Joined: Sun Feb 24, 2008 2:10 am Posts: 1531 Location: Ye Olde England
Re: Ad Infidium (Roll 73)
"I'm thinkin' there might be people on both sides who don't want peace, gotta hope they don't try anythin' crazy."
Sun Apr 05, 2015 11:34 pm
TheKebbit
Joined: Sat Jul 04, 2009 10:24 pm Posts: 3939 Location: NORTH
Re: Ad Infidium (Roll 73)
"What, then, must I be able to do so that I can damage Lucida enough to subdue it?" >See what anti-armor tools they have to offer. This shortsword is useless now.
Mon Apr 06, 2015 3:48 am
CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
Re: Ad Infidium (Roll 74)
Roll 74
The world as the players know it:
(John is in Algus, rest of players are in Esthen)
Name: John Freemaneth (TorrentHKU) Race: Human ____________________
"Nine hells, that sounds terrifying. Who would DO something like that? But golems sound like what I meant. I was thinking of basic weaponized constructs, just small ones that could be made and deployed in a fight. Something to fly in an enemy's face and be a problem to them. Or worse, potentially."
You use 7 Mana to form a mana stone. It’s larger than the one you received from Byrnolf and stores less, but it’s a start.
"Hrmph. That's all I've got right now."
Haiva: ”Weaponized construct, hmm? I have a gift from someone I trained under for a bit that sounds like that.”
The table and chairs are whisked away, and a large metal object slams into the floor with a clang.
It’s… A metal lupus head? No, a helmet.
Haiva: ”Bulwark Mark Two!”
A loud screeching sound emits from the helm, and it rises in the air supported by magically formed metal plates, soon resulting an entire suit of empty lupus armor standing on its own. The metal beast easily stands a foot above your head, surely it would be terrifying sight in a battlef-
Haiva: ”Sit!
With a crash, the armor drops to the ground in a sitting position like an obedient dog.
Haiva: ”Something like this, maybe?” ____________________
Skills: (Magic) -(Spirit) --(Mana) ---Deposit (Discharge a select amount of mana into a source that is in contact) ---Form Mana Stone (Create a mana stone) (Efficiency: 1 Capacity = 9 Mana) ---Form Conduit (Create mana conduits) ---Form Release (Create a release crystal) (Efficiency: 1 Capacity = 10 Mana) ---Form Focus (Create a focus crystal) (Efficiency: 1 Ability = 10 Mana , Ability Strength (per ability): 100% = 10 Mana [cannot exceed 100%]) ---Form Sparker (Create a Mana Sparker) (Efficiency: 1 Impulse = 0.01) -(Kinetic) --(Impulse) (Offensive skills lower target’s Will by 50% for Stagger check) ---Kinetic Bolt (Launch an orb of kinetic energy that explodes upon impact) (Inflicts Trauma = Arcane + Mana) ---Levitation (pick up and levitate small objects) ---Blast Wave (Lets out a powerful but short-ranged concussive wave) (Inflicts Trauma = [Arcane + Mana] * 1.5) --(Fortification) (If cast with Mana, Mana is only drained when abilities are disturbed/buffed attacks land) ---Stabilize (Direct Magic) (Single Turn Condition) (Lock an object’s movement relative to a target) (+Trauma Resistance = Arcane + MP) ---Lockdown (Single Turn Condition) (Lock your bones in place and petrify your skin, resisting damage) (+Physical Damage Resistance = Arcane + Mana , affected parts are unable to move [affects evasion]) ---Power Flow (Single Turn Condition) (Fortify your bones and strengthen their movements with kinetics) (+Strength = Arcane + Mana) -(Thermic) --(Fire) ---Heat (Direct Magic) (Warm up a target, burning it with enough energy) (Inflicts Burn = Arcane + Mana) ---Fireball (Launch an orb that unleashes an explosion of heat on impact) (Inflicts Burn = Arcane + Mana) --(Ice) ---Freeze (Cool down a target, freezing it with enough energy) (Consumes 2x AP) (Inflicts Freeze = Arcane + Mana) -(Pure) --(Light) ---Illuminate (Create light, blinding a target if strong enough) (Inflicts Blind = Arcane + Mana)
-Intermission (Spend 1 AP to recover 1 Stamina and Mana, and expedite debuff recovery by 1 turn) Passives: Strength: 6 Arcane: 8 Aim: 8 Evasion: 5 Will: 4 Speed: 1
-Fortified Resolve (Grants a separate pool of AP for Fortification magic) -Acrobat (Grants a separate pool of AP for evasion)
Name: Kleigg (TheKebbit) Race: Human ____________________
"What, then, must I be able to do so that I can damage Lucida enough to subdue it?"
