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 Ad Infidium (Roll 307) - ON HOLD TEMPORARILY 
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Post Re: Ad Infidium (Roll 225)
Name: Raze
Race: Lupus
Stats:
Strength - 10
Arcane - 1
Aim - 6
Evasion - 4
Will - 6
Speed - 2
Ability: Brace for Impact


Last edited by Ociamarru on Sun Nov 22, 2015 7:20 pm, edited 1 time in total.



Sun Nov 22, 2015 9:09 am
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Post Re: Ad Infidium (Roll 225)
By the way Ocia, if you brought up your Aim and Will to 8 and Speed to about 4 before dumping more into Strength, your character would be pretty well rounded. (If that's what you want anyway. You could probably get away with going more or less all into Strength.)


Sun Nov 22, 2015 12:56 pm
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Post Re: Ad Infidium (Roll 225)
I don't think I have enough points to play around with my stats that much, but I did take a point from Strength and add it to Aim as I'm sure you know better than I do what works.


Sun Nov 22, 2015 7:22 pm
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Post Re: Ad Infidium (Roll 224)
TorrentHKU wrote:
> Keep looking for our Chirops. Try the shops, they probably got bored of watching Linna and I hit each other.
"Seems like it, yeah. I understand the secrecy now. I would've thought it was just some kind of construct core or something of the sort from the name. But it seems like it may be a material instead of an object. Would make sense if they need Emiel's experience with mana generating materials.
A construct that can cast without needing any mana, the idea is terrifying. Imagine that an expert constructor, with a few weeks of work, could manufacture a team of high level mages. Or mass production of target-hunting arrows. The possibilities are huge, but the implications are even bigger.
This may be more report-worthy than Emiel being locked up."

You walk around the city in search for your chirop friends, a task made difficult by the numerous other chirop around. You see P'orihc through the window of a figurine store, making a mental note of that as you then search for Ki'stha, who happens to be in a blacksmith's shop.

Ociamarru wrote:

You open your eyes, waking up to find yourself on a sleeping mat in a stone-walled room. That's right, you were traveling around when you reached this watch tower at night, and the chirop guards were nice enough to let you spend the night. Standing up, you give a stretch and a yawn, and then go to grab your pack. What did you keep in it again?


Sun Nov 22, 2015 8:55 pm
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Post Re: Ad Infidium (Roll 225)
"You have a pen and paper Linna?"


Sun Nov 22, 2015 9:03 pm
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Post Re: Ad Infidium (Roll 225)
CrazyMLC wrote:
"Alright, I'll give it a shot."

> Try cutting some of the nearby grass, making sure the edge of my sword lines up with my strike. Store mana.

You go cut some grass with your sword, taking careful swings to line up the edge properly. It's a lot harder than you expected to get consistent swings, but you think you improved a bit.

-Edge Alignment (+10% Damage and Aim with edged weapons)

TorrentHKU wrote:
"You have a pen and paper Linna?"

She pats her dress in a few places, feeling for items.

Linna: "I do not."


Sun Nov 22, 2015 9:25 pm
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Post Re: Ad Infidium (Roll 225)
Ociamarru wrote:
I don't think I have enough points to play around with my stats that much, but I did take a point from Strength and add it to Aim as I'm sure you know better than I do what works.

You'll get a few more to spend once your first roll comes up. Just letting you know since I tried the DUMP EVERYTHING INTO A SINGLE STAT strategy, and, well, it isn't that great.

It's better to be well-rounded early on to cover your weak spots, but once you learn some skills to make whatever stat you want more effective/versatile you can start really specializing. Brace for impact is a good starting point if you want to dump everything into Strength. (Or even just a good choice in general)

Aim, Evasion, and Arcane are the stats with the largest variety of uses right now. There are just a ton of abilities you can learn to make them do the job of other stats. Could decide to ignore Arcane since you're a lupus, but the other two are never bad to increase because of their general use and versatility.

