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 Ad Infidium (Roll 307) - ON HOLD TEMPORARILY 
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Post Re: Ad Infidium (Roll 291) - Elder Pact
TorrentHKU wrote:
Probably talent scouting. They see a big famous Constructor go to jail, they can snatch him up there where nobody will miss hi-
...
No. No way. No ♥♥♥♥ way. They wouldn't. They ♥♥♥♥ WOULDN'T be that bad.

> The red mage said there were a few personal notes. Find those.

You go look for the personal notes.

Owe Til coffee

Reset Procedure - power off for at least 15 seconds, power back on

################
Stop writing passwords on sticky notes you ♥♥♥♥♥♥♥


Tuesday 9-8
Wednesday 12-8


Kaal owes me coffee

A director is dropping by on the 15th, tidy things up


Sun Mar 27, 2016 3:41 am
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Post Re: Ad Infidium (Roll 291) - Elder Pact
"So, even if we could get a bomb in range, it's doubtful there's any way heat could ever hurt it, given the incredible temperatures it creates. Or, that a blast could hurt it, given its strange ability to slow projectiles. I see.

What about light magic? Can it slow that down before it comes in contact with it, as well? Perhaps a stupendously powerful and directed pulse of light could damage it. Or maybe... cooling it down somehow. Or maybe dark magic has a trick. Has Atra said anything?
It's also probably worth seeing what the other creatures near it are doing to try and hurt it. Perhaps there's a way to damage it that they know, and we don't. The witches for example, or perhaps the construct that was supposed to be able to kill leviathans.

Kleigg was at the tower, by the way. He was in a strange suit of armor, witch metal apparently. I don't know how he got it, but maybe he could help us. Maybe witch metal could survive getting close to the leviathan."


Sun Mar 27, 2016 3:42 am
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Post Re: Ad Infidium (Roll 291) - Elder Pact
"Trash."
> Head back out.
"Linna, do we have telepathy up?"


Sun Mar 27, 2016 3:51 am
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Post Re: Ad Infidium (Roll 291) - Elder Pact
"What's?... Is she?... Miimas?"


Sun Mar 27, 2016 4:03 am
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Post Re: Ad Infidium (Roll 291) - Elder Pact
CrazyMLC wrote:
"So, even if we could get a bomb in range, it's doubtful there's any way heat could ever hurt it, given the incredible temperatures it creates. Or, that a blast could hurt it, given its strange ability to slow projectiles. I see.

What about light magic? Can it slow that down before it comes in contact with it, as well? Perhaps a stupendously powerful and directed pulse of light could damage it. Or maybe... cooling it down somehow. Or maybe dark magic has a trick. Has Atra said anything?
It's also probably worth seeing what the other creatures near it are doing to try and hurt it. Perhaps there's a way to damage it that they know, and we don't. The witches for example, or perhaps the construct that was supposed to be able to kill leviathans.

Kleigg was at the tower, by the way. He was in a strange suit of armor, witch metal apparently. I don't know how he got it, but maybe he could help us. Maybe witch metal could survive getting close to the leviathan."

Elizabeth: "Our elite snipers use bolts made from AM tougher than witch metal. Vranhal was known for witch hunting before I was in office.
As for light magic, we haven't been able to produce anything close to the amount of energy that the leviathan's barrier has, and any light we do shoot into it gets refracted away. Dark magic, The Matriarch has Atra and is with the scouting team right now trying to see what works. Dark magic has been unsuccessful so far.

As for seeing what the other creatures have been doing, none of them have been able to touch the leviathan. The construct that you describe as a 'leviathan killer' has been mostly killing the witches and evading the leviathan."


____________________

TorrentHKU wrote:
"Trash."
> Head back out.
"Linna, do we have telepathy up?"

Linna is watching the other mages slowly pick away at the door seam, building up an impressive, focused collection of scratches.

Linna: "Telepathy is up, yes."

____________________

Amazigh wrote:
"What's?... Is she?... Miimas?"

Miimas: "She's still alive. Very alive. They're removing her old doll parts right now, the parts are interfering with her, uh, organs. Y'know, the ones she just grew."


Healer: "Leave that one, it looks like she's bound to it. Not blocking anything, anyways. Focus on the pieces in her head."


Sun Mar 27, 2016 4:08 am
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Post Re: Ad Infidium (Roll 291) - Elder Pact
Andrew, get Null down here in the southern building. Tell someone around her to get her down here.


Sun Mar 27, 2016 4:10 am
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Post Re: Ad Infidium (Roll 291) - Elder Pact
TorrentHKU wrote:
Andrew, get Null down here in the southern building. Tell someone around her to get her down here.

Andrew: Done. She should be there shortly.

A minute later, you see Null walking down the stairs, in a fresh set of clothes.

Null: "Did someone need me?"


Sun Mar 27, 2016 4:14 am
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Post Re: Ad Infidium (Roll 291) - Elder Pact
"Mmm... I see.
The reason I call it a leviathan killer is that I spoke with the memory stone of a leviathan named Rauha at the museum in Teleiat. He said the city between Teleiat and Magusalto created the construct that killed him. So, it seems to follow that that's what the construct would be. Unless, it's still down there, and the one we see is a different one. Or, it's no longer at full fighting strength, and can't take the leviathan on. Anyway, I'm sure Rauha would be a useful fellow to talk to, but he and the museum owner retreated to Uniof.

Kleigg might be able to help, if we can locate him. John's team also met up with another nullifier, perhaps she'd be able to help. Aside from that, I'm out of clever ideas."