Vakaumus: ”The armor is maintained by magic, it is not a real physical substance. Your negation abilities should be sufficient in controlling and destroying it.” ____________________
Skills: (Magic) -(???) --(Mana) ---Deposit (Discharge a select amount of mana into a source that is in contact) ---Withdrawal (Take a select amount of mana from a source that is in contact) --(???) ---Extrasensory (Detects magic in the area) (Does not consume AP) -(???) --(Negation) ---Nullify (Reduce the effectiveness of a magic instance, cancelling it with enough effort) ---Zero Field (Create a persistent nullification effect on a target or area) (Inflicts Null Body = Arcane + MP) ---Capture (Grab an instance of a spell being cast, storing it while nullifying any remaining) (Nullify = Arcane + Mana) ---Release (Cast a spell that was stored with Capture [removes spell from storage]) ---Reversal (Reverses the Light/Dark polarity of a magic instance) (Fire<->Ice , Impulse<->Fortification , Light<->Dark , Electric caster/user is switched) (Reverse Strength = Arcane + Mana) -Intermission (Spend 1 AP to recover 1 Stamina and Mana, and expedite debuff recovery by 1 turn)
Ki’stha: "I hope you haven't been whisked into any cults, now."
"No, I won't join any cult. Gods smite me if I ever do.
And the red mage, he said something about the Mons of the Second playing a big part in Esthen's politics, offering them protection, and they might have a plan to prevent war."
Miimas: ”Do you think that plan has anything to do with him?”
She points to Kleigg, who’s talking with the others in the Dome.
Kyeltsiv: "I'm thinkin' there might be people on both sides who don't want peace, gotta hope they don't try anythin' crazy."
Miimas: ”Do you think they’d tell us if we just asked them? Their plan, that is.” ____________________
Inventory: -Basic Magic Theory (Book) -Crude Mana Stone (Mana: 1/1)
Equipped: -Cotton Shirt -Potato Sack Pants
Skills: (Magic) -(Spirit) --(Mana) ---Deposit (Discharge a select amount of mana into a source that is in contact) -(Electric) --(Telepathy) (Skills ignore Evasion and do not consume Mana) ---Message (Sends a telepathic message to a target/multiple targets) (does not consume AP) ---Receive (Picks up on thoughts if people are thinking hard enough) (does not consume AP) ---Trace (Find the source of a tendril from an active spell that uses one) ---Proxy (Create a fake mind at a specified location that you can direct to use telepathy) ---Mental Security (Strengthen your defense against Telepathy) (Inflicts Mind Guard = Arcane) ---Mind Control (Force the target to perform an action) (Arcane must be higher than target's Will) -(Thermic) --(Fire) ---Heat (Direct Magic) (Warm up a target, burning it with enough energy) (Inflicts Burn = Arcane + Mana) --(Ice) ---Freeze (Cool down a target, freezing it with enough energy) (Consumes 2x AP) (Inflicts Freeze = Arcane + Mana) -(Pure) --(Light) ---Illuminate (Create light, blinding a target if strong enough) (Inflicts Blind = Arcane + Mana)
-Flight (Capable of sustained flight. It takes 1 AP to take off [but not land]) Passives: Strength: 1 Arcane: 11 Aim: 6 Evasion: 6 Will: 4 Speed: 1
-Mind Guard (+1 Telepathy Resistance) -Multiprocessing (Grants a separate pool of AP for Telepathic magic)
"I hope you haven't been whisked into any cults, now."
P’orihc: "No, I won't join any cult. Gods smite me if I ever do.
And the red mage, he said something about the Mons of the Second playing a big part in Esthen's politics, offering them protection, and they might have a plan to prevent war."
Miimas: ”Do you think that plan has anything to do with him?”
She points to Kleigg, who’s talking with the others in the Dome.
Kyeltsiv: "I'm thinkin' there might be people on both sides who don't want peace, gotta hope they don't try anythin' crazy."
Miimas: ”Do you think they’d tell us if we just asked them? Their plan, that is.” ____________________
Ki’stha: "I hope you haven't been whisked into any cults, now."
P’orihc: "No, I won't join any cult. Gods smite me if I ever do.
And the red mage, he said something about the Mons of the Second playing a big part in Esthen's politics, offering them protection, and they might have a plan to prevent war."
Miimas: ”Do you think that plan has anything to do with him?”
She points to Kleigg, who’s talking with the others in the Dome.
"I'm thinkin' there might be people on both sides who don't want peace, gotta hope they don't try anythin' crazy."
