Re: Enabling Modded Scenes on Campaign?
Code:
MetagamePlayable = 1
Just add that line into the scenes .ini file.
Like so:
Code:
AddScene = Scene
PresetName = Crags of A'mon Pirate Fort
Description = The Privateers have built a hidden fortress deep in the Crags of A'mon as a base to launch raids on the surrounding area.
LocationOnPlanet = Vector
X = 30
Y = 25
MetagamePlayable = 1
The limit of 16 maps per campaign I'm not sure how to change.