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 Ad Infidium (Roll 307) - ON HOLD TEMPORARILY 
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Post Re: Ad Infidium (Roll 243)
"A node beneath the tower that the network pooled into. That's all. My limits of resolution aren't that high.
No ghostly voices or anything. I couldn't get a read on any details of the constructs or their purpose.

I hope Vandolf made it somewhere to rest instead of flying off the handle to another town. It's the dead of night. I might have stayed by him, but...

You already know I'd rather be here. With you."


Last edited by TheKebbit on Thu Dec 10, 2015 11:30 pm, edited 1 time in total.



Thu Dec 10, 2015 11:27 pm
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Post Re: Ad Infidium (Roll 243)
Accompany my chirop friend in his questioning. Be as quiet as a swole as ♥♥♥♥ mouse.
"We should stick together, lest these...God-forsaken children decide to amuse themselves with our own."


Thu Dec 10, 2015 11:30 pm
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Post Re: Ad Infidium (Roll 243)
Ociamarru wrote:
Accompany my chirop friend in his questioning. Be as quiet as a swole as ♥♥♥♥ mouse.
"We should stick together, lest these...God-forsaken children decide to amuse themselves with our own."

when you're a lupus who is jacked the ♥♥♥♥ up with SLABs of muscle and aint afraid of NOBODY especially no SNOT NOSED KIDS #OnlyRazeThings
as soon as Vandolf finishes his tour with the Venari you should form a beefcake team


Thu Dec 10, 2015 11:31 pm
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Post Re: Ad Infidium (Roll 243)
> Carefully bring out the scrap metal and toss it deeper into the forest to fool it into thinking I've already escaped.


Thu Dec 10, 2015 11:36 pm
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Post Re: Ad Infidium (Roll 243)
TheKebbit wrote:
Ociamarru wrote:
Accompany my chirop friend in his questioning. Be as quiet as a swole as ♥♥♥♥ mouse.
"We should stick together, lest these...God-forsaken children decide to amuse themselves with our own."

when you're a lupus who is jacked the ♥♥♥♥ up with SLABs of muscle and aint afraid of NOBODY especially no SNOT NOSED KIDS #OnlyRazeThings
as soon as Vandolf finishes his tour with the Venari you should form a beefcake team

So am I not included in team strongwolf???? it might be FAKE MAGIC MUSCLE, but I am stronger than either of the other wolfmans in the party.


Thu Dec 10, 2015 11:54 pm
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Post Re: Ad Infidium (Roll 243)
forgive me amazigh
your titanic spiritual biceps should also automatically place you on the squad


Fri Dec 11, 2015 12:01 am
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Post Re: Ad Infidium (Roll 243)
Hey excuse me, I could blow all of you up in an instant, assuming I go first and your name isn't Asklar or John or Manticore.


Last edited by CrazyMLC on Fri Dec 11, 2015 12:06 am, edited 1 time in total.



Fri Dec 11, 2015 12:06 am
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Post Re: Ad Infidium (Roll 243)
If we're counting Power Flow then I'm the strongest out of all of us, lol.


Fri Dec 11, 2015 12:06 am
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Post Re: Ad Infidium (Roll 243)
"Who's Maria?"

We should pvp ourselves to decide who's the mightiest one, actually.


Fri Dec 11, 2015 2:27 am
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Post Re: Ad Infidium (Roll 244)
Roll 244



The world as the players know it:

Image
1. Kyeltziv
2. Kleigg
3. P’orihc, Ki’stha, Raze
4. John
5. Vandolf
~~~



Notes:



Time: Night



Name: John Freemaneth (TorrentHKU)
Race: Human
____________________



"Yes, to Fluustern. We may end up cutting through the woods, just keep your distance if we run into anything dangerous."

After storing your mana into a stone and then the healing lamp, you dissolve your 5-output release stone and make a new one with 99 mana.

Your duo (trio?) leaves Mead, traveling on the cobbled road under the starry night sky, soon reaching the bridge that crosses the Anri.
____________________

Conditions:
Health: 57/57
Stamina: 5/5
Mana: 1/15
AP: 3/3
Melee AP: 2/2
Evasion AP: 2/2
Fortification AP: 1/1

Evasion Behavior: Auto Impulse Evasion when there is Evasion AP | Use Impulse Evasion to recover before actions if stumbled and have any Evasion AP or at least 2 regular AP

-Lucida Armor (Absorbs all damage) (17 Armor Resilience, 1500/1500 Durability) (+50 Strength, +30 Evasion, +10 Speed) (Immune to Telepathy)





Name: Kleigg (TheKebbit)
Race: Human
____________________



"A node beneath the tower that the network pooled into. That's all. My limits of resolution aren't that high.
No ghostly voices or anything. I couldn't get a read on any details of the constructs or their purpose.

I hope Vandolf made it somewhere to rest instead of flying off the handle to another town. It's the dead of night. I might have stayed by him, but...

You already know I'd rather be here. With you."


The room is silent.
____________________

Conditions:
Health: 50/50
Stamina: 8/8
Mana: 8/8
AP: 3/3

Evasion Behavior: Manual

Captured Spells (0/2)





Name: P’orihc (Asklar)
Race: Chirop
____________________



Ki’stha: "Burn them down again? What happened last time?"

Girl: ”The anti-magic system failed, and Maria broke out. Started freeing everyone in her building and roasting all the workers.”

"Who's Maria?"

Girl: ”She was a girl in the facility like the others. They said she was a huge success - until she broke out.”

Raze quietly speaks to you and Ki’stha

Raze: "We should stick together, lest these...God-forsaken children decide to amuse themselves with our own."
____________________

Conditions:
Health: 40/40
Stamina: 4/4
Mana: 12/12
AP: 2/2
Telepathic AP: 1/1
Evasion AP: 1/1

Evasion Behavior: Manual




Name: Ki’stha (Roast Veg)
Race: Chirop
____________________



"Burn them down again? What happened last time?"

Girl: ”The anti-magic system failed, and Maria broke out. Started freeing everyone in her building and roasting all the workers.”

P’orihc: "Who's Maria?"

Girl: ”She was a girl in the facility like the others. They said she was a huge success - until she broke out.”

Raze quietly speaks to you and P’orihc.

Raze: "We should stick together, lest these...God-forsaken children decide to amuse themselves with our own."
____________________

Conditions:
Health: 40/40
Stamina: 6/6
Mana: 10/10
AP: 2/2

Capacitance: 1/3
-Ball Lightning (10 Electrocution)

Evasion Behavior: Evade when possible





Name: Kyeltziv (Amazigh)
Race: Lupus
____________________



"Yeah, know what t' do for furtherin' myself, and got everythin' I need for back at vran, think we could leave 'round 'bout now."

Horoma: ”Let’s go get the others.”

Bauen: ”I will gather the other shamans at the southern border of the village, meet us there when you are ready.”
____________________

Conditions:
Health: 88/88
Stamina: 12/12
Mana: 6/16
AP: 3/3
Melee AP: 2/2
Evasion AP: 2/2

Evasion Behavior: Auto Evade when there is Evasion AP

Spirit’s Eye (Accuracy cannot fall below 50%)



Name: Vandolf (CrazyMLC)
Race: Lupus
____________________



Carefully pulling out the piece of scrap metal from your inventory, you chuck it as far as you can without revealing your presence. The piece of metal collides with a tree trunk with a dull clang, and you see the beast snap its head towards the direction of the sound.

It remains perfectly still, not chasing the sound, or moving towards your lamp.
____________________

Conditions:
Health: 80/80
Stamina: 17/17
Mana: 1/2
AP: 2/2
Melee AP: 2/2

Evasion Behavior: Default evasion - Delay and Evade, block if out of evasion AP



Name: Raze (Ociamarru)
Race: Lupus
____________________



"Burn them down again? What happened last time?"

Girl: ”The anti-magic system failed, and Maria broke out. Started freeing everyone in her building and roasting all the workers.”

P’orihc: "Who's Maria?"