Miimas: ”Do you think they’d tell us if we just asked them? Their plan, that is.” ____________________
Skills: (Magic) -(Spirit) --(Entity) ---Meditation (Relaxes and strengthens your soul, resisting outside spirits) (Inflicts Inner Peace = Arcane + Mana) -(Kinetic) --(Fortification) (Mana is only drained when abilities are disturbed) ---Power Flow (Single Turn Condition) (Fortify your bones and strengthen their movements with kinetics) (+Strength = Arcane + Mana)
-Sixth Sense (Can passively detect magic that would otherwise be unnoticeable without active detection or a visual cue) -Berserker (Grants a separate pool of AP for melee attacks) -Inner Peace (+5 Spirit Magic Resistance)
-Critical Shot (Increases damage by extra Aim if initial damage to target is greater than 0)
Mon Apr 06, 2015 4:33 am
Amazigh
Data Realms Elite
Joined: Sun Feb 24, 2008 2:10 am Posts: 1531 Location: Ye Olde England
Re: Ad Infidium (Roll 74)
"I... that might be worth a try at least, even if they lie t' us there'd likely be a shred of truth in it."
Mon Apr 06, 2015 4:58 am
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
Re: Ad Infidium (Roll 74)
"I- Dear lord. No, I uh. Was thinking decidedly smaller. Simple constructs for literal use as weapons. Small daggers or knives made of conduit, with a focus and a release. Could stab an enemy, drain their energy, use it to drive small magic against them. Maybe some kinetics to keep the knife from being pulled out. Though damn if this Bulwark isn't convincing. But uh, right now I'm thinking smaller scale. Maybe something like this in the future."
"They won't tell us as a group if we waste time going to both sides together - why don't we make 2 groups and attempt to placate both sides ourselves?"
Mon Apr 06, 2015 2:15 pm
TheKebbit
Joined: Sat Jul 04, 2009 10:24 pm Posts: 3939 Location: NORTH
Re: Ad Infidium (Roll 74)
"If I am ready to face Lucida, let me do it now."
Mon Apr 06, 2015 8:06 pm
Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
Re: Ad Infidium (Roll 74)
"Kleigg is probably part of their plan. Since he is unique with the negation magic and such, he seems to be very important for them. But by the looks of it, they try to turn him into a weapon, or maybe as a banner for their cause. Whatever he does, I hope he'll not regret it later.
And who'd I ask? The man teaching Kleigg? He looks rather focused on it."
Mon Apr 06, 2015 8:56 pm
CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
Re: Ad Infidium (Roll 75)
Roll 75
The world as the players know it:
(John is in Algus, rest of players are in Esthen)
Name: John Freemaneth (TorrentHKU) Race: Human ____________________
"I- Dear lord. No, I uh. Was thinking decidedly smaller. Simple constructs for literal use as weapons. Small daggers or knives made of conduit, with a focus and a release. Could stab an enemy, drain their energy, use it to drive small magic against them. Maybe some kinetics to keep the knife from being pulled out. Though damn if this Bulwark isn't convincing. But uh, right now I'm thinking smaller scale. Maybe something like this in the future."
Haiva: ”Hmm, I see. Something like this?”
Bulwark disappears and reappears in a different spot of the temple, still remaining in a sitting position, while Haiva pulls a sword out of the air. It looks like a sturdy rapier with a crossguard composing of two medium length bars at the base of the blade that point in the direction of the cutting edges, and two other ones that start at the sides of the base of the blade, come out about an inch, and hook 90 degrees upward in the same direction as the blade, probably to more easily catch and redirect an opponent’s weapon. Directly under the four pronged crossguard are two metal rings, each having a trigger inside. The pommel is a clear crystal sphere with smaller, colored crystals and veins running about within.
Haiva: ”The first trigger creates a kinetic explosion at the tip of the weapon.”
She holds the rapier up in the air and demonstrates by pressing the first trigger, resulting in a small but powerful explosion at the tip of the weapon.
Haiva: ”The second one makes the tip super sharp so you can punch through metal.”
