 2 64 58 34 35 44 10 15 62 34 15 11
Your chaingun thunders and lets loose a stream of shells straight into your target, there now being a gaping hole in it revealing internals you turn and pull back taking cover behind the Garrison wall to hear it going up just shortly after.


---- Enemies ----


Restada #2
- Shield Down
- Armour Undamaged

Sumat #1
- Armour Corrosion


Wed Aug 07, 2019 8:12 am
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Post Re: Fhealltoir
"...impressive."

>Jump jets in reverse, fly back 2N over the low building.


Wed Aug 07, 2019 8:21 am
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Post Re: Fhealltoir
"WHEW, ain't it? That's what I like ta see."

> Job done, then. NNN tW. Begin loading APHE in case there's any complications.


Wed Aug 07, 2019 9:16 am
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Post Re: Fhealltoir
Fire one shot with each main gun on the pair of remaining enemies. Turn N, move 3N.


Wed Aug 07, 2019 7:37 pm
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Post Re: Fhealltoir
> 2W 2N Shoot Restada with Particle Lance 4N 2W tE


Thu Aug 08, 2019 1:06 am
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Post Re: Fhealltoir
> NNN. Smoke our location.


Thu Aug 08, 2019 4:11 am
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Post Re: Fhealltoir
"Haha! The beautiful sound of the bells of hell! Ah, the gate is unlocked, hurry back comrades! The longer we take, the bigger the welcome on the other side!"
> 1N, Turn W.


Fri Aug 09, 2019 2:47 am
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Post Re: Fhealltoir
Gazer, clearly in awe of the destruction mumbles "...impressive." To which Swiss replies "WHEW, ain't it? That's what I like ta see." and then Rumble, showing some forethought calls out "Haha! The beautiful sound of the bells of hell! Ah, the gate is unlocked, hurry back comrades! The longer we take, the bigger the welcome on the other side!"

Image
Orbital scans of this district show there to be stacks of shipping containers all across the district, a large fuel storage tank to the south, a distribution control center to the north, and a military garrison to the south east containing an Anti-Orbital gun.
Objectives in this district:
- Destroy Anti-Orbital Weapons Emplacement. - Complete
- Leave District through Western Exit.


CaveCricket48 - Disco

You start driving towards the exit, popping more smoke to make sure you're covered from any hostiles.


TorrentHKU - Rumble

Wanting to get out of here ASAP you just roll up in front of the gate, now to wait for your allies to get here.


TheKebbit - Gazer

marvelling at the destruction wreaked by that explosion you jump back over the wall, a little bit more controlled this time now that you've got more of a feel for it.


maart3n - Scipio

Still trying to steady yourself you try to fire at both of the tanks, one shot from your two guns on each of them.
[Scian Taibhse] 80-20-5:55 - 56
[Particle Lance] 80-20-5:55 - 70

Your shots go wide once again, and cursing your FCS you turn away and march through the smoke towards the exit.


DSMK2 - HALT

Flying in front of the gate you fire your Particle Lance at the Restada.
[Particle Lance] 80-70+50:60 - 69
You miss, your shot shattering an errant chunk of concrete. Deciding to move on rather than waste time with these fools you continue on around the Garrison and take a position at the gate.


CrazyMLC - Swiss

Satisfied that the target is down you set your loader to swap ammo feeds back to APHE while moving back away from the Garrison and then turning towards the District Gate.


---- Enemies ----


Restada #2
- Shield Down
- Armour Undamaged

Sumat #1
- Armour Corrosion


Last edited by Amazigh on Fri Aug 09, 2019 4:17 am, edited 1 time in total.



Fri Aug 09, 2019 4:13 am
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Post Re: Fhealltoir
> WW


Fri Aug 09, 2019 4:15 am
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Post Re: Fhealltoir
> tW WW


Fri Aug 09, 2019 7:08 am
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Post Re: Fhealltoir
>Turn CW 90 degrees, move WW.


Fri Aug 09, 2019 8:34 am
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Post Re: Fhealltoir
Just whatever gets me to the exit.


Fri Aug 09, 2019 11:02 pm
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