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 Space Terrorists! 
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Joined: Fri Apr 15, 2016 1:09 pm
Posts: 29
Location: Donetsk People's Republic
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 Space Terrorists!
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Если хотите читать на русском, прошу на оригинальную страницу.
If you easier to read in russian language, please here (http://cortexcommandru.3dn.ru/forum/61-2274-1)

Welcome to the catalog of Trade Star. Here is our small but fast growing group of space terrorists. The weapon we purchase mostly from Ronin, is quite old, but thanks to our craftsmen, it not inferior to other. Our dedicated soldiers ready to die for you, if you have enough money in the account, but also offer other services like murders, hostage-taking, bombings and sabotage enterprises. Against Dummy we have 30% discount. You have not ordered terrorist? I advise you to do this now!
https://www.dropbox.com/s/fjwdnybp615qr ... e.rar?dl=0

A more detailed list of items you will see after a small advertising. Thank you stayed with us and look advertising.

Weapons:
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Glock M - The usual Glock pistol with modifications. Shoot fast and has 15 cartridge. Nothing to add.

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D-Eagle - Powerful gun in a beautiful silver color. Equipped with a laser sight for better accuracy.

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MP10 - Lightweight machinegun if you do not like pistols. You can take a second to other hand.

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Gatling Uzi-3 - Uzi with 3 barrels. It allows you to release 30 bullets at the enemy just in second, but need a little time to spin barrels. Ideal for the tactics "fire and hide".

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AK-50 - A newer machinehun than 47. All the characteristics a little better.

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ATAR (Anti-Tank Assault Rifle) - Powerful compact armor-piercing rifle with short barrel. Poor accuracy, but shoot heavy bullets.

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Leon SG-51 - Automatic shotgun with a big magazine. The best weapon for bunker stripping.

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Gatling P91 - Real monster among machinesguns, a technological marvel, six-barreled P91. It takes time for spin up, but then to enemy will fly a cloud of bullets. Equipped with a laser sight. You can take one another's hand, but the accuracy will much lower.

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FNF-3000 - Another modification of the P90, which is nicknamed "Dolphin". It has a great sight and shooting mode of light grenades for long distances. Golden middle between sniper and assault rifles.

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G5-SG7 - Light sniper rifle. Large magazine, a powerful sight, automatic fire. Good for shooting small groups of unprotected enemies.

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FL-2 Torch - You hungry? With the new flamethrower, you can cook yummy even on the battlefield! And also it can fry your enemy. It's better to use in close combat.

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HGL-62 - Lightweight grenade launcher with revolving drum for 6 grenades. Grenades are flying far, explosion small but powerful, which allows to use it even in a small combat space.

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M250 - Destructive machine gun for real warriors! Great firepower, average rate, a large magazine, and you, holding this heavy gun!

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RPG-40 - Everyone loves RPGs. Children, elderly, terrorists and even you. These weapon are made of lightweight composite materials, and other type of reactive grenades enables it to reach high speeds, with little damage to explosion power. (You can pull out a grenade in the Pie-menu, and then throw as a regular grenade, then explosion will happen after a few seconds, or after strong impact, or you can throw a rocket through Pie-menu to the ground, arranging the trap, and when the enemy is near grenade, shoot at it with any weapon)

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AA-ML Hunter - Heavy launcher stuffed with electronics to adjust the course of the rocket. The missile is also not just piece of iron with powder, it has a system of thermal targeting. So you can not think about where you are fired, main thing that in direction of enemy. (Sometimes the missile can behave "strange")

Other:
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Knife - A simple knife to cut your enemy.
Combat stimulator - Inject a powerful dose of medication and morphine. It heals wounds and restores health. Dosing is distributed to 10 doses, so you can use it though all squad. After exhaustion of the medication, it is absolutely useless.

