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 Ad Infidium (Roll 307) - ON HOLD TEMPORARILY 
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Post Re: Ad Infidium (Roll 247)
"I see what you mean... glad to still be in one piece.

I think my friends back in Teleiat can handle themselves for now. Mind if I accompany you east?"

> Store mana.


Thu Dec 17, 2015 6:26 am
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Post Re: Ad Infidium (Roll 247)
Kebb next time we meet I need to teach you focuses and also I need to talk to Tabi about focuses.


Thu Dec 17, 2015 6:29 am
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Post Re: Ad Infidium (Roll 247)
Look for a window/cellar/etc entrance to the ruins.


Thu Dec 17, 2015 5:02 pm
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Post Re: Ad Infidium (Roll 247)
TheKebbit wrote:
"War coming. I needed the weapon on hand to fight on everyone's behalf.
It makes me worried sick. I don't know if I'm ready."

Tabi: "Well, that's the good thing about teamwork. More people can be ready and make up for those who aren't.
You said there was a negation user in your dream - do you know if he was one of the ones that the white-haired man was talking about?"

____________________

TorrentHKU wrote:
Huh. Hadn't even thought of that. Bad habit. Well, it won't get out accidentally from you with the whole telepathy resistance and all.
"Good. That's the gist of things, yes. Let's get going, Fluustern is a ways away."
> Head out, get walking East towards Fluustern. Expand my release with 36 mana, make a super dense sword with 64 mana.
"Hey Andrew, I want to test some things about the armor. Can you check to see if we're clear for anyone watching via telepathy?"

After your small group leaves towards Fluustern, you ask Andrew once you're far from visible settlements.

Andrew: "Uh, sure.

There are some things kinda nearby, not sure what they are. Bit to the north in the trees. Might be beasts."

____________________

Amazigh wrote:
"Goin' pretty well, 'bout t' leave through a gate t' vran, might not be comin' back here after, want t' come with?"

Tuhota: "Sounds exciting. When do we leave?"
____________________

CrazyMLC wrote:
"I see what you mean... glad to still be in one piece.

I think my friends back in Teleiat can handle themselves for now. Mind if I accompany you east?"

> Store mana.

Jala: "I do not mind. I cannot guarantee I would be very entertaining company, though."
____________________

Ociamarru wrote:
Look for a window/cellar/etc entrance to the ruins.

Well, the ruins are surrounded by a large *wall*, doesn't look like something that would have a window or cellar built in, so you check around for some other form of entrance.

There don't appear to be any doors or gates through the wall, but a bit of looking around and you manage to find a large artificial tunnel in a shallow, dirty pond. The tunnel is large enough for you to climb through, but it also seems to be sealed with bricks. Probably easier to break through than the wall.


Fri Dec 18, 2015 2:37 am
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Post Re: Ad Infidium (Roll 247)
"No indication. The only 'good' negation users he described to us were the one who summoned incredible barriers and the one who could create artificial matter that acted as a portal for his spellcasting.

The latter would make more sense, perhaps - but unless that was the white-haired fellow and he somehow tagged me with a blob of AM that lets him summon weapons to my person, it seems like a useless guess. Besides, the man in the dream looked different. Did he? I must remember."


>Was there anything remarkable about his appearance?


Fri Dec 18, 2015 2:47 am
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Post Re: Ad Infidium (Roll 247)
"Alright, let's-
Wait.
Oh hell I'm a ♥♥♥♥♥♥♥. I can just MAKE an anti-telepathy construct, can't I."
> Do that. Full strength Power Flow focus, .01 power Release, Memory crystal set to run the construct constantly as long as there's mana, 1 capacity stone, rig them all together, secure it, and put it in a bracelet.


Fri Dec 18, 2015 3:01 am
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Post Re: Ad Infidium (Roll 247)
"Figure bauen's gathered the shamans he was after, so not long after we get there I think."


Fri Dec 18, 2015 3:06 am
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Post Re: Ad Infidium (Roll 247)
"That's alright, I'm heading that way anyway, so might as well.

I don't mean to be rude, but what kind of creature are you? I've never seen anyone quite like you."