The second trigger is held down, the air hissing as the weapon is slowly waved about for a bit before being deactivated. ____________________
Skills: (Magic) -(Spirit) --(Mana) ---Deposit (Discharge a select amount of mana into a source that is in contact) ---Form Mana Stone (Create a mana stone) (Efficiency: 1 Capacity = 9 Mana) ---Form Conduit (Create mana conduits) ---Form Release (Create a release crystal) (Efficiency: 1 Capacity = 10 Mana) ---Form Focus (Create a focus crystal) (Efficiency: 1 Ability = 10 Mana , Ability Strength (per ability): 100% = 10 Mana [cannot exceed 100%]) ---Form Sparker (Create a Mana Sparker) (Efficiency: 1 Impulse = 0.01) -(Kinetic) --(Impulse) (Offensive skills lower target’s Will by 50% for Stagger check) ---Kinetic Bolt (Launch an orb of kinetic energy that explodes upon impact) (Inflicts Trauma = Arcane + Mana) ---Levitation (pick up and levitate small objects) ---Blast Wave (Lets out a powerful but short-ranged concussive wave) (Inflicts Trauma = [Arcane + Mana] * 1.5) --(Fortification) (If cast with Mana, Mana is only drained when abilities are disturbed/buffed attacks land) ---Stabilize (Direct Magic) (Single Turn Condition) (Lock an object’s movement relative to a target) (+Trauma Resistance = Arcane + MP) ---Lockdown (Single Turn Condition) (Lock your bones in place and petrify your skin, resisting damage) (+Physical Damage Resistance = Arcane + Mana , affected parts are unable to move [affects evasion]) ---Power Flow (Single Turn Condition) (Fortify your bones and strengthen their movements with kinetics) (+Strength = Arcane + Mana) -(Thermic) --(Fire) ---Heat (Direct Magic) (Warm up a target, burning it with enough energy) (Inflicts Burn = Arcane + Mana) ---Fireball (Launch an orb that unleashes an explosion of heat on impact) (Inflicts Burn = Arcane + Mana) --(Ice) ---Freeze (Cool down a target, freezing it with enough energy) (Consumes 2x AP) (Inflicts Freeze = Arcane + Mana) -(Pure) --(Light) ---Illuminate (Create light, blinding a target if strong enough) (Inflicts Blind = Arcane + Mana)
-Intermission (Spend 1 AP to recover 1 Stamina and Mana, and expedite debuff recovery by 1 turn) Passives: Strength: 6 Arcane: 8 Aim: 8 Evasion: 5 Will: 4 Speed: 1
-Fortified Resolve (Grants a separate pool of AP for Fortification magic) -Acrobat (Grants a separate pool of AP for evasion)
Name: Kleigg (TheKebbit) Race: Human ____________________
"If I am ready to face Lucida, let me do it now."
Vakaumus: ”I - suppose if you’re eager to try, we can give it a go. We can keep the anti-magic systems at partial operation so you can practice against a fragment of Lucida’s power.”
Bulwark is deactivated, the armor vanishing into quickly vanishing mist, and the staff is placed back into the case. Vakaumus leads you and Armin to the dome’s doorway, where P’orihc, Ki’stha, Kyeltziv, and Miimas are gathered.
Vakaumus: ”I am Vakaumus. Might you be friends of Kleigg here?” ____________________
Skills: (Magic) -(???) --(Mana) ---Deposit (Discharge a select amount of mana into a source that is in contact) ---Withdrawal (Take a select amount of mana from a source that is in contact) --(???) ---Extrasensory (Detects magic in the area) (Does not consume AP) -(???) --(Negation) ---Nullify (Reduce the effectiveness of a magic instance, cancelling it with enough effort) ---Zero Field (Create a persistent nullification effect on a target or area) (Inflicts Null Body = Arcane + MP) ---Capture (Grab an instance of a spell being cast, storing it while nullifying any remaining) (Nullify = Arcane + Mana) ---Release (Cast a spell that was stored with Capture [removes spell from storage]) ---Reversal (Reverses the Light/Dark polarity of a magic instance) (Fire<->Ice , Impulse<->Fortification , Light<->Dark , Electric caster/user is switched) (Reverse Strength = Arcane + Mana) -Intermission (Spend 1 AP to recover 1 Stamina and Mana, and expedite debuff recovery by 1 turn)
Kyeltziv: "I... that might be worth a try at least, even if they lie t' us there'd likely be a shred of truth in it."
Ki’stha: "They won't tell us as a group if we waste time going to both sides together - why don't we make 2 groups and attempt to placate both sides ourselves?"
"Kleigg is probably part of their plan. Since he is unique with the negation magic and such, he seems to be very important for them. But by the looks of it, they try to turn him into a weapon, or maybe as a banner for their cause. Whatever he does, I hope he'll not regret it later.
And who'd I ask? The man teaching Kleigg? He looks rather focused on it."
Not a moment later, the man walks over to the dome’s doorway with the others behind him, except for the armored figure who seems to have disappeared. The man seems quite aged, his grey hair starting to lose hold of a spot at the top of his head.