Grenades (left to right):
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F-1 Grenade - Usual grenade. Pretty powerful, and many fragments.
BH-6 Grenade - Cassette grenade with six-disc of explosives. You can throw away farther that other grenades, and there is chance that it will explode over the enemy head. Also, it's better not to keep it in your hands for longer than necessary. Practice a bit and you'll see that it's quite useful grenade.
EMP Grenade - Electromagnetic grenade. Easily turns off robots and doors. Against organic useless.
Plastid C4 - A piece of white explosives which can be easily molded like clay, with simple detonator. Good break door or legs of your opponents. (You can set detonation in Pie-menu, explosion after 6 seconds is the default, or remote explosion, then buy a C4 detonator in Tools).

Bombs, property of any terrorist:
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C4 Bomb (first small yellow) - Normal bomb, good blast and heap of fragments, does a decent hole in the walls and floor. Blast through 10 seconds.

Ion Storm Bomb (second blue) - Electromagnetic bomb, easily disable average robo-hopper. If you have no time to break down doors, explode one in the bunker and capture will be easier. Against organic useless. Blast through 15 seconds.

Hellfire Bomb (large red-orange) - The destructive napalm bomb. Literally fry your enemy, as the fire is very hot. If you blow up it outdoors, you can see a dangerous fire-rain. Blast through 13 seconds.

Seismic Charge (big yellow) - Heavy bomb of enormous destructive power. Blast through 20 seconds, but you really better run as far as possible, if you do not want to be torn to shreds by a seismic wave. Also leaves of giant hole in the ground.

Soldiers:
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Terrorist Soldier - As already mentioned, they would die for you, if you have enough money. Excellent cheap soldiers to mass raids on the enemy base.

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Terrorist Bomber - This soldier is ready to die, not only for you, but also to blow up a few enemies. (Detonation shahid belt in Pie-menu)

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Terrorist Grenadier - Special terrorists soldier, he has a helmet that not only protects the head, but also has an extra signal link, so you can protect nearby allies from the effects of Ronin signal jammer. But that's not all. He had no jetpack, but there is a bag full of grenades! Choose any color and taste (Selection grenades in Pie-menu, but you will pay for it you money. You can take a grenade at any time for yourself or allies, in any amount, even if you run out of money. This soldier ordered with his remote detonator to C4)

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Terrorist Heavy - Armored guys in heavy armor and helmet-mask. Not as fast as the previous guys, but they can easily cover their comrades with armor and fire from guns.

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Terrorist Commando - The commander of ground operations, has helmet-mask and powerful jetpack.

Delivery:

Rocket Jammer MK1 - Stolen rocket from Trade Star, and bustles with electronics. What it gives? Now you are not afraid of missiles from AA-drones, as it knocks them off course and generally making them worthless piece of garbage. (Hacking missiles works only when the AI controls the rocket, not you).

That's all. Thank you for staying with us. If you have not ordered terrorist, then DO IT HERE AND NOW!
https://www.dropbox.com/s/fjwdnybp615qr ... e.rar?dl=0


Sat Apr 16, 2016 11:47 am
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Joined: Sat Apr 18, 2015 6:17 pm
Posts: 38
Location: Behind you
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Post Re: Space Terrorists!
Just tried it, that mod is sweet :D (i'll give you an advice, post your mod of the steam workshop is you can, you'll get much more feedback!)


Sat Apr 16, 2016 6:12 pm
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Joined: Fri Dec 12, 2014 6:55 pm
Posts: 14
Location: Blackmountain secret base in france
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Post Re: Space Terrorists!
Realy nice stuff and good sprites. good job men !


Sat Apr 16, 2016 6:22 pm
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Joined: Fri Apr 15, 2016 1:09 pm
Posts: 29
Location: Donetsk People's Republic
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Post Re: Space Terrorists!
Thank for your good responses.
And i can't post mod in steam workshop, but this forum is also not bad.
It would be nice to compatibility my mod with Void Wanderers, I do not know how, i try, but it won't work.
Also I forgot to say that in the folder Terror.rte\Actors\SoundFixer you can turn off and on the terrorists voices.


Mon Apr 18, 2016 4:21 pm
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