Fri Dec 18, 2015 8:06 pm
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Post Re: Ad Infidium (Roll 247)
> Search for back entrances, underpasses and other more interesting routes in


Fri Dec 18, 2015 10:03 pm
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Post Re: Ad Infidium (Roll 248)
Roll 248



The world as the players know it:

Image
1. Kyeltziv
2. Kleigg
3. P’orihc, Ki’stha, Raze
4. John
5. Vandolf
~~~



Notes:



Time: Night



Name: John Freemaneth (TorrentHKU)
Race: Human
____________________



You upgrade your focus stone using 36 mana, and use 64 mana to make an ultra-dense greatsword. Without Lucida, it’d be too heavy to carry.

"Alright, let's-
Wait.
Oh hell I'm a ♥♥♥♥♥♥♥. I can just MAKE an anti-telepathy construct, can't I."


You create a Power Flow focus, a 0.1 capacity release stone, a 1 capacity mana stone, a memory stone, and an AM bracelet, all using about 25 mana. After rigging all the components together and setting the memory stone to use Power Flow as long as there’s mana, you have Lucida open up the gauntlet and put your bracelet on, the armor closing over your limb after.

Dropping a mana into the bracelet, you wait for the results.

Lucida: Doesn’t seem to be working. I think the armor is blocking the effects of the bracelet.
____________________

Conditions:
Health: 57/57
Stamina: 5/5
Mana: 4/15
AP: 3/3
Melee AP: 2/2
Evasion AP: 2/2
Fortification AP: 1/1

Evasion Behavior: Auto Impulse Evasion when there is Evasion AP | Use Impulse Evasion to recover before actions if stumbled and have any Evasion AP or at least 2 regular AP

-Lucida Armor (Absorbs all damage) (17 Armor Resilience, 1500/1500 Durability) (+50 Strength, +30 Evasion, +10 Speed) (Immune to Telepathy)





Name: Kleigg (TheKebbit)
Race: Human
____________________



"No indication. The only 'good' negation users he described to us were the one who summoned incredible barriers and the one who could create artificial matter that acted as a portal for his spellcasting.

The latter would make more sense, perhaps - but unless that was the white-haired fellow and he somehow tagged me with a blob of AM that lets him summon weapons to my person, it seems like a useless guess. Besides, the man in the dream looked different. Did he? I must remember."


You try to remember his appearance.

Aged, but more so than the nullifier “scholar”. His eyes were covered with a ribbon of sorts tied around his head, but you know his eyes were gouged out. He was missing hair, but rather than at the crown like in old men, it was in patches here and there. The hair that was still in place was white.

Looking in the mirror, you run your hand through your hair. Most of it is still dark, but there are a few grey and even white strands here and there, and you’re pretty sure you’re not old enough to be doing that. Nullifiers lose their hair color faster?

Anyways, you’re pretty sure the man in your dreams wasn’t someone you’ve met before.

Tabi: ”Hmm. Controlling other people’s negation fields, creating indestructible barriers, using special AM to act as a portal for one’s powers, capturing and releasing spells and AM.
Communicating with someone through a dream.

All of the nullifiers’ powers that we know of so far, they all have one thing in common - some sort of space element. Controlling a space, moving things through, in, and out of space, blocking off space.

OH! There’s an ancient text on someone called the Natural Teleporter, it was amongst the library in my university. Old tale of a human who could teleport without using a detectable form of magic. He was also highly resistant to magic - it was believed that he bent space in a way to protect himself, but I bet he was a nullifier!

Nullifiers are space manipulators!”

____________________

Conditions:
Health: 50/50
Stamina: 8/8
Mana: 8/8
AP: 3/3

Evasion Behavior: Manual

Captured Spells (1/2)
-Hexestahl (+30 Edge, +2 Impact)





Name: P’orihc (Asklar)
Race: Chirop
____________________



There doesn’t appear to be any doors or gates through the wall, but a bit of looking around and you manage to find a large artificial tunnel in a shallow, dirty pond. The tunnel is large enough for you to climb through, but it also seems to be sealed with bricks. Probably easier to break through than the wall.

You could probably fly high enough to reach the top, but that would leave Raze behind.
____________________

Conditions:
Health: 40/40
Stamina: 4/4
Mana: 12/12
AP: 2/2
Telepathic AP: 1/1
Evasion AP: 1/1

Evasion Behavior: Manual




Name: Ki’stha (Roast Veg)
Race: Chirop
____________________



There doesn’t appear to be any doors or gates through the wall, but a bit of looking around and you manage to find a large artificial tunnel in a shallow, dirty pond. The tunnel is large enough for you to climb through, but it also seems to be sealed with bricks. Probably easier to break through than the wall.

You could probably fly high enough to reach the top, but that would leave Raze behind.
____________________

Conditions:
Health: 40/40
Stamina: 6/6
Mana: 10/10
AP: 2/2

Capacitance: 1/3
-Ball Lightning (10 Electrocution)

Evasion Behavior: Evade when possible





Name: Kyeltziv (Amazigh)
Race: Lupus