Vakaumus: ”I am Vakaumus. Might you be friends of Kleigg here?” ____________________
Inventory: -Basic Magic Theory (Book) -Crude Mana Stone (Mana: 1/1)
Equipped: -Cotton Shirt -Potato Sack Pants
Skills: (Magic) -(Spirit) --(Mana) ---Deposit (Discharge a select amount of mana into a source that is in contact) -(Electric) --(Telepathy) (Skills ignore Evasion and do not consume Mana) ---Message (Sends a telepathic message to a target/multiple targets) (does not consume AP) ---Receive (Picks up on thoughts if people are thinking hard enough) (does not consume AP) ---Trace (Find the source of a tendril from an active spell that uses one) ---Proxy (Create a fake mind at a specified location that you can direct to use telepathy) ---Mental Security (Strengthen your defense against Telepathy) (Inflicts Mind Guard = Arcane) ---Mind Control (Force the target to perform an action) (Arcane must be higher than target's Will) -(Thermic) --(Fire) ---Heat (Direct Magic) (Warm up a target, burning it with enough energy) (Inflicts Burn = Arcane + Mana) --(Ice) ---Freeze (Cool down a target, freezing it with enough energy) (Consumes 2x AP) (Inflicts Freeze = Arcane + Mana) -(Pure) --(Light) ---Illuminate (Create light, blinding a target if strong enough) (Inflicts Blind = Arcane + Mana)
-Flight (Capable of sustained flight. It takes 1 AP to take off [but not land]) Passives: Strength: 1 Arcane: 11 Aim: 6 Evasion: 6 Will: 4 Speed: 1
-Mind Guard (+1 Telepathy Resistance) -Multiprocessing (Grants a separate pool of AP for Telepathic magic)
Kyeltziv: "I... that might be worth a try at least, even if they lie t' us there'd likely be a shred of truth in it."
"They won't tell us as a group if we waste time going to both sides together - why don't we make 2 groups and attempt to placate both sides ourselves?"
P’orihc: "Kleigg is probably part of their plan. Since he is unique with the negation magic and such, he seems to be very important for them. But by the looks of it, they try to turn him into a weapon, or maybe as a banner for their cause. Whatever he does, I hope he'll not regret it later.
And who'd I ask? The man teaching Kleigg? He looks rather focused on it."
Not a moment later, the man walks over to the dome’s doorway with the others behind him, except for the armored figure who seems to have disappeared. The man seems quite aged, his grey hair starting to lose hold of a spot at the top of his head.
Vakaumus: ”I am Vakaumus. Might you be friends of Kleigg here?” ____________________
"I... that might be worth a try at least, even if they lie t' us there'd likely be a shred of truth in it."
Ki’stha: "They won't tell us as a group if we waste time going to both sides together - why don't we make 2 groups and attempt to placate both sides ourselves?"
P’orihc: "Kleigg is probably part of their plan. Since he is unique with the negation magic and such, he seems to be very important for them. But by the looks of it, they try to turn him into a weapon, or maybe as a banner for their cause. Whatever he does, I hope he'll not regret it later.
And who'd I ask? The man teaching Kleigg? He looks rather focused on it."
Not a moment later, the man walks over to the dome’s doorway with the others behind him, except for the armored figure who seems to have disappeared. The man seems quite aged, his grey hair starting to lose hold of a spot at the top of his head.
Vakaumus: ”I am Vakaumus. Might you be friends of Kleigg here?” ____________________
Skills: (Magic) -(Spirit) --(Entity) ---Meditation (Relaxes and strengthens your soul, resisting outside spirits) (Inflicts Inner Peace = Arcane + Mana) -(Kinetic) --(Fortification) (Mana is only drained when abilities are disturbed) ---Power Flow (Single Turn Condition) (Fortify your bones and strengthen their movements with kinetics) (+Strength = Arcane + Mana)
-Sixth Sense (Can passively detect magic that would otherwise be unnoticeable without active detection or a visual cue) -Berserker (Grants a separate pool of AP for melee attacks) -Inner Peace (+5 Spirit Magic Resistance)
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
Re: Ad Infidium (Roll 75)
> Improve my mana stone with my 2 mana and the 1 from the crude mana stone. "Closer. Definitely has the effects I'm looking for. But make it small, throwable, made entirely from conduit, and possibly enemy-seeking. That's what I'm interested in. Or hell, just hard throwing weapons that I can form on the fly." > Idea. Make a crossbow bolt out of conduit. Use the energy in my mana stone if I have to. Make sure it's strong.
Tue Apr 07, 2015 7:28 pm
Amazigh
Data Realms Elite
Joined: Sun Feb 24, 2008 2:10 am Posts: 1531 Location: Ye Olde England
Re: Ad Infidium (Roll 75)
"Yeah, we've been travelin' together for a while."
Tue Apr 07, 2015 11:30 pm
Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
Re: Ad Infidium (Roll 75)
"Indeed, we are probably the closest to friends we have.
I was wondering, could you answer us a couple of questions? If it's not too much of an inconvenience, of course, since you seem rather busy with Kleigg, but we feel really curious and would really appreciate your time."
Wed Apr 08, 2015 2:32 am
TheKebbit
Joined: Sat Jul 04, 2009 10:24 pm Posts: 3939 Location: NORTH
Re: Ad Infidium (Roll 75)
"I hope to live to travel many more roads with you all. Vakaumus - would you be willing to tell them a few details on my involvement?"