Girl: ”She was a girl in the facility like the others. They said she was a huge success - until she broke out.”

You quietly speak to Ki’stha and P’orihc.

"We should stick together, lest these...God-forsaken children decide to amuse themselves with our own."
____________________

Conditions:
Health: 80/80
Stamina: 14/14
Mana: 4/4
AP: 2/2
Melee AP: 2/2

Evasion Behavior: Manual




____________________________________________________________
_____ Followers

Name: Miimas
Race: Chirop
____________________


____________________

Conditions:
Health: 40/40
Stamina: 2/12
Mana: 10/10
AP: 2/2

Spirit’s Eye (Accuracy cannot fall below 50%)


Name: Grant
Race: Human Spirit
____________________


____________________

Conditions:
Health: 50/50
Stamina: -/-
Mana: 8/8
AP: 4/4

-Affixed to: Caelum Fire Token (+1 Basic AP)


Name: Horoma
Race: Human Spirit in a Doll
____________________


____________________

Conditions:
Health: 30/30
Stamina: 4/4
Mana: 108/110
AP: 3/3



Fri Dec 11, 2015 3:37 am
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Post Re: Ad Infidium (Roll 244)
>Drift off into dreams.


Fri Dec 11, 2015 3:42 am
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Post Re: Ad Infidium (Roll 244)
> This is a nice tree. Let's stay in this tree for a long time and never leave. Please save me Lucida.

> Carefully go around the tree trunk so that it's between me and the manticore's head. Climb down slowly to the floor, making sure to adjust around the trunk if it moves, in order to keep the trunk between us so I remain hidden.


Last edited by CrazyMLC on Fri Dec 11, 2015 6:39 am, edited 4 times in total.



Fri Dec 11, 2015 4:07 am
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Post Re: Ad Infidium (Roll 244)
> Use 96 mana, improve my 2.3 stone with that and fuse the Crude Mana Stone in too.
Head towards Fluustern.

Hm. I can tell you've got Megaflare in here, but do you know anything less fiery, more concentrated?


Fri Dec 11, 2015 5:03 am
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Post Re: Ad Infidium (Roll 244)
>Gather my stuff from the inn, then look for batpals, check their rooms first.


Fri Dec 11, 2015 11:14 pm
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Post Re: Ad Infidium (Roll 244)
TheKebbit wrote:
>Drift off into dreams.

You close your eyes, drifting off darkness...

An extravagant shopping district painted with snow. Although it's night, the endless lanterns hanging from ropes running from building to building illuminate the streets, and the window displays exhibit flashy merchandise in bright lights.

A familiar chirop wearing a tan hat and capelette pulls you by the arm.

Tabi: "C'mon! We need to get the kids something to wear to the Donum party!

____________________

CrazyMLC wrote:
> This is a nice tree. Let's stay in this tree for a long time and never leave. Please save me Lucida.

> Carefully go around the tree trunk so that it's between me and the manticore's head. Climb down slowly to the floor, making sure to adjust around the trunk if it moves, in order to keep the trunk between us so I remain hidden.

You carefully move yourself to begin descending the tree, but before you step down the beast's head snaps towards you, yellow eyes gleaming.

♥♥♥♥.
____________________

TorrentHKU wrote:
> Use 96 mana, improve my 2.3 stone with that and fuse the Crude Mana Stone in too.
Head towards Fluustern.

Hm. I can tell you've got Megaflare in here, but do you know anything less fiery, more concentrated?

You head towards Fluustern, taking the dirt path to the first stop in your destination - Venari.
Lucida: Uh, I don't think so. I think the sword does have some other stuff in it, but I haven't dug it all out yet.

The city of stone domes and streets has numerous canals running through it, the entire thing surrounded with a large moat. Numerous armored lupus guards patrol the area, one at the city gate giving you a wave.
____________________

Amazigh wrote:
>Gather my stuff from the inn, then look for batpals, check their rooms first.

Head back to the inn with Horoma in tow, you reach your room and pop it open, retrieving all of your items.

With the little coffin on your back and the rest of your gear with you, you knock on Miimas's door, which soon opens up with the blue-coat there to greet you.

Miimas: "Hey. What's up?"


Last edited by CaveCricket48 on Sat Dec 12, 2015 5:22 am, edited 1 time in total.



Sat Dec 12, 2015 4:41 am
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