Chris Salt is our expert in space program simulators. He played a lot of BARIS, and he is now following SPM. Chris has played SPM’s early access build when it was first launched end of last year and has produced a preview and some first impressions, which I invite you to read if you’re interest in knowing more about the game. In Chris’ opinion “the game has a bright future” but he also mentioned the lack of challenge, the absence of multiplayer and the missing campaigns as being major issues with the game at early access launch. So, in order to clarify these points I had a chat with Ignacio to better understand what they plan to do to tackle these issues. And Chris, I think you will be very glad to know that the multiplayer will probably be in because of your complaint! “I think that we got the idea of doing the multiplayer because of your review”, said Ignacio.
Seriously though, they're adding multiplayer because I suggested multiplayer in a review. I never expected that I'd have any pull in the gaming community
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