Wed Apr 08, 2015 3:35 am
CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
Re: Ad Infidium (Roll 76)
Roll 76
The world as the players know it:
(John is in Algus, rest of players are in Esthen)
Name: John Freemaneth (TorrentHKU) Race: Human ____________________
You improve your mana stone with 2 of your own mana and 1 from the stone Byrnolf gave you.
"Closer. Definitely has the effects I'm looking for. But make it small, throwable, made entirely from conduit, and possibly enemy-seeking. That's what I'm interested in. Or hell, just hard throwing weapons that I can form on the fly."
You form a crossbow bolt out of pure conduit, making sure to make it nice and durable. It’s a crossbow bolt alright, and although it looks like glass, you can chuck it at Bulwark without the bolt being damage.
Haiva: ”Seems a bit expensive for something you throw at the enemy, don’t you think? And the cases where you’d need that kind of power, the target would probably be somewhat capable of protecting themselves from projectiles, magic, or both, and giving them ammo wouldn’t be a great idea. Unless if you plan to make the entire thing like, explode or something.” ____________________
Skills: (Magic) -(Spirit) --(Mana) ---Deposit (Discharge a select amount of mana into a source that is in contact) (does not consume AP) ---Withdrawal (Take a select amount of mana from a source that is in contact) (does not consume AP) ---Form Mana Stone (Create a mana stone) (Efficiency: 1 Capacity = 9 Mana) ---Form Conduit (Create mana conduits) ---Form Release (Create a release crystal) (Efficiency: 1 Capacity = 10 Mana) ---Form Focus (Create a focus crystal) (Efficiency: 1 Ability = 10 Mana , Ability Strength (per ability): 100% = 10 Mana [cannot exceed 100%]) ---Form Sparker (Create a Mana Sparker) (Efficiency: 1 Impulse = 0.01) -(Kinetic) --(Impulse) (Offensive skills lower target’s Will by 50% for Stagger check) ---Kinetic Bolt (Launch an orb of kinetic energy that explodes upon impact) (Inflicts Trauma = Arcane + Mana) ---Levitation (pick up and levitate small objects) ---Blast Wave (Lets out a powerful but short-ranged concussive wave) (Inflicts Trauma = [Arcane + Mana] * 1.5) --(Fortification) (If cast with Mana, Mana is only drained when abilities are disturbed/buffed attacks land) ---Stabilize (Direct Magic) (Single Turn Condition) (Lock an object’s movement relative to a target) (+Trauma Resistance = Arcane + MP) ---Lockdown (Single Turn Condition) (Lock your bones in place and petrify your skin, resisting damage) (+Physical Damage Resistance = Arcane + Mana , affected parts are unable to move [affects evasion]) ---Power Flow (Single Turn Condition) (Fortify your bones and strengthen their movements with kinetics) (+Strength = Arcane + Mana) -(Thermic) --(Fire) ---Heat (Direct Magic) (Warm up a target, burning it with enough energy) (Inflicts Burn = Arcane + Mana) ---Fireball (Launch an orb that unleashes an explosion of heat on impact) (Inflicts Burn = Arcane + Mana) --(Ice) ---Freeze (Cool down a target, freezing it with enough energy) (Consumes 2x AP) (Inflicts Freeze = Arcane + Mana) -(Pure) --(Light) ---Illuminate (Create light, blinding a target if strong enough) (Inflicts Blind = Arcane + Mana)
-Intermission (Spend 1 AP to recover 1 Stamina and Mana, and expedite debuff recovery by 1 turn) Passives: Strength: 6 Arcane: 8 Aim: 8 Evasion: 5 Will: 4 Speed: 1
-Fortified Resolve (Grants a separate pool of AP for Fortification magic) -Acrobat (Grants a separate pool of AP for evasion)
Name: Kleigg (TheKebbit) Race: Human ____________________
Ki’stha: "Friends and travelling companions."
Kyeltziv: "Yeah, we've been travelin' together for a while."
Miimas: ”I uh, I guess?”
P’orihc: "Indeed, we are probably the closest to friends we have. I was wondering, could you answer us a couple of questions? If it's not too much of an inconvenience, of course, since you seem rather busy with Kleigg, but we feel really curious and would really appreciate your time."
"I hope to live to travel many more roads with you all. Vakaumus - would you be willing to tell them a few details on my involvement?"
Vakaumus: ”Of course. Let’s head over to somewhere with a bit more privacy, first.”
He leads the group to a wide, single-floor high circular building with a flat top, and numerous men stationed above and around. Upon entering, it seems like the interior is a giant ring with a closed off section in the middle, and the party takes a flight of stairs down for a short distance before arriving in a chamber with a large metal doorway, locked with giant bolts.
There are a few people in the chamber as well who look like they’re watching dials and patrolling the halls that go around the central room.
