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 Ad Infidium (Roll 307) - ON HOLD TEMPORARILY 
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Post Re: Ad Infidium (Roll 222)
> Go back into the city and find a blacksmith


Thu Nov 19, 2015 6:15 pm
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Post Re: Ad Infidium (Roll 222)
TorrentHKU wrote:
"Well, freedom would be nice, but with what we know now, Emiel would have to go through a hell of a lot of hassle to get released, and he doesn't seem too upset about the treatment he's receiving.
But more than that, I don't buy it for a second that we actually have true privacy in that room, talking to Emiel. Especially if he's on the level of knowing state secrets. I know I wouldn't allow it if I were in charge. And the punishment for letting that info out is a memory wipe and indefinite confinement."

Linna thinks for a moment.

Linna: "Going back to Vranhal seems like the best option. Lord Elizabeth would figure something out - probably better than us trying something ourselves and making a bigger mess."

Roast Veg wrote:
> Go back into the city and find a blacksmith

You head back into the city and look for a blacksmith - easy to find, with the loud, constant ringing of metal striking metal.

A painted sign with a hammer is over the opened door, and you take a peak inside.

A table with some large sheets of paper and a few pieces of metal work on it, and a few chairs around. A chirop is at the table, going over some of the papers.

Chirop: "Hmm? Can I help you?"


Last edited by CaveCricket48 on Thu Nov 19, 2015 11:36 pm, edited 1 time in total.



Thu Nov 19, 2015 7:15 pm
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Post Re: Ad Infidium (Roll 222)
"Hey there, I'm after just a piece of scrap, about forearms length. Need it to conduct lightning. I don't need it sharp and I don't need it heavy."


Thu Nov 19, 2015 7:17 pm
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Post Re: Ad Infidium (Roll 222)
> Message Enjii.
"I'll pick up her thooughts and check what's up."

> Pick up her thoughts.


Thu Nov 19, 2015 8:19 pm
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Post Re: Ad Infidium (Roll 222)
>Glance at innkeepers, offer a sheepish grin.
"Hungry Toh?"


Fri Nov 20, 2015 12:12 am
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Post Re: Ad Infidium (Roll 222)
> Head back into Containment Facility, ask about talking to Emiel again.


Fri Nov 20, 2015 1:10 am
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Post Re: Ad Infidium (Roll 222)
"Hello, Bayfri. We have done exactly as you asked - power and communications took a huge blow in Magusalto. But I must report something else that may be of interest to the Spiral.

The spirited Chaos weapon Lucida has escaped containment by the Second and currently poses a threat to the region - barring negotiation, transfer of its spirit, recapture or destruction, it may create problems for us. A group of friends of mine, powerful mages and fighters, are working to deal with it.

I was wondering if you could release myself and Tabi for some time to join them, gain intelligence and smooth out the operational area of the Spiral by defusing or redirecting Lucida's destructive potential."


Fri Nov 20, 2015 1:33 am
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Post Re: Ad Infidium (Roll 223)
Roll 223



The world as the players know it:

Image
1. Kyeltziv
2. Kleigg, Vandolf
3. P’orihc, Ki’stha, John
~~~



Notes:




Time: Morning



Name: John Freemaneth (TorrentHKU)
Race: Human
____________________



You and Linna head back into the Containment Facility again, and ask the receptionist to speak to Emiel. A meeting is quickly arranged, and you find yourself sitting in the room with Emiel again, this time with Linna at the table.

Emiel: ”So, what’s up?”
____________________

Conditions:
Health: 28/57
Stamina: 5/5
Mana: 15/15
AP: 3/3
Melee AP: 2/2
Evasion AP: 2/2
Fortification AP: 1/1

Evasion Behavior: Auto Impulse Evasion when there is Evasion AP | Use Impulse Evasion to recover before actions if stumbled and have any Evasion AP or at least 2 regular AP

Trauma: 29
Evasion -14.5 => -7.5





Name: Kleigg (TheKebbit)
Race: Human
____________________

"Hello, Bayfri. We have done exactly as you asked - power and communications took a huge blow in Magusalto. But I must report something else that may be of interest to the Spiral.

The spirited Chaos weapon Lucida has escaped containment by the Second and currently poses a threat to the region - barring negotiation, transfer of its spirit, recapture or destruction, it may create problems for us. A group of friends of mine, powerful mages and fighters, are working to deal with it.

I was wondering if you could release myself and Tabi for some time to join them, gain intelligence and smooth out the operational area of the Spiral by defusing or redirecting Lucida's destructive potential."


Bayfri glances at Tabi, who nods her head.

Bayfri: ”Very well. I will release you and Tabi for this operation, and inform the branch leader of the situation later so we may send reinforcements. Do you have a gauntlet yet?”

You show him the one you picked up down in the sewers.

Bayfri: ”Ah, one used by our more stealthy members. It can form a compressed air barrier around you that protects you and renders you invisible. Let me show you how to use it...”

The way the gauntlets function is simply enough - you direct mana into different nodes on the gauntlet to switch and activate its abilities. A metal plate is shifted when you bend your wrist upwards to confirm a selection, a sort of safety mechanism.

Bayfri: ”You should be set to go, now. Best of luck, Kleigg and Tabi.”
____________________

Conditions:
Health: 50/50
Stamina: 8/8
Mana: 8/8
AP: 3/3

Evasion Behavior: Manual

Captured Spells (0/2)





Name: P’orihc (Asklar)
Race: Chirop
____________________

You message Enjii -

I'll pick up her thoughts and check what's up.

Hiding behind a shelf, you stealthily pick up on the worker’s thoughts.

I wonder if he’s looking for the Dandelion Bryant figurine. We only got a handful in the last shipment and they sold out in a few hours, don’t understand why the company doesn’t just make more. They’re just molded clay models and painted, how hard could it be to make ‘em?

Wonder who his friend is. I wonder if he swings the other way, he never seems interested in girls. That’s a shame, two fewer guys to go around. Homosexuality is gonna make us extinct.

____________________

Conditions:
Health: 40/40
Stamina: 4/4
Mana: 12/12
AP: 2/2
Telepathic AP: 1/1
Evasion AP: 1/1

Evasion Behavior: Manual




Name: Ki’stha (Roast Veg)
Race: Chirop
____________________



"Hey there, I'm after just a piece of scrap, about forearms length. Need it to conduct lightning. I don't need it sharp and I don't need it heavy."

Chirop: ”Lemme see what we have.”

She heads into the backroom, where it sounds like metalwork is going on, soon returning with a simple metal rod with one end that is a bit thicker

Chirop: ”Smith’s been working on rifles lately, got a bunch of these ramrods. They’re decently tough, we’ll give it to you for 8 coppers. We can cut it down to size for you if you’d like, no extra charge.”
____________________

Conditions:
Health: 40/40
Stamina: 6/6
Mana: 10/10
AP: 2/2

Capacitance: 1/3
-Ball Lightning (10 Electrocution)

Evasion Behavior: Evade when possible





Name: Kyeltziv (Amazigh)
Race: Lupus
____________________



You glance at the innkeepers, offering a sheepish grin.

"Hungry Toh?"

She takes a few seconds to chew and swallow down a chunk of meat before replying.

Tuhota: ”Yeah, I haven’t been eating nearly enough lately.”

Glancing at Horoma -

Tuhota: ”You should eat too. Kids gotta eat t’grow, right?”

Horoma narrows her eyes at this, something between suspicion and a scowl, while Tuhota shrugs it off and continues chowing down.

Grant: Does she not realize Horoma is not a real human? Or is she joking?

The party finishes eating soon after, and Tuhota leaves a friendly tip for the innkeepers.

Miimas: ”Find that shaman from Ikkuma now? Where do we look?”

Innkeeper Daughter: ”Shamans and their followers from Ikkuma usually set up in a large grass lot on the western end of town - stalls that sell a few items, trade with people here, and occasionally a presentation.”
____________________

Conditions:
Health: 88/88
Stamina: 12/12
Mana: 9/16
AP: 3/3
Melee AP: 2/2
Evasion AP: 2/2

Evasion Behavior: Auto Evade when there is Evasion AP

Spirit’s Eye (Accuracy cannot fall below 50%)



Name: Vandolf (CrazyMLC)
Race: Lupus
____________________



"That... makes a lot of sense. Guess I haven't gotten used to thinking of them as two separate weapons yet. Alright, whenever you're ready."


___Fighter List___
Vandolf
Ettiin

___Speed Roll___
Vandolf: 1 Speed + 3 Roll = 4
Ettiin: 7 Speed + 3 Roll = 10

___Action Priority___
Ettiin: 10
Vandolf: 4

___Events___
Ettiin attacks Vandolf
Vandolf attempts to evade with Delay and Evade
Ettiin: 15 Aim + 3 Roll = 18 vs 22 = 4 Roll + 14 Aim + 4 Evasion :Vandolf
Attack misses

Vandolf counters with Offhand Strike
Ettiin does not attempt to evade
Attack lands, inflicting 0 Cut


Ettiin attacks you again, and this time, you successfully parry and evade with one weapon, while counterattacking with the other, no wasted energy.

Ettiin: ”There you go. You catch on pretty quick.”
____________________

Conditions:
Health: 80/80
Stamina: 17/17
Mana: 2/2
AP: 1/2
Melee AP: 2/2

Evasion Behavior: Default evasion - Delay and Evade, block if out of evasion AP




____________________________________________________________
_____ Followers

Name: Miimas
Race: Chirop
____________________


____________________

Conditions:
Health: 40/40
Stamina: 2/12
Mana: 10/10
AP: 2/2

Spirit’s Eye (Accuracy cannot fall below 50%)


Name: Grant
Race: Human Spirit
____________________


____________________

Conditions:
Health: 50/50
Stamina: -/-
Mana: 8/8
AP: 4/4

-Affixed to: Caelum Fire Token (+1 Basic AP)


Name: Horoma
Race: Human Spirit in a Doll
____________________


____________________

Conditions:
Health: 30/30
Stamina: 4/4
Mana: 66/110
AP: 3/3



Fri Nov 20, 2015 5:02 am
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Post Re: Ad Infidium (Roll 223)
"I am honored."
>Leave our fearless leader.
to Tabi: "Anything to say before we two leave?"
>>Make preparations for a voyage to Teleiat. Change into my hair shirt. Don my battered armor. It is time again to be useful.


Fri Nov 20, 2015 5:18 am
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Post Re: Ad Infidium (Roll 223)
"Good news, Teleiat really loves you. Bad news, they love you too much to let you leave.
You're too high value to just let out like that apparently, even with the Warden's help. Linna and I are gonna head back to Vranhal, have the thinkers back there chew things over. God help us, we may need to set up a message train to Vranhal after all.
Mostly just here to ask a few things about Constructs before I go. How do I make a construct that can regenerate mana, how do I make one that can use Power Flow properly, what's a heartstone, and what exactly do memory stones do?"
> Give him a pointed look on that last part.


Fri Nov 20, 2015 5:35 am
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Post Re: Ad Infidium (Roll 223)
"Thanks for your generosity."
>Head to the west end of town and look for the shamans.


Fri Nov 20, 2015 6:21 am
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Post Re: Ad Infidium (Roll 223)
TheKebbit wrote:
"I am honored."
>Leave our fearless leader.
to Tabi: "Anything to say before we two leave?"
>>Make preparations for a voyage to Teleiat. Change into my hair shirt. Don my battered armor. It is time again to be useful.

(Equipment change on full roll)

Tabi: "What are your friends like? What has Lucida done so far? Just those two for now, I guess."

TorrentHKU wrote:
"Good news, Teleiat really loves you. Bad news, they love you too much to let you leave.
You're too high value to just let out like that apparently, even with the Warden's help. Linna and I are gonna head back to Vranhal, have the thinkers back there chew things over. God help us, we may need to set up a message train to Vranhal after all.
Mostly just here to ask a few things about Constructs before I go. How do I make a construct that can regenerate mana, how do I make one that can use Power Flow properly, what's a heartstone, and what exactly do memory stones do?"
> Give him a pointed look on that last part.

Emiel: "Constructs that regenerate mana is tricky. Lot of the old ones used ones regenerating mana stones that were taken from powerful beast cores - Kamilla's Disaster weapons have high grade regenerating dragon mana stones, her Chaos series supposedly use regenerating mana stones from witch queens, and her Ultima series use ancient leviathan stones.
Not too long ago, it was discovered that a rare species of plant produced a small amount of mana. They were experimented with to grow bigger and produce more mana, but the systems to manage them aren't exactly portable, far from it. Teleiat and Magusalto use 'em for city-wide mana generation.
I've experimented in other methods of mana generation myself. In the Field Theory of magic, mana is theorized to be a force that exists as a level of energy in the ethereal fabric. Since the fabric doesn't follow physical laws, it was proposed that it might be possible to bring it to a negative level to draw out more energy, and it would bring itself back to zero by sucking in ambient mana. That's the basic explanation, the actual implementation is extremely complicated and expensive.

To make a Power Flow construct work properly, you gotta get your construct to be able to work direct magic on the user, which is a trade secret among constructors. Sorry.

Heart stone? No idea what that is. Some primitive term for a beast core?

Memory stones store information or act as an anchor for spirits. A lot of older constructs used to be hardwired to perform tasks, that made 'em very specialized and hard to modify. Newer ones use memory stones for more versatile constructs that are also more compact."


Amazigh wrote:
"Thanks for your generosity."
>Head to the west end of town and look for the shamans.

You head to the west end of town, easily finding the grassy clearing where there are a few stalls set up to one side. In the middle of the field is a creature that resembles a lupus in shape, but looks strange in twisted, in a way. Stepping closer, it looks like a lupus entirely made of black, twisted roots. Its eyes creak open as you near, glimmering yellow orbs that look more like gems than organic sensory organs.

Faren-Wuust: Amazing, an actual Gate Walker!

Grant: A what?

It opens its mouth to speak, voice like a loud, deep croak.

???: "Greetings."

Faren-Wuust: They are gate shamans who have traveled to the otherworld and returned. It is a dangerous crossing, only done when a gate shaman is completely confident in their abilities. To fail is to be obliterated, to succeed is to become immortal.


Fri Nov 20, 2015 6:36 am
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Post Re: Ad Infidium (Roll 223)
"So best bet for regenerating mana is just hunting a stone down. Dang. No reasonable way to make a regenerating stone then? What makes a high class stone high class?

Probably just a core, yeah. Heard it from my construct teacher a while back, they didn't go into it.

So Memory Stones can be changed? Is that AM manipulation too?"


Fri Nov 20, 2015 7:40 am
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Post Re: Ad Infidium (Roll 223)
"Well met, I'm Kyeltziv."
"I heard that Ikkuma is the best place t' go learn 'bout gates?"


Fri Nov 20, 2015 8:16 am
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Post Re: Ad Infidium (Roll 223)
"Yeah, I wasn't even expecting it to go that smoothly... huh. You wouldn't happen to have any other recommendations, would you?"


Fri Nov 20, 2015 8:24 am
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