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 Shadowrun 
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Post Re: Shadowrun
"Let's go to that safehouse."


Fri Jul 22, 2016 3:03 am
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Post Re: Shadowrun
CrazyMLC wrote:
> SHOW OFF MY INCREDIBLE MUSCLES, SUPLEX A BOULDER JUST BECAUSE I CAN


DATE - ACT!

Bright decides to unleash his inner WWE spirit upon an unsuspecting boulder!

Boulder Weight: 90kg

Bright's STR + roll(STR+BOD): 8 + 16 dice: 13 hits

Bright's Throwing Power: 65kg
Bright's Carrying Power: 130kg
Bright's Lifting Power: 195kg

Date Status: Amused
Date Power: 25%
Date Time Left: 3 actions

Bright lifts the boulder to chest height, carries it for a while, then drops it upside-down on the ground. Emi is moderately impressed, but expected more.



What will you do?


Sat Jul 23, 2016 2:35 am
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Post Re: Shadowrun
> not impressed

> BENCH PRESS EMI


Last edited by CrazyMLC on Mon Jul 25, 2016 2:02 am, edited 1 time in total.



Sat Jul 23, 2016 3:45 am
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Post Re: Shadowrun
"Going right back to the city now is probably not a good idea."


Sun Jul 24, 2016 12:05 am
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Post Re: Shadowrun
TorrentHKU wrote:
"Going right back to the city now is probably not a good idea."
CaveCricket48 wrote:
"Let's go to that safehouse."


You decide to return to the city through the wilderness, figuring the border checkpoint would be a tough nut to crack.

Veering off the path just before it joins the main road, you drive west until you see the city's many lights shining through the moonless night. The trees grow sparser and more crooked, and not before long you have reached the soot desert of the Barrens.

*brief pause while the GM rolls Navigation, Edge, Intimidation and a few other stats*

*pause done*

Backsmasher remembers the safehouse's location quite well, and you do not get lost. A pickup full of go-gangers approaches your car as if to attempt a boarding, but breaks off after seeing the blood and dead otters and burly ork/troll in the front seat.

Finally, you have arrived! An unassuming old condo, barricaded with razorwire and, surprisingly, tank traps. What IS out here that'd require that sort of defenses?

A spotlight shines at your car from atop the building, and someone shouts from behind boarded-up windows.

"Now I don't know who you are, friend, but you should back off and drive away 'fore me and my pals decide to evict you from our prop'ty. With guns."



CrazyMLC wrote:
> not impressed

> BENCH PRESS EMI



DATE - ACT!


Emi's Weight: 80kg (don't tell her I told you)

Bright's STR + roll(STR+BOD): 8 + 16 dice: 16 hits

Bright's Throwing Power: 80kg
Bright's Carrying Power: 160kg
Bright's Lifting Power: 240kg

Date Status: Impressed
Date Power: 65%
Date Time Left: 2 actions

Bright effortlessly grabs Emi by the shoulders and bench presses her several times. She "Ooh" and "Aah"s profusely at his MANLY BICEP FLEXINGS. That one was pretty good!



What will you do?


Tue Jul 26, 2016 1:23 am
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Post Re: Shadowrun
"Please tell me those are yours."


Tue Jul 26, 2016 1:32 am
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Post Re: Shadowrun
> Show myself.
"BACKSMAsher. ESss-CAPE-nnng the HEAT!"


Tue Jul 26, 2016 2:01 am
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Post Re: Shadowrun
> CHALLENGE EMI TO A DRINKING GAME


Tue Jul 26, 2016 9:05 am
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Post Re: Shadowrun
DSMK2 wrote:
> Show myself.
"BACKSMAsher. ESss-CAPE-nnng the HEAT!"


There is a long pause. You hear talking from within the compound.

"Uh. Alright, come on in. I uh, I s'pose."


The gate slowly slides open.


CrazyMLC wrote:
> CHALLENGE EMI TO A DRINKING GAME



DATE - FIGHT!


Bright's Body: 7
Bright's Logic: 3
Bright's Will: 4

Emi's Body: 8
Emi's Logic: 4
Emi's Will: 3

Hurlg's Power: 6

FIRST BOTTLE: None of them manage to resist the liquor's effects. Emi and Bright suffer -1 Logic, +1 Will and 3S damage!

