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 Elzirs mod! (Version: 0.6) 
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Joined: Tue Aug 28, 2012 4:13 am
Posts: 33
Location: Vladivostok!
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Post Re: Elzirs mod! (Version: 0.6)
Corpsey, Thank you


Tue May 12, 2015 6:37 am
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Joined: Sun Mar 16, 2014 9:44 pm
Posts: 11
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Post Re: Elzirs mod! (Version: 0.6)
ya know, it might be cool to release the Zombie Tech separately and give them a couple heavier units with helmets etc... with your permission I would make an attempt.

Random Idea: a gun that infects its target and after some time they turn into a zombie. or just make that the zombies melee ability i dunno


Wed May 13, 2015 12:28 am
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Joined: Tue Aug 28, 2012 4:13 am
Posts: 33
Location: Vladivostok!
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Post Re: Elzirs mod! (Version: 0.6)
Spinal Slouch wrote:
ya know, it might be cool to release the Zombie Tech separately and give them a couple heavier units with helmets etc... with your permission I would make an attempt.

Random Idea: a gun that infects its target and after some time they turn into a zombie. or just make that the zombies melee ability i dunno


I give permission.


Thu May 14, 2015 7:34 am
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