Brace for impact also has good synergy with Will, since Will lets you ignore debuffs and not get staggered by impact damage, which will be reduced. A high/decent Aim will also let you block attacks, and your Strength will let you reduce the damage you take in the case of a successful block.

Speed is also way more essential that I gave it credit for at first. You probably want it at around 4 or higher. The abilities that give you AP pools like Berserker are also really important. The ability Lupus can get to enhance Stamina usage is also really good, you can use it to enhance your Strength further in combat. You might also want Momentum since it's a way of basically tripling your Strength you deal as damage, but you'd need a high Aim to make it work, and it might be getting removed soon.

The system is honestly really versatile after all this time, though. You can make anything work if you really want to, so don't feel like you have to follow my advice. Do whatever feels interesting.
Hope the minmax tips help, though. :P

> Try to cut the grass REALLY GOOD and with a LOT OF FOCUS. Spend 2 Stamina on the swing.


Last edited by CrazyMLC on Sun Nov 22, 2015 10:21 pm, edited 3 times in total.



Sun Nov 22, 2015 9:47 pm
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Post Re: Ad Infidium (Roll 225)
Definitely appreciated! I'll keep that in mind while plotting my character's stats.


Sun Nov 22, 2015 10:08 pm
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Post Re: Ad Infidium (Roll 225)
I can confirm that speed is much more important than you think. Going first is actually extremely useful, especially if you spec into Impact or Counters.

> Dump all my mana into stones. Head into the Blacksmith, ask to borrow a pen and paper. If they can't/don't give me one, just make a little AM tablet.
"There you are Ki'stha. Developments have happened, Linna and I need to head back to Vranhal. I need you and P'orihc to head over to Luutiim and look around a bit."
> Write details we know from the redacted document on the paper, give that to Ki'stha.


Sun Nov 22, 2015 10:22 pm
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Post Re: Ad Infidium (Roll 225)
"Oh hello."
> Attempt to run shocking touch through the rod, tap it on the ground a little


Sun Nov 22, 2015 11:02 pm
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Post Re: Ad Infidium (Roll 225)
"I see, think i'll go check out the stalls, see you later."

"Miimas, what'd you think 'bout Tuhota?"
>After her answer, go check out the stalls.


Mon Nov 23, 2015 1:53 am
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Post Re: Ad Infidium (Roll 225)
>Approach.
"Hail! Vandolf! It's us again. We're going to Teleiat to assist the rest of the party - at least, we assume that they are still there."


Mon Nov 23, 2015 1:58 am
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Post Re: Ad Infidium (Roll 225)
"Okay, so she thinks that producing too little figurines on purpose is a stupid idea, and she wonders about how hard could it be to make a construct that built figurines. That's pretty interesting, I'm pretty sure you'd be into that. Why not mention it, like 'Yeah, maybe we should try to make a figurine-building construct to produce our own Dandelion Bryants'. This could totally be like, an excuse to meet her again sometime when she isn't working. Heck, maybe get into it and make your own business you two together and live a happy life! She also dislikes the midnight shift by the way, maybe she'd prefer to be somewhere else more fun."


Mon Nov 23, 2015 3:20 am
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Post Re: Ad Infidium (Roll 225)
"Kleigg?! What are you doing here?"


Mon Nov 23, 2015 7:19 am
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Post Re: Ad Infidium (Roll 226)
Roll 226



The world as the players know it:

Image
1. Kyeltziv
2. Kleigg, Vandolf, Raze
3. P’orihc, Ki’stha, John
~~~



Notes:



Time: Morning



Name: John Freemaneth (TorrentHKU)
Race: Human
____________________



After dumping all of your mana into stones, you enter the blacksmith’s, where Ki’stha and a chirop are standing beside a table with some papers. You ask for a pen and a piece of paper, which you get.

John: "There you are Ki'stha. Developments have happened, Linna and I need to head back to Vranhal. I need you and P'orihc to head over to Luutiim and look around a bit."

Ki’stha: "Oh hello."

Project Heartstone, a walled(?) facility located North of Luttiim, somewhere with a field surrounded by trees?
Matis Emiel was involved with the project


That seems like the stuff you know for sure, so you hand it off to Ki’stha.
____________________

Conditions:
Health: 34/57
Stamina: 5/5
Mana: 1/15
AP: 3/3
Melee AP: 2/2
Evasion AP: 2/2
Fortification AP: 1/1

Evasion Behavior: Auto Impulse Evasion when there is Evasion AP | Use Impulse Evasion to recover before actions if stumbled and have any Evasion AP or at least 2 regular AP

Trauma: 23
Evasion -11.5 => -4.5





Name: Kleigg (TheKebbit)
Race: Human
____________________

Vandolf takes a swing of his sword, sending blades of grass flying, as you approach (making sure to keep safe distance).

"Hail! Vandolf! It's us again. We're going to Teleiat to assist the rest of the party - at least, we assume that they are still there."

He whirls to face you -

Vandolf: "Kleigg?! What are you doing here?"
____________________

Conditions:
Health: 50/50
Stamina: 8/8
Mana: 8/8
AP: 3/3

Evasion Behavior: Manual

Captured Spells (0/2)





Name: P’orihc (Asklar)
Race: Chirop
____________________

Okay, so she thinks that producing too little figurines on purpose is a stupid idea, and she wonders about how hard could it be to make a construct that built figurines. That's pretty interesting, I'm pretty sure you'd be into that. Why not mention it, like 'Yeah, maybe we should try to make a figurine-building construct to produce our own Dandelion Bryants'. This could totally be like, an excuse to meet her again sometime when she isn't working. Heck, maybe get into it and make your own business you two together and live a happy life! She also dislikes the midnight shift by the way, maybe she'd prefer to be somewhere else more fun.

Enjii: ”Hmm. I wonder how much money one could make starting a sweatshop of orphans to make figurines by the thousands.”

Enjii: Orphans? What was I thinking?

Worker: ”Or, like, a construct that does it, so it’s completely automated.”

Enjii: ”Huh, that’s a pretty cool idea. I like that.”

Worker: ”It-uh, I mean, I was just thinking about how they do some of their production in Magusalto, y’know?”

Worker: He likes my idea!

Enjii: ”Magusalto? You’ve been there before?”

Enjii: Yes = ask what she did, No = say she looks like she’s got the smarts as a student, brilliant plan

Worker: ”No, just read about it in books.”

Worker: Automated clothing production is cool, tools too.

Enjii: ”Hmm, I had thought you might’ve been a student. You look like you’ve got the smarts for it.”

Worker: ”I-I, um...”

Worker: This program is not responding. To return to Windows and check the status of the program, click Cancel. If you choose to end the program immediately, you will lose any unsaved data. To end the program now, click End Now [End Now] [Cancel]

Enjii: NAILED IT. Okay now what. Wait, something about giving it a try ourselves. How do I say that?
____________________

Conditions:
Health: 40/40
Stamina: 4/4
Mana: 12/12
AP: 2/2
Telepathic AP: 1/1
Evasion AP: 1/1

Evasion Behavior: Manual




Name: Ki’stha (Roast Veg)
Race: Chirop
____________________

You ask to give the rod a try, and she hands it to you. Running Shocking Touch through the rod, you tap it against the ground and an electric charge zaps from the rod to a nail in a board. Looks like it’s conductive, alright.

John soon enters the blacksmith’s, and asks for a pen and paper, which the chirop hands him.

John: "There you are Ki'stha. Developments have happened, Linna and I need to head back to Vranhal. I need you and P'orihc to head over to Luutiim and look around a bit."

Ki’stha: "Oh hello."

He writes somethong on the piece of paper and hands it to you.

Project Heartstone