Vakaumus: ”We have a powerful magic item in our possession that has a will of its own, called Lucida. We would like to use Lucida, but doing so would require someone with powerful anti-magic capabilities to control it and prevent it from causing unnecessary damage. Kleigg has agreed to be our controller, and in return we offer him food, shelter, monetary compensation, and protection from any forces that seek to do him harm. We will gladly extend these benefits to any and all of his companions should they have need or want. That is the gist of it, are there any particular details that any of you would like to know?”
Miimas: ”Um, what are you trying to use Lucida for?”
Vakaumus: ”Leverage. The Second wishes to use Lucida as a display of power, to back words with force without actually having to launch any attacks or do any harm. We do not have unrealistic demands either, we simply want Vranhal to abolish its ban on religious activities, and compensate those who lost either family, friends, or property during the Equilibrium war and the rebellions prior.” ____________________
Skills: (Magic) -(???) --(Mana) ---Deposit (Discharge a select amount of mana into a source that is in contact) ---Withdrawal (Take a select amount of mana from a source that is in contact) --(???) ---Extrasensory (Detects magic in the area) (Does not consume AP) -(???) --(Negation) ---Nullify (Reduce the effectiveness of a magic instance, cancelling it with enough effort) ---Zero Field (Create a persistent nullification effect on a target or area) (Inflicts Null Body = Arcane + MP) ---Capture (Grab an instance of a spell being cast, storing it while nullifying any remaining) (Nullify = Arcane + Mana) ---Release (Cast a spell that was stored with Capture [removes spell from storage]) ---Reversal (Reverses the Light/Dark polarity of a magic instance) (Fire<->Ice , Impulse<->Fortification , Light<->Dark , Electric caster/user is switched) (Reverse Strength = Arcane + Mana) -Intermission (Spend 1 AP to recover 1 Stamina and Mana, and expedite debuff recovery by 1 turn)
Kyeltziv: "Yeah, we've been travelin' together for a while."
Miimas: ”I uh, I guess?”
"Indeed, we are probably the closest to friends we have. I was wondering, could you answer us a couple of questions? If it's not too much of an inconvenience, of course, since you seem rather busy with Kleigg, but we feel really curious and would really appreciate your time."
Kleigg: "I hope to live to travel many more roads with you all. Vakaumus - would you be willing to tell them a few details on my involvement?"
Vakaumus: ”Of course. Let’s head over to somewhere with a bit more privacy, first.”
He leads the group to a wide, single-floor high circular building with a flat top, and numerous men stationed above and around. Upon entering, it seems like the interior is a giant ring with a closed off section in the middle, and the party takes a flight of stairs down for a short distance before arriving in a chamber with a large metal doorway, locked with giant bolts.
There are a few people in the chamber as well who look like they’re watching dials and patrolling the halls that go around the central room.
Vakaumus: ”We have a powerful magic item in our possession that has a will of its own, called Lucida. We would like to use Lucida, but doing so would require someone with powerful anti-magic capabilities to control it and prevent it from causing unnecessary damage. Kleigg has agreed to be our controller, and in return we offer him food, shelter, monetary compensation, and protection from any forces that seek to do him harm. We will gladly extend these benefits to any and all of his companions should they have need or want. That is the gist of it, are there any particular details that any of you would like to know?”
Miimas: ”Um, what are you trying to use Lucida for?”
Vakaumus: ”Leverage. The Second wishes to use Lucida as a display of power, to back words with force without actually having to launch any attacks or do any harm. We do not have unrealistic demands either, we simply want Vranhal to abolish its ban on religious activities, and compensate those who lost either family, friends, or property during the Equilibrium war and the rebellions prior.” ____________________
Inventory: -Basic Magic Theory (Book) -Crude Mana Stone (Mana: 1/1)
Equipped: -Cotton Shirt -Potato Sack Pants
Skills: (Magic) -(Spirit) --(Mana) ---Deposit (Discharge a select amount of mana into a source that is in contact) -(Electric) --(Telepathy) (Skills ignore Evasion and do not consume Mana) ---Message (Sends a telepathic message to a target/multiple targets) (does not consume AP) ---Receive (Picks up on thoughts if people are thinking hard enough) (does not consume AP) ---Trace (Find the source of a tendril from an active spell that uses one) ---Proxy (Create a fake mind at a specified location that you can direct to use telepathy) ---Mental Security (Strengthen your defense against Telepathy) (Inflicts Mind Guard = Arcane) ---Mind Control (Force the target to perform an action) (Arcane must be higher than target's Will) -(Thermic) --(Fire) ---Heat (Direct Magic) (Warm up a target, burning it with enough energy) (Inflicts Burn = Arcane + Mana) --(Ice) ---Freeze (Cool down a target, freezing it with enough energy) (Consumes 2x AP) (Inflicts Freeze = Arcane + Mana) -(Pure) --(Light) ---Illuminate (Create light, blinding a target if strong enough) (Inflicts Blind = Arcane + Mana)
-Flight (Capable of sustained flight. It takes 1 AP to take off [but not land]) Passives: Strength: 1 Arcane: 11 Aim: 6 Evasion: 6 Will: 4 Speed: 1
-Mind Guard (+1 Telepathy Resistance) -Multiprocessing (Grants a separate pool of AP for Telepathic magic)
Kyeltziv: "Yeah, we've been travelin' together for a while."
