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 Ad Infidium (Roll 307) - ON HOLD TEMPORARILY 
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Post Re: Ad Infidium (Roll 258)
TheKebbit wrote:
"Let me go in. This is my risk to bear."

Luoda: "I uh, don't think that'd be the best idea, with your suit an' all."


Tue Dec 29, 2015 5:52 am
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Post Re: Ad Infidium (Roll 258)
"Hm! Well, alright then. Welcome aboard, Aucupe!
You said you were having trouble getting parts for more dolls?"


Tue Dec 29, 2015 5:54 am
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Post Re: Ad Infidium (Roll 258)
"Who goes, then? You're right that the suit may interact poorly with it.

Vandolf?"


Tue Dec 29, 2015 5:55 am
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Post Re: Ad Infidium (Roll 258)
"Sure, what's the worst that could happen?"

> Hop into the casket, assuming I'm given the go-ahead. Store mana.


Tue Dec 29, 2015 6:09 am
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Post Re: Ad Infidium (Roll 258)
"Seems t' make sense for a militarised state."
"Wanna buy some stuff from a stall, or go t' somewhere more proper."


Tue Dec 29, 2015 6:28 am
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Post Re: Ad Infidium (Roll 258)
TorrentHKU wrote:
"Hm! Well, alright then. Welcome aboard, Aucupe!
You said you were having trouble getting parts for more dolls?"

Madenuuk: "Aye. Most of the parts we obtain from drakes, but there is a special component that comes from elsewhere. I only had two, and I have used them already."

Aucupe: "It's the most important part!"

She places her hand over her chest.

Aucupe: "The heart!"
____________________

TheKebbit wrote:
"Who goes, then? You're right that the suit may interact poorly with it.

Vandolf?"

CrazyMLC wrote:
"Sure, what's the worst that could happen?"

> Hop into the casket, assuming I'm given the go-ahead. Store mana.

Vandolf heads over to the casket, seating himself into the worn velvet compartment as Kura and Luoda slowly close the hinged door.

Luoda: "If something ha-"

Ettiin: "WAITDIDYUOSTARTYET"

Ettiin bursts out of the stairwell, clambering over to see what's going on.

Luoda: "We just attached a mana supply and put it into the slot, we haven't done anything else yet."

Ettiin: "Okay cool. Don't mind me, I'll just be watching."

Luoda: "Anyways, if something happens, just give a shout and we'll pull you out."

The door fully closes, leaving you in complete darkness.

Nothing happens immediately, but after a few seconds you start seeing lights on the inside of the casket door. Lines of text scrolling down, eventually disappearing and leaving three rectangles, each with a short phrase inside.

[Status]
[Descend]
[Open Door]

____________________

Amazigh wrote:
"Seems t' make sense for a militarised state."
"Wanna buy some stuff from a stall, or go t' somewhere more proper."

Miimas: "I'm thinkin' from a stall, maybe get a little something for Tuhota too. I don't think she was given a key to the place, don't wanna leave her sitting on the street."


Tue Dec 29, 2015 7:12 am
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Post Re: Ad Infidium (Roll 258)
"The heart? What kind of heart does it use? Or, I guess, where can you get more?"


Tue Dec 29, 2015 7:17 am
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Post Re: Ad Infidium (Roll 258)
"Well, this is new."

> Try pressing the first one, '[Status]'.


Tue Dec 29, 2015 7:21 am
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Post Re: Ad Infidium (Roll 258)
>Stand nervously with the lamp. Do not think about being inside Stahlnacht.
>>Think about Stahlnacht anyway. Test the sensitivity of the armor (touch details in brickwork?).


Tue Dec 29, 2015 7:25 am
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Post Re: Ad Infidium (Roll 258)
TorrentHKU wrote:
"The heart? What kind of heart does it use? Or, I guess, where can you get more?"

Madenuuk: "They are a new form of AM. When I found Aucupe and the other children, they had two among them. The people who had them contained called them Heartstones."
____________________

CrazyMLC wrote:
"Well, this is new."

> Try pressing the first one, '[Status]'.

You tap on the one that says [Status].

Walls of text appear again, but this time they seem to be random characters and symbols. After a few seconds of scrolling text, it ends with a message and a selection screen.

ERROR: An unknown error has occurred.

[Retry]
[Activate Probes]
[Back]

____________________

TheKebbit wrote:
>Stand nervously with the lamp. Do not think about being inside Stahlnacht.
>>Think about Stahlnacht anyway. Test the sensitivity of the armor (touch details in brickwork?).

You stand nervously with the lamp.

Might as well test out sensitive the armor feel is. Scooting over to a wall, you put your armored finger to the brickwork, finding that you can feel the grittiness of the stone pretty clearly. Rubbing harder, enough that it would normally take the skin off your finger, doesn't cause any pain, but that also might be from the armor not taking any damage.


Tue Dec 29, 2015 7:36 am
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Post Re: Ad Infidium (Roll 258)
"Wait, wait wait wait. Heartstone?
Madenuuk, Aucupe, I need you to tell me everything you can about this. Project Heartstone is something I'm looking into right now, and it's extremely important."


Tue Dec 29, 2015 7:39 am
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Post Re: Ad Infidium (Roll 258)
"Uh... do I want to activate probes? I'm activating probes."

> Activate probes.


Tue Dec 29, 2015 7:40 am
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Post Re: Ad Infidium (Roll 258)
>Don't sweat it. Just chill. Watch the lamp.


Tue Dec 29, 2015 7:45 am
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Post Re: Ad Infidium (Roll 258)
TorrentHKU wrote:
"Wait, wait wait wait. Heartstone?
Madenuuk, Aucupe, I need you to tell me everything you can about this. Project Heartstone is something I'm looking into right now, and it's extremely important."

Aucupe: "Um, I don't know too much, but there are lots of girls there and the people were hurting us. Horoma knows more, she got a lot of the people to talk before she killed them and burned a building down. It's an evil place."
____________________

CrazyMLC wrote:
"Uh... do I want to activate probes? I'm activating probes."

> Activate probes.

You tap the probe option. The text clears, with an option at the top reading [Back].

The rest of the lid is covered in rectangles that have a text label and moving images, displaying dark hallways, rooms of equipment, and other poorly-lit places. Most of the images are completely blacked out.

The screens that seem to be somewhat interesting are -

[Probe F3 - Location : Bird Cage]
[Probe E9 - Location : Control Room]
[Probe T5 - Location : South Palace Hallway]

"Bird Cage" and "Control Room" are pitch black, but seem like points of interested. "South Palace Hallway" is an active screen, and it looks like there are some bodies.
____________________

TheKebbit wrote:
>Don't sweat it. Just chill. Watch the lamp.

You relax and watch the lamp. It hasn't changed yet, so that must be a good sign. A quick flip of the switch and the activation of magic light confirms that it's working, though you turn it back off to conserve energy.


Tue Dec 29, 2015 7:57 am
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Post Re: Ad Infidium (Roll 258)
> Observe the hallway closer. Maybe it's a button too? If I press it, it might get bigger and I can see the details closer.


Tue Dec 29, 2015 8:00 am
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