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 Ad Infidium (Roll 307) - ON HOLD TEMPORARILY 
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Post Re: Ad Infidium (Roll 273) - Elder Pact
>Write "Gates."


Tue Jan 19, 2016 6:38 am
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Post Re: Ad Infidium (Roll 273) - Elder Pact
TorrentHKU wrote:
"What call? Useful for what?"

The witchling seems to pause here now, taking time to gather her thoughts.

Troublemaker: "The call. Agreement, stop the Ensi."

Andrew: Some sort of creature, the first something. A core beast that is all-devouring.

Troublemaker: "The herald called to us, we fight now. Mother will fight, and the sky wing, too."

Andrew: Mother is Lauffeuer, obviously. The sky wing, some sort of dragon?

____________________

TheKebbit wrote:
>Break into a cold sweat.
"No. No. We need to let the Spiral know that everything has gone insane. Then we need to figure out how we're going to live through whatever happens next.

This might be it. Tabi...

I don't want to let go of you. Let's fight for everything we have.

Sarya, do you think the Spiral has the firepower stored up to damage that leviathan? Or the construct?"

>Get moving to Magusalto.

The three of you run back to Magusalto.

Sarya: "Hahaha! You don't get it do you? That's a leviathan! Magusalto at its peak would have enough power to give it an unpleasant bruise!"

Tabi: "Kleigg, we don't kill leviathans. We run far away and hope it leaves us alone.

And leviathans don't kill us. They undo our existence."


The two of you quickly reach the bridge to Magusalto, where the Spiral guards are watching the site of the old watchtower from afar.

Spiral Guard: "You guys... That's not really one of those, right?"

____________________

Amazigh wrote:
>Write "Gates."


Horoma: " 'Stuff that could go horribly wrong'

Witch cores
Gates
Scals
Using iron bearings to grind gunpowder"


The order of people in a clockwise rotation:
Tuhota (3 points)
Miimas (3 points)
Horoma (6 points)
Kyeltziv (1 points)


Last edited by CaveCricket48 on Tue Jan 19, 2016 6:50 am, edited 2 times in total.



Tue Jan 19, 2016 6:38 am
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Post Re: Ad Infidium (Roll 273) - Elder Pact
"Oh."
>Hope dissolves inside Kleigg. Or does it?


Tue Jan 19, 2016 6:40 am
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Post Re: Ad Infidium (Roll 273) - Elder Pact
"I just fed one of the spirits some of my memories, now he believes to be me. Does any of you know about spirits? This ones seems to be 'in blank', so I'm not exactly sure how to proceed."


Tue Jan 19, 2016 6:48 am
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Post Re: Ad Infidium (Roll 273) - Elder Pact
"Okay. What herald? And uh, where is the Ensi?"
> Look around. It nearby? Maybe like that one that almost attacked us earlier?


Tue Jan 19, 2016 6:59 am
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Post Re: Ad Infidium (Roll 273) - Elder Pact
TheKebbit wrote:
"Oh."
>Hope dissolves inside Kleigg. Or does it?

The three of you head back to the command tower, which is now bustling with Spiral members, Heading inside to the command floor, you see Komen standing at the table and shouting to the others.

Komen: "... changing the operation! Send a message to the Hastae that we are ceasing all hostilities! Evacuation is priority one! We will begin with the sectors that we control and once those are clear we will move to assist the Hastae with the rest of the city! Move now!"

Commanders rush down the stairs, quick to leave the building and shout to those under their command to begin evacuation measures.

Sarya: "Sir!"

Komen: "Sarya, Kleigg, Tabi. Good to see you're all okay. We need to evacuate the city as soon as possible, aiding Magusalto's Hastae as necessary."

Sarya: "I... There's not enough time."

Komen: "It doesn't matter if we-"

Sarya: "Let me buy time, sir. I joined willing to die for the Spiral's cause, I am willing to die to buy time for everyone else."

Komen: "... Go."

The chirop snaps a salute before rushing back down the tower.

Tabi: "Ommel..."

____________________

Asklar wrote:
"I just fed one of the spirits some of my memories, now he believes to be me. Does any of you know about spirits? This ones seems to be 'in blank', so I'm not exactly sure how to proceed."


P'orihc: Well, this is kinda weird.

Black Mage: "You what now."

Blue Mage: "Well, is it at least more agreeable? Maybe you could do the same with the others."

____________________

TorrentHKU wrote:
"Okay. What herald? And uh, where is the Ensi?"
> Look around. It nearby? Maybe like that one that almost attacked us earlier?

You look around for anything suspicious. And then you see them.

Witches.

Red eyes gleaming in the darkness, black silhouettes moving in the shadows. Scores of witches moving east through the forest.

Troublemaker: "The herald waited. Long time, watching, to call us. The Ensi is to the east at the edge of the forest."