Miimas: ”I uh, I guess?”
P’orihc: "Indeed, we are probably the closest to friends we have. I was wondering, could you answer us a couple of questions? If it's not too much of an inconvenience, of course, since you seem rather busy with Kleigg, but we feel really curious and would really appreciate your time."
Kleigg: "I hope to live to travel many more roads with you all. Vakaumus - would you be willing to tell them a few details on my involvement?"
Vakaumus: ”Of course. Let’s head over to somewhere with a bit more privacy, first.”
He leads the group to a wide, single-floor high circular building with a flat top, and numerous men stationed above and around. Upon entering, it seems like the interior is a giant ring with a closed off section in the middle, and the party takes a flight of stairs down for a short distance before arriving in a chamber with a large metal doorway, locked with giant bolts.
There are a few people in the chamber as well who look like they’re watching dials and patrolling the halls that go around the central room.
Vakaumus: ”We have a powerful magic item in our possession that has a will of its own, called Lucida. We would like to use Lucida, but doing so would require someone with powerful anti-magic capabilities to control it and prevent it from causing unnecessary damage. Kleigg has agreed to be our controller, and in return we offer him food, shelter, monetary compensation, and protection from any forces that seek to do him harm. We will gladly extend these benefits to any and all of his companions should they have need or want. That is the gist of it, are there any particular details that any of you would like to know?”
Miimas: ”Um, what are you trying to use Lucida for?”
Vakaumus: ”Leverage. The Second wishes to use Lucida as a display of power, to back words with force without actually having to launch any attacks or do any harm. We do not have unrealistic demands either, we simply want Vranhal to abolish its ban on religious activities, and compensate those who lost either family, friends, or property during the Equilibrium war and the rebellions prior.” ____________________
"Yeah, we've been travelin' together for a while."
Miimas: ”I uh, I guess?”
P’orihc: "Indeed, we are probably the closest to friends we have. I was wondering, could you answer us a couple of questions? If it's not too much of an inconvenience, of course, since you seem rather busy with Kleigg, but we feel really curious and would really appreciate your time."
Kleigg: "I hope to live to travel many more roads with you all. Vakaumus - would you be willing to tell them a few details on my involvement?"
Vakaumus: ”Of course. Let’s head over to somewhere with a bit more privacy, first.”
He leads the group to a wide, single-floor high circular building with a flat top, and numerous men stationed above and around. Upon entering, it seems like the interior is a giant ring with a closed off section in the middle, and the party takes a flight of stairs down for a short distance before arriving in a chamber with a large metal doorway, locked with giant bolts.
There are a few people in the chamber as well who look like they’re watching dials and patrolling the halls that go around the central room.
Vakaumus: ”We have a powerful magic item in our possession that has a will of its own, called Lucida. We would like to use Lucida, but doing so would require someone with powerful anti-magic capabilities to control it and prevent it from causing unnecessary damage. Kleigg has agreed to be our controller, and in return we offer him food, shelter, monetary compensation, and protection from any forces that seek to do him harm. We will gladly extend these benefits to any and all of his companions should they have need or want. That is the gist of it, are there any particular details that any of you would like to know?”
Miimas: ”Um, what are you trying to use Lucida for?”
Vakaumus: ”Leverage. The Second wishes to use Lucida as a display of power, to back words with force without actually having to launch any attacks or do any harm. We do not have unrealistic demands either, we simply want Vranhal to abolish its ban on religious activities, and compensate those who lost either family, friends, or property during the Equilibrium war and the rebellions prior.” ____________________
Skills: (Magic) -(Spirit) --(Entity) ---Meditation (Relaxes and strengthens your soul, resisting outside spirits) (Inflicts Inner Peace = Arcane + Mana) -(Kinetic) --(Fortification) (Mana is only drained when abilities are disturbed) ---Power Flow (Single Turn Condition) (Fortify your bones and strengthen their movements with kinetics) (+Strength = Arcane + Mana)
-Sixth Sense (Can passively detect magic that would otherwise be unnoticeable without active detection or a visual cue) -Berserker (Grants a separate pool of AP for melee attacks) -Inner Peace (+5 Spirit Magic Resistance)
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