SECOND BOTTLE: The Drunkening intensifies. Emi and Bright now suffer from -2 LOG, +2WIL. Emi takes 3S damage, Bright takes 4S.

THIRD BOTTLE: The effect stacks to -3LOG, +3WIL. Emi takes 4S damage, Bright takes 5S damage. He is barely coherent at this point, and only his desire to win keeps him conscious! Emi doesn't look much better.

FOURTH BOTTLE: -4 and +4, now. Backsmasher takes 1S damage, but wills himself to stay awake. Emi takes 5S, and- Yeaaaap, she's just staring blankly ahead and smiling dumbly. You think you won?

You are now at -1 and 0 Logic, respectively. Any action that involves thought will now require a test.

Date Status: Drunk
Date Power: 125%
Date Time Left: 1 actions




What will you do?


Last edited by Areku on Thu Jul 28, 2016 1:17 am, edited 1 time in total.



Wed Jul 27, 2016 12:35 am
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Post Re: Shadowrun
> Smile, reach out and hold Emi's hand.

> Pass the ♥♥♥♥ out.


Wed Jul 27, 2016 1:37 am
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Post Re: Shadowrun
That requires thought! Fingers crossed you don't punch her in the face.
drive in and introduce myself, reload my plethora of weapons.


Wed Jul 27, 2016 2:30 am
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Post Re: Shadowrun
> Give all the new faces a look-over. Try to smile and appear friendly.


Wed Jul 27, 2016 2:36 am
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Post Re: Shadowrun
"...No longer sure this is better than the city."
> Follow.


Wed Jul 27, 2016 4:10 am
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Post Re: Shadowrun
CrazyMLC wrote:
> Smile, reach out and hold Emi's hand.

> Pass the ♥♥♥♥ out.


THIS IS A FAMILY-FRIENDLY RPG, YOU PERV.

Anyways, Bright extends his arm and, after some fiddling, manages to... h-hold hands... With Emi. They smile dumbly at one another and promptly pass out.

Date Status: [CENSORED]
Date Power: 200%

DATE - SUCCESS!

The following morning, as they drive back to the city and nurse their epic hangovers, Bright and Emi feel much closer to one another.
Emi's Contact Loyalty has increased from 5 to 6!

maart3n wrote:
drive in and introduce myself, reload my plethora of weapons.

CaveCricket48 wrote:
> Give all the new faces a look-over. Try to smile and appear friendly.

TorrentHKU wrote:
"...No longer sure this is better than the city."
> Follow.


As you drive through the gate and do your best to look unthreatening to the cluster of armed italian mobsters living in the hideout, you let out a collective sigh of relief. Finally, somewhere you can relax and enjoy the glory of a job well done.

"Uhm... C-can I go now?"

Oh right, the elf lady. You never did get her name, after all. And you probably still won't, considering she's just run out the door without waiting for any answer. At least she didn't forget her baby!



MISSION - FOOD FIGHT: COMPLETE



Image




Karma Totals:

Everyone gets 5 Karma for surviving!

Allie:
>Bag Of Kidneys: sold for 3000 bonus Nuyen
>Psychopath Bonus: 1 Karma
>Back From The Brink Bonus: 1 Karma

Backsmasher:
>Can't Touch This Bonus: 1 Karma
>Contact Use Bonus: 1 Karma

Bright:
>DATE - SUCCESS: 1 Karma
>Contact Use Bonus: 1 Karma

Faust:
>Gamebreaker Bonus: 2 Karma
>Back From The Brink Bonus: 1 Karma

Vargall:
>Killcount Bonus: 2 Karma
>Contact Use Bonus: 1 Karma


-------------------------------------------------------------

The game has now entered DOWNTIME. During DOWNTIME, you can use Karma and Nuyen to improve your character, try and acquire new weapons, bind spirits, learn martial arts and so on and so forth.

Time during DOWNTIME passes much faster: A whole day or week of work could be represented by one or two rolls, unless it is particularly important that they be told in detail.

All characters are fully healed during DOWNTIME, unless they incur additional injuries during it.

After all players are satisfied with their choices, DOWNTIME ends, and the adventure resumes!


-------------------------------------------------------------



What will you do?


Thu Jul 28, 2016 1:09 am
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Post Re: Shadowrun
Is there any way for me to acquire a extra pair of arms or a robotic death parrot? If so, those!


Thu Jul 28, 2016 12:23 pm
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