A walled(?) facility located North of Luttiim, somewhere with a field surrounded by trees?
Matis Emiel was involved with the project

____________________

Conditions:
Health: 40/40
Stamina: 6/6
Mana: 10/10
AP: 2/2

Capacitance: 1/3
-Ball Lightning (10 Electrocution)

Evasion Behavior: Evade when possible





Name: Kyeltziv (Amazigh)
Race: Lupus
____________________

"I see, think i'll go check out the stalls, see you later."

Bauen: ”See you.”

Your party of three moves a bit away from the shaman before you speak.

"Miimas, what'd you think 'bout Tuhota?"

Miimas: ”Hmm? She’s, a bit energetic, I guess. She was fidgety back in our inn room, and made weird gasping sounds when I was trying to sleep. I figured what happened back when we found her messed her up, and her chipper attitude’s like a mask or somethin’. Seem my share of people losin’ in after a battle, I get a few bad visions myself from time to time.”

Horoma leaves, heading towards the stalls on her own, and you and Miimas decide to check out what’s being shown as well.

There are a lot of strange Artifacts, items that have been brought into the physical world from the otherworld. Some that emit faint light or sounds, others that move on their own. There’s also a stall that has dozens of paper tags, each with a unique symbol painted on them. Spirit tags, the vendor calls them - pieces of paper that have a weak spirit bound them. Destroying the tag releases the spirit, but while the tag is intact, one can communicate with the spirit, and the spirit can affect things around it to a minor degree.

As you look around the stalls with Miimas, you notice Horoma standing still in another section of stalls, staring at something. Following her gaze, you see Tuhota talking to a vendor in an animated fashion with plenty of arm movement.
____________________

Conditions:
Health: 88/88
Stamina: 12/12
Mana: 12/16
AP: 3/3
Melee AP: 2/2
Evasion AP: 2/2

Evasion Behavior: Auto Evade when there is Evasion AP

Spirit’s Eye (Accuracy cannot fall below 50%)



Name: Vandolf (CrazyMLC)
Race: Lupus
____________________



You work on cutting the grass REALLY GOOD with MANY FOCUS, even spending 2 stamina on the swing. Blades of grass take flight as your blade of steel bites, scattering the leafy greens to the winds. Well, that felt like a good swing.

Kleigg: "Hail! Vandolf! It's us again. We're going to Teleiat to assist the rest of the party - at least, we assume that they are still there."

Turning around, you see Kleigg, along with the chirop he was with last time you met.

"Kleigg?! What are you doing here?"
____________________

Conditions:
Health: 80/80
Stamina: 16/17
Mana: 2/2
AP: 2/2
Melee AP: 2/2

Evasion Behavior: Default evasion - Delay and Evade, block if out of evasion AP



Name: Raze (Ociamarru)
Race: Lupus
____________________

You open up your pack, going down the items you have.

A steel flanged mace and a leather brigandine, for starters, and then you have three different shields.

A Steel Buckler, light enough for a chirop to use, but not exactly great coverage.

A Wooden Round Shield, used often by foot soldiers. A bit heavier, and more protective.

A Steel Round Shield, heavier than the wooden shield and not as easy to move around, but it can take a beating.

You’ve also got the clothes on your back and the shoes on your feet.





You have 8 points you can distribute amongst your max Stamina or Mana stats!

You have 6 points you can distribute amongst your base Passive Stats,
or Sixth Sense (+2 per point)


You can learn three abilities that are not marked as “NOT A STARTING ABILITY”
____________________

Conditions:
Health: 80/80
Stamina: 8/8
Mana: 2/2
AP: 2/2

Evasion Behavior: Manual




____________________________________________________________
_____ Followers

Name: Miimas
Race: Chirop
____________________


____________________

Conditions:
Health: 40/40
Stamina: 2/12
Mana: 10/10
AP: 2/2

Spirit’s Eye (Accuracy cannot fall below 50%)


Name: Grant
Race: Human Spirit
____________________


____________________

Conditions:
Health: 50/50
Stamina: -/-
Mana: 8/8
AP: 4/4

-Affixed to: Caelum Fire Token (+1 Basic AP)


Name: Horoma
Race: Human Spirit in a Doll
____________________


____________________

Conditions:
Health: 30/30
Stamina: 4/4
Mana: 72/110
AP: 3/3



Mon Nov 23, 2015 9:55 am
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