Tue Jan 19, 2016 7:19 am
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Post Re: Ad Infidium (Roll 273) - Elder Pact
"Holy-
Guys, I think you need to see this.
Troublemaker, where's your mother, Lauffeuer?"


Tue Jan 19, 2016 7:26 am
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Post Re: Ad Infidium (Roll 273) - Elder Pact
"Thing with Bearings sounds too specific t' not be Miimas."

---- ----

>If i'm right, more guesses:

"Then Schals is Tuhota?"

---- ----

"And... Witch cores is Horoma..."
>Please tell me this isn't her way of saying *I ♥♥♥♥ up.*


Tue Jan 19, 2016 7:31 am
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Post Re: Ad Infidium (Roll 273) - Elder Pact
"This doesn't sound good... I don't have time to wait for them."

> Run as fast as I can to Teleiat. The master constructor we need is there, right? Maybe the guards will be distracted, what with all the ♥♥♥♥ that seems to be going down. Either way, need to make sure he's safe. I'll need to make sure Rauha is safe, too.


Tue Jan 19, 2016 1:23 pm
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Post Re: Ad Infidium (Roll 273) - Elder Pact
"Komen, sir, shall we go down ourselves?"

- Give them hell, Sarya. -

aside to Tabi:

"There has to be a way for Ommel. There has to. But only if we could get to Teleiat somehow. Skirt through the forest? Invoke Stahlnacht? Using this sword worked once already. We could give her supplies and hide her in the witch core if it's too hazardous to be out in the open. Or we could go in with her.

It would be extremely dangerous. I don't know. All our options are. I'm sorry."


Tue Jan 19, 2016 6:26 pm
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Post Re: Ad Infidium (Roll 273) - Elder Pact
> Feed memories to the rest of the spirits. If they all end up being named P'orihc, change the name of the "main" P'orich to "P'orihc Prime". Try to teach them how to communicate properly and not just being a mess inside of me.


Tue Jan 19, 2016 7:26 pm
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Post Re: Ad Infidium (Roll 274) - Elder Pact
Roll 274



The world as the players know it:

Image

1. Kyeltziv
2. Vandolf
3. P’orihc, Ki’stha, Raze
4. John
5. Kleigg
~~~



Notes:



Time: Night



Name: John Freemaneth (TorrentHKU)
Race: Human
____________________



"Holy-
Guys, I think you need to see this."


Everyone moves to the door to look outside.

Null: ”I… What.”

Aucupe: ”Why are there so many?”

”Troublemaker, where's your mother, Lauffeuer?

Troublemaker: ”East, gathering everyone. We all fire together.”

Andrew: A relay runner in Luttiim says that there’s something huge going on between Teleiat and Magusalto, and Teleiat sent hundreds of mages to deal with it. If we go for the Heartstone facility now, they’ll have no reinforcements. This could be our big shot at this.
____________________

Conditions:
Health: 57/57
Stamina: 5/5
Mana: 12/15
AP: 3/3
Melee AP: 2/2
Evasion AP: 2/2
Fortification AP: 1/1

Evasion Behavior: Auto Impulse Evasion when there is Evasion AP | Use Impulse Evasion to recover before actions if stumbled and have any Evasion AP or at least 2 regular AP

-Lucida Armor (Absorbs all damage) (17 Armor Resilience, 1500/1500 Durability) (+50 Strength, +30 Evasion, +10 Speed) (Immune to Telepathy)





Name: Kleigg (TheKebbit)
Race: Human
____________________



"Komen, sir, shall we go down ourselves?"

Give them hell, Sarya.

Komen: ”Aye, go down and help the citizens evacuate. There are several facilities in the mountains to the north and east that were built as emergency shelters. I will go as well.”

He stands up and leaves, heading down and joining the others. Just you and Tabi now.

"There has to be a way for Ommel. There has to. But only if we could get to Teleiat somehow. Skirt through the forest? Invoke Stahlnacht? Using this sword worked once already. We could give her supplies and hide her in the witch core if it's too hazardous to be out in the open. Or we could go in with her.

It would be extremely dangerous. I don't know. All our options are. I'm sorry."


Tabi: ”Stahlnacht… How many people can that city hold? Is there a way to quickly transport people into it? The witch seemed friendly, maybe she can help.”
____________________

Conditions:
Health: 50/50
Stamina: 8/8
Mana: 8/8
AP: 2/3

Evasion Behavior: Manual

Captured Spells (2/3)
-??? Armor Plate
-??? Armor Plate

-Stahlnacht Armor (Absorbs all damage) (20 Armor Resilience, 140/500 Durability) (+15 Strength, +15 Evasion, +5 Speed) (Regens 20 per turn)





Name: P’orihc (Asklar)
Race: Chirop
____________________



You give your memories to the rest of the spirits, and they gradually become more bearable. They're all named P'orihc, though, so you make sure that they understand that you, the main P'orihc, is P'orihc Prime.

All the P’orihcs talk amongst themselves in your head, fairly peacefully.
____________________

Conditions:
Health: 40/40
Stamina: 4/4
Mana: 12/12
AP: 2/2
Telepathic AP: 1/1
Evasion AP: 1/1

Evasion Behavior: Manual

-P’orihc (1/1 AP) (8 Arcane)
-P’orihc (1/1 AP) (7 Arcane)
-P’orihc (1/1 AP) (6 Arcane)
-P’orihc (1/1 AP) (4 Arcane)
-P’orihc (1/1 AP) (2 Arcane)
-P’orihc (1/1 AP) (1 Arcane)
-P’orihc (1/1 AP) (1 Arcane)




Name: Ki’stha (Roast Veg)
Race: Chirop
____________________


____________________

Conditions:
Health: 40/40
Stamina: 6/6
Mana: 10/10
AP: 2/2

Capacitance: 1/3
-Ball Lightning (10 Electrocution)

Evasion Behavior: Evade when possible





Name: Kyeltziv (Amazigh)
Race: Lupus
____________________



"Thing with Bearings sounds too specific t' not be Miimas."

Miimas: ”Yup.

"Then Schals is Tuhota?"

Tuhota: ”That’s me!”

"And... Witch cores is Horoma..."

Horoma: ”Yes.”

She doesn’t seem to hint anything in the neutral tone of her voice, so you draw another card.

” ‘Stuff that really shouldn’t exist’ ”

The order of people in a clockwise rotation:
Tuhota (3 points)
Miimas (3 points)
Horoma (6 points)
Kyeltziv (4 points)

____________________

Conditions:
Health: 88/88
Stamina: 12/12
Mana: 10/16
AP: 3/3
Melee AP: 2/2
Evasion AP: 2/2

Evasion Behavior: Auto Evade when there is Evasion AP

Spirit’s Eye (Accuracy cannot fall below 50%)

-Inner Peace (+2 Spirit magic effectiveness, +2 Spirit Magic Resistance)



Name: Vandolf (CrazyMLC)
Race: Lupus
____________________

"This doesn't sound good... I don't have time to wait for them."

You run all the way to Teleiat. There are quite a few chirop up and about, talking, concerned about something that has happened to the east.

With no idea where the master constructor is held, you decide to first check on Rauha. Running over to the museum, you find the lights inside are on, and several crates and things are in the main lobby. There’s also a large, bulky suit of human armor, with numerous bags and crates strapped to its back. It gives you a small wave.
____________________

Conditions:
Health: 80/80
Stamina: 17/17
Mana: 2/2
AP: 2/2
Melee AP: 2/2
Heroic AP: 10/10

Evasion Behavior: Default evasion - Delay and Evade, block if out of evasion AP



Name: Raze (Ociamarru)
Race: Lupus
____________________

Zzz
____________________

Conditions:
Health: 80/80
Stamina: 14/14
Mana: 4/4
AP: 2/2
Melee AP: 2/2

Evasion Behavior: Manual



Last edited by CaveCricket48 on Wed Jan 20, 2016 7:06 am, edited 1 time in total.



Wed Jan 20, 2016 7:02 am
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Post Re: Ad Infidium (Roll 274) - Elder Pact
____________________________________________________________
_____ Followers

Name: Miimas
Race: Chirop
____________________


____________________

Conditions:
Health: 40/40
Stamina: 12/12
Mana: 1/10
AP: 2/2

Spirit’s Eye (Accuracy cannot fall below 50%)


Name: Grant
Race: Human Spirit
____________________


____________________

Conditions:
Health: 50/50
Stamina: -/-
Mana: 8/8
AP: 4/4

-Affixed to: Caelum Fire Token (+1 Basic AP)


Name: Horoma
Race: Human Spirit in a Doll
____________________


____________________

Conditions:
Health: 30/30
Stamina: 4/4
Mana: 108/110
AP: 3/3




Name: Aucupe
Race: Human Spirit in a Doll
____________________


____________________

Conditions:
Health: 30/30
Stamina: 4/4
Mana: 30/30
AP: 3/3
Melee AP: 2/2
Evasion AP: 2/2
Heroic AP: 10/10



Wed Jan 20, 2016 7:03 am
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Post Re: Ad Infidium (Roll 274) - Elder Pact
Hm. Let me just...
> Power Flow, Kinetic STRONG jump up to get a better view, Impulse Evasion to prevent a hard landing. If the trees are too tall or something, grab onto one and jump-climb higher til I can see what all the witches are flooding towards.


Wed Jan 20, 2016 7:18 am
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Post Re: Ad Infidium (Roll 274) - Elder Pact
>Write "Beasts."
>Drop 10 mana into the totem.


Wed Jan 20, 2016 7:35 am
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