____________________



"Figure bauen's gathered the shamans he was after, so not long after we get there I think."

Tuhota: ”I just need to go return my room key first, and I’ll be ready to go. Where’re they opening the gate? I can run to the inn real quick and meet you there.”
____________________

Conditions:
Health: 88/88
Stamina: 12/12
Mana: 15/16
AP: 3/3
Melee AP: 2/2
Evasion AP: 2/2

Evasion Behavior: Auto Evade when there is Evasion AP

Spirit’s Eye (Accuracy cannot fall below 50%)



Name: Vandolf (CrazyMLC)
Race: Lupus
____________________



"That's alright, I'm heading that way anyway, so might as well.

I don't mean to be rude, but what kind of creature are you? I've never seen anyone quite like you."


Jala: ”Ermm. I am upset my disguise did not work. I think I had fooled two chirop and a lupus earlier. Well, I look scary under this cloak, but I believe I am a friendly one.”

In a single, slow motion, Jala pulls off the cloak.

An angular head, almost like an ant, with two large bulging eyes and a set of three smaller ones under each. A pair of ear-like horns, and a set of powerful mandibles. The body is long but curled up, which is what gave the appearance of the massive hunchback, but uncoils and sets itself down, a multitude of legs attached. On the front-most of the “torso,” it looks like Jala’s main arms are a pair of large scythe-like limbs, with equally long limbs right under but with more grasping, uh, hands.

True to Jala’s word of coming to the east to paint, there are several bundles of canvas frames and supply bags strapped to various parts of his (her? its?) body.

Jala: ”I am a Chi-Nheiu, hailing from the temple of Motram. I suppose you did not know, but followers of Motram worship the Nheiu, ancient many-legged deities.

When a prophet of Motram has reached a high enough rank, they can have a Nheiu egg placed inside of them. When it hatches, the newborn Nheiu consumes the host from the inside-out, taking in their memories and absorbing part of their form.”


Jala waves the scythe-limbs up and down.

Jala: ”Chirop wings.”
____________________

Conditions:
Health: 80/80
Stamina: 17/17
Mana: 2/2
AP: 2/2
Melee AP: 2/2
Heroic AP: 3/10

Evasion Behavior: Default evasion - Delay and Evade, block if out of evasion AP



Name: Raze (Ociamarru)
Race: Lupus
____________________



There doesn’t appear to be any doors or gates through the wall, but a bit of looking around and you manage to find a large artificial tunnel in a shallow, dirty pond. The tunnel is large enough for you to climb through, but it also seems to be sealed with bricks. Probably easier to break through than the wall.
____________________

Conditions:
Health: 80/80
Stamina: 14/14
Mana: 4/4
AP: 2/2
Melee AP: 2/2

Evasion Behavior: Manual




____________________________________________________________
_____ Followers

Name: Miimas
Race: Chirop
____________________


____________________

Conditions:
Health: 40/40
Stamina: 2/12
Mana: 10/10
AP: 2/2

Spirit’s Eye (Accuracy cannot fall below 50%)


Name: Grant
Race: Human Spirit
____________________


____________________

Conditions:
Health: 50/50
Stamina: -/-
Mana: 8/8
AP: 4/4

-Affixed to: Caelum Fire Token (+1 Basic AP)


Name: Horoma
Race: Human Spirit in a Doll
____________________


____________________

Conditions:
Health: 30/30
Stamina: 4/4
Mana: 108/110
AP: 3/3



Sat Dec 19, 2015 8:48 am
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Post Re: Ad Infidium (Roll 248)
"That explains a great deal. Do you think there is some root ability to alter space - like basic light or dark magic - from which all these things develop? What could it have to do with the hierarchy of Thirds, Fourths and Fifths?

Hah. Can you imagine what a First or a Second would be? A stone, a lichen or a bird?

...recalling the dream, I know the scholar and the eyeless man are not the same, in this or any other time.

I really do hope we nullifiers don't age faster than normal. This grey is making me a little self-conscious."


Sat Dec 19, 2015 4:00 pm
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Post Re: Ad Infidium (Roll 248)
"No point in splitting up, who has the best punch?"


Sat Dec 19, 2015 9:31 pm
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Post Re: Ad Infidium (Roll 248)
"I think that question is obvious right? Though, I guess that if I use the power flow bracelet I could also break that down."

> Just in case, use Locate trying to do it through the brick wall. We don't want any surprises here.


Sat Dec 19, 2015 10:50 pm
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Post Re: Ad Infidium (Roll 248)
"Said t' meet at the southern border of the village."


Sun Dec 20, 2015 4:11 am
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Post Re: Ad Infidium (Roll 248)
Kamilla really knew how to make them. Ok, back to testing the telepathy blocking.
"Well the Lucida armor is too good at its own job, so the blocker's out for now. Gonna pull down a few bits of armor while I think a word, tell me if you can pick it up."
> Start thinking "Chimney", remove armor over a finger, then a forearm, then replace that and remove armor over my mouth, then my face. Stop with the rest if any telepathy gets through.


Sun Dec 20, 2015 4:20 am
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