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Chronometer
Joined: Sun Jan 15, 2012 10:12 pm Posts: 207 Location: Burrowed, waiting for you to come by.
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Re: Raptor Defense Industries - [WIP]
Hmm... Yes. You need shading if this hasn't been adressed. I can give you a demonstration at a later date. What you do have correct, though, are the border colors. They blend together really well. Other than that, you don't seem to need to fix anything yet.
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Fri Aug 02, 2013 7:10 pm |
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Galahir950
Joined: Thu Oct 04, 2012 3:08 am Posts: 90
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Re: Raptor Defense Industries - [WIP]
One of my main influence, shading wise, was borderlands. Also I like the Cel-Shaded art style. Borderlands uses basic shading for the weapons and that is it. I try to do that, but it is harder to do on a small scale. What needs the shading the most.
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Fri Aug 02, 2013 7:56 pm |
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Chronometer
Joined: Sun Jan 15, 2012 10:12 pm Posts: 207 Location: Burrowed, waiting for you to come by.
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Re: Raptor Defense Industries - [WIP]
The least I can think of is adding a brighter shade of color to the actors. If that doesn't make sense, look. Second arm has shading. The first doesn't, compare and contrast them.
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Fri Aug 02, 2013 11:38 pm |
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ghost255
Joined: Thu Aug 01, 2013 5:45 pm Posts: 2
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Re: Raptor Defense Industries - [WIP]
I like your mod.Its fun to play it when i give Nuke Warhead to Arclane`s Space Marine .
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Sat Aug 03, 2013 12:04 pm |
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Miggles
Data Realms Elite
Joined: Mon Jul 12, 2010 5:39 am Posts: 4558
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Re: Raptor Defense Industries - [WIP]
Galahir950 wrote: One of my main influence, shading wise, was borderlands. Also I like the Cel-Shaded art style. Borderlands uses basic shading for the weapons and that is it. I try to do that, but it is harder to do on a small scale. What needs the shading the most. im sorry but it is very apparent that there is quite a lot of shading detail there. cel shading is not just flat colors.
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Mon Aug 05, 2013 3:53 am |
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Galahir950
Joined: Thu Oct 04, 2012 3:08 am Posts: 90
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Re: Raptor Defense Industries - [WIP]
If you look, I never said I wasn't going to shade. I have other, more important things, to do with the pack. Most of these are unfinished textures. Also, I never said they were flat textures and it is hard to do any shadows because there is no direct light source. I am trying to make sure everything is balanced because it doesn't matter if a gun looks increadible but is over/underpowered.
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Mon Aug 05, 2013 4:40 am |
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Miggles
Data Realms Elite
Joined: Mon Jul 12, 2010 5:39 am Posts: 4558
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Re: Raptor Defense Industries - [WIP]
i would actually assume that most people, (based on personal experience) are more likely to download a mod with nice visuals than not, regardless of balance im not trying to insult you or your mod
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Mon Aug 05, 2013 5:20 am |
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Galahir950
Joined: Thu Oct 04, 2012 3:08 am Posts: 90
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Re: Raptor Defense Industries - [WIP]
Okay, most people I know download based on performance. I will split my work half and half
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Mon Aug 05, 2013 7:51 am |
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Galahir950
Joined: Thu Oct 04, 2012 3:08 am Posts: 90
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Re: Raptor Defense Industries - [WIP]
I added the mod to the Steam Workshop and I am working on the shading. I am also working on an issue where it will crash if you select RDI as your team, I am working to fix this, but it will not crash if you select ALL as your Tech.
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Sat Apr 12, 2014 8:34 pm |
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Galahir950
Joined: Thu Oct 04, 2012 3:08 am Posts: 90
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Re: Raptor Defense Industries - [WIP]
I added an explosive throwing knife and I fixed a few textures. I also Rebalanced the Nuke and made it a Large Bomb.
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Wed Apr 16, 2014 6:40 pm |
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Galahir950
Joined: Thu Oct 04, 2012 3:08 am Posts: 90
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Re: Raptor Defense Industries - [WIP]
The mod has been updated. Changelog: Added a Semi Automatic Carbine Started work on UL2 and VW Support Changed the Drop Crate to a Drop Pod Added a Small 1 Man Dropship. Added Grapple Gun removed the mk1 mech removed the protective cage
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Tue Apr 22, 2014 2:09 am |
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Galahir950
Joined: Thu Oct 04, 2012 3:08 am Posts: 90
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Re: Raptor Defense Industries - [WIP]
Added Support for Void Wanderers and Unmapped Lands
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Fri Apr 25, 2014 1:28 am |
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haloman
Joined: Mon Jun 24, 2013 5:08 am Posts: 430 Location: Reconstructing W.A.S Forces,
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Re: Raptor Defense Industries - [WIP]
Can u post like some more images of the sprites now because every time I clickon this I back space cuz of that image
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Fri Apr 25, 2014 2:05 am |
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Galahir950
Joined: Thu Oct 04, 2012 3:08 am Posts: 90
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Re: Raptor Defense Industries - [WIP]
sure, give me a minute
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Fri Apr 25, 2014 2:06 am |
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haloman
Joined: Mon Jun 24, 2013 5:08 am Posts: 430 Location: Reconstructing W.A.S Forces,
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Re: Raptor Defense Industries - [WIP]
Thx man
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Fri Apr 25, 2014 2:10 am |
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