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 The Tease, I Can't Stand It 
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Joined: Tue Jun 12, 2007 11:52 pm
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Post Re: The Tease, I Can't Stand It
Quote:
[12:05:08 AM] Ken Do: huge gif warning
[12:05:09 AM] Ken Do: http://i.minus.com/iMbVvn3sOl9hn.gif
[12:05:27 AM] Ken Do: digging and build speed are increased 5x in the gif to show the flood filling
[12:05:42 AM] Ken Do: AI can now cover their tracks when they're mining
[12:05:50 AM] Ken Do: could probably use some tweaks to the timing though



Edit: tweaks.
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Fri Sep 12, 2014 5:13 am
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Post Re: The Tease, I Can't Stand It
Haha, WANT. That looks revolutionary and amazing and all sorts of wonderful. Also very much looking forward to the 65k MOID limit. Higher than ever necessary, but that's exactly where I want it. Also, what's all these 'assemblies' mentioned? No doubt it's some simple term for something I've overlooked.


Sat Sep 13, 2014 4:28 am
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Post Re: The Tease, I Can't Stand It
burningsky25 wrote:
Haha, WANT. That looks revolutionary and amazing and all sorts of wonderful. Also very much looking forward to the 65k MOID limit. Higher than ever necessary, but that's exactly where I want it. Also, what's all these 'assemblies' mentioned? No doubt it's some simple term for something I've overlooked.

That just means we get to try making larger, more fantastic crab-bombs, even though I've heard they've been fixed.
Seriously though, that's a great feature, and I might start playing again (given that i'm already waiting on PP.)


Sat Sep 13, 2014 5:39 am
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Post Re: The Tease, I Can't Stand It
I mean, you COULD limit the craft cargo so that you wouldn't be able to spam crabs all over


Sat Sep 13, 2014 8:50 am
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Post Re: The Tease, I Can't Stand It
I may be misremembering, but I believe this means they already successfully remade the crab bomb, with all 65k mos needed:
https://twitter.com/DataRealms/status/5 ... 6915688448


Sat Sep 13, 2014 2:16 pm
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Post Re: The Tease, I Can't Stand It
Bad Boy wrote:
I may be misremembering, but I believe this means they already successfully remade the crab bomb, with all 65k mos needed:
https://twitter.com/DataRealms/status/5 ... 6915688448

Yeah, I'd believe that. Nobody mentions free crabs unless they're in excessively excessive amounts.


Sun Sep 14, 2014 4:53 am
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Post Re: The Tease, I Can't Stand It
An Assembly is this:

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Tue Sep 16, 2014 8:23 am
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Post Re: The Tease, I Can't Stand It
And here I thought the update couldn't get more tantalizing . . . . That looks amazing! Looks like people can finally get their wish of easily save-able customized bunkers, which I will certainly look forward to.


Tue Sep 16, 2014 2:26 pm
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Post Re: The Tease, I Can't Stand It
Neat, although calling them prefabs might fit them better?

Will definitely help for quickly putting together bases.


Tue Sep 16, 2014 3:23 pm
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Post Re: The Tease, I Can't Stand It
i agree, prefab sounds better


Tue Sep 16, 2014 11:47 pm
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Post Re: The Tease, I Can't Stand It
The Constructor eats gold or does it collect the ore?

(P.s. did we ever have a Base versus Base mode?)


Thu Sep 18, 2014 7:23 am
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Post Re: The Tease, I Can't Stand It
A couple of videos with assembly editor, and schemes in action.





Sat Sep 20, 2014 2:48 pm
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Post Re: The Tease, I Can't Stand It
CCS wrote:
The Constructor eats gold or does it collect the ore?

(P.s. did we ever have a Base versus Base mode?)



It collects gold.


Sat Sep 20, 2014 4:15 pm
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Post Re: The Tease, I Can't Stand It
weegee wrote:


After that video, I imagined with how much dedication you did all your mission's scenes! Finally one can make bunkers like pros in no time :P


Sat Sep 20, 2014 7:12 pm
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Post Re: The Tease, I Can't Stand It
So, is the constructor bundled with B30 on Mac but not Windows? I was surprised, when I switched to my friends computer, to find the constructor missing.


Tue Sep 23, 2014 2:48 am
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