Last edited by CrazyMLC on Sun Mar 27, 2016 4:24 am, edited 1 time in total.



Sun Mar 27, 2016 4:16 am
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Post Re: Ad Infidium (Roll 291) - Elder Pact
"If working to give power to the downtrodden makes you enemies among the administration, then the administration must be removed."

>Keep walking.


Last edited by TheKebbit on Sun Mar 27, 2016 5:51 am, edited 2 times in total.



Sun Mar 27, 2016 4:20 am
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Post Re: Ad Infidium (Roll 291) - Elder Pact
"Yeah. We've got a real tough AM door, with a cancellation field around it and a bunch of higher ups behind it. Gonna try me, then if that fails you're up to bat.
...Might want to back up, there might be some shrapnel."
> Let her get back, then give the door a strong slash.


Sun Mar 27, 2016 4:28 am
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Post Re: Ad Infidium (Roll 291) - Elder Pact
CrazyMLC wrote:
"Mmm... I see.
The reason I call it a leviathan killer is that I spoke with the memory stone of a leviathan named Rauha at the museum in Teleiat. He said the city between Teleiat and Magusalto created the construct that killed him. So, it seems to follow that that's what the construct would be. Unless, it's still down there, and the one we see is a different one. Or, it's no longer at full fighting strength, and can't take the leviathan on. Anyway, I'm sure Rauha would be a useful fellow to talk to, but he and the museum owner retreated to Uniof.

Kleigg might be able to help, if we can locate him. John's team also met up with another nullifier, perhaps she'd be able to help. Aside from that, I'm out of clever ideas."

Elizabeth: "Noted."

Some more scribbling on her papers.

Elizabeth: "Is that all?"

____________________

TheKebbit wrote:
"If working to give power to the downtrodden makes you enemies among the administration, then the administration must be removed."

Tabi: "Yes."

The two of you reach Luttiim, busy with the panic of chirop.

____________________

TorrentHKU wrote:
"Yeah. We've got a real tough AM door, with a cancellation field around it and a bunch of higher ups behind it. Gonna try me, then if that fails you're up to bat.
...Might want to back up, there might be some shrapnel."
> Let her get back, then give the door a strong slash.

Everyone backs up, giving you space while you approach the door.

Holding Lucida with two hands, you give yourself a Power Flow and swing at the door, the white blade cutting into the metal and digging through until it gets stuck, the force of the material gripping the sides of the sword.

Wrenching Lucida out of the door, you inspect your work - looks like you got about half an inch deep, foot long gash.

Null: "My turn?"


Sun Mar 27, 2016 4:46 am
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Post Re: Ad Infidium (Roll 291) - Elder Pact
"Yes. I wish I could have been of more help, Lord Elizabeth. Lately I fear that I'm more of a liability than an asset.

Unless you have a request, I think I'll get healed and begin training at Venari."


Last edited by CrazyMLC on Sun Mar 27, 2016 5:06 am, edited 3 times in total.



Sun Mar 27, 2016 4:53 am
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Post Re: Ad Infidium (Roll 291) - Elder Pact
"...Oh? That worked more than it should've.
...OH~!"
> Bang fist on door.
"Hey you in there! If you can hear me, this is your last chance! Come on out quietly, and I promise nobody'll get hurt! Otherwise, we're coming in ourselves!"
> If no response, Agility Flow and Falling Star for all the rest of my AP, focused on the one spot.


Sun Mar 27, 2016 4:56 am
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Post Re: Ad Infidium (Roll 291) - Elder Pact
CrazyMLC wrote:
"Yes. I wish I could have been of more help, Lord Elizabeth. Lately I seem more of a liability than an asset.

Unless you have a request, I think I'll get healed and begin training at Venari."

Elizabeth: "Here."

She hands you a small, heavy pouch. Inside there are ten gold coins.

Elizabeth: "Payment for your services. I have no more requests for you, so you may leave. Good luck with your training."

She gestures towards the lupus on her left.

Elizabeth: "Liam trained under them for a few years, looked pretty rough."
____________________

TorrentHKU wrote:
"...Oh? That worked more than it should've.
...OH~!"
> Bang fist on door.
"Hey you in there! If you can hear me, this is your last chance! Come on out quietly, and I promise nobody'll get hurt! Otherwise, we're coming in ourselves!"
> If no response, Agility Flow and Falling Star for all the rest of my AP, focused on the one spot.

There's no response, so after popping an Agility Flow, you begin going ham on the door with consecutive Falling Stars focused on one spot, Lucida and the door ringing loudly after each impact.

After you deplete your AP, you inspect your handiwork - a hole in the shape of a line in the door, wide enough to fit your hand through. The door also seems to be a half-foot thick and solid, probably would've taken the other guys ages to chip through.

Null: "So, you gonna squeeze through that crack?"

Null closes an eye, and you feel a twist in your gut. A loud screech of metal screams out from the door and it shoots up into the slot where it's supposed to rest when opened, and the edges of the metal entrance way wraps under the base of it, holding the heavy door up.

Linna: "Good job, Noel. And John."


Sun Mar 27, 2016 5:08 am
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Post Re: Ad Infidium (Roll 291) - Elder Pact
"Thank you. Perhaps Liam can teach me a thing or two some time.

Would it be alright if I visit the armory again? Maybe I could pay for anything fancy using these new coins."


Sun Mar 27, 2016 5:15 am
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