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 PLANET CRACKERS [V0.3] 
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Data Realms Elite
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Post Re: PLANET CRACKERS [V0.2]
Grimmcrypt wrote:
. :skull: .

Mr_Rainbow wrote:
haloman wrote:
new update


Please stop double posting. And if there's a update just say so in the first post.


It's a bump-date, not a double post. He's also not the only person that does it either Mr_Rainbow. I don't see you trippen on Asklar. It's just a good way to let people know that you updated your mod.

I hope you keep up your work haloman :wink: (btw I took the word bump-date from Asklar :oops: )

. :skull: .



Eh, it's quite different IMO. I bumpdated it because it was a 2 years old thread. Bumping should be done when the thread goes out of the first page at least, and since this has been the very first thread in this part of the forum for a while, bumpdating it doesn't make much sense :P

Anyway though, double posting should be avoided in general.

To stay a on-topic, remember you can use the image tags to insert images, like
Image
The sprites don't look bad, but they need more color to create that feeling of depth and what not, painting large areas with the same color gives it a cartoony look that generally don't fit cortex command. They are still much better than anything I can do though :P

EDIT: Also, 1000hp is a bit excesive.


Sun Mar 16, 2014 8:53 pm
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Post Re: PLANET CRACKERS [V0.2]
i know but i change it back to 100 and it tacks so long to spite things but thx guys and i dont know how to make it go to the top of the forms so i just say Up DATE


Sun Mar 16, 2014 9:50 pm
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Post Re: PLANET CRACKERS [V0.2]
You can make the harder by joint strength, mass, gib wound limits, and impulse limit

Also, if you know about effect Wounds at the Base.rte, you can lessen the burst damage by 0.(Number you choose)


Wed Mar 26, 2014 1:50 am
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Post Re: PLANET CRACKERS [V0.2]
thx i will release an update soon but i working on the standing problem i might use some parts from mechman i haft to ask him first


Thu Mar 27, 2014 3:00 am
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Post Re: PLANET CRACKERS [V0.2]
Haloman, I love your mods...

But I hate your grammar. Grammar makes the world go look nicer, you know.


Fri Mar 28, 2014 1:43 am
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Post Re: PLANET CRACKERS [V0.2]
well actualy I rush when I type cuz I be busy and I like to short my senteces see right there


Sat Mar 29, 2014 3:16 am
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Post Re: PLANET CRACKERS [V0.2]
Yeah but some of us could be in a rush too and we want to understand what you're saying the first time we read it and not have to read it over and over to understand.


Sat Mar 29, 2014 8:51 pm
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Post Re: PLANET CRACKERS [V0.2]
im not a adult nor teen so my grammer is a bit shittttyyyyy


Sat Mar 29, 2014 10:26 pm
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Post Re: PLANET CRACKERS [V0.2]
haloman wrote:
im not a adult nor teen so my grammer is a bit shittttyyyyy


Then I'm guessing you're like 5-10. And knows how to code.

I'm impressed.


Wed Apr 02, 2014 1:54 pm
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Post Re: PLANET CRACKERS [V0.2]
You should fix their standing......

Because, when any crafts and even my modded crates.. they dont stand properly
can you fix it?

EDIT:
The devices are commonly similar and the force gun is a grenade launcher? i thought force gun was used as a shotgun


Sat Apr 05, 2014 2:07 pm
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Post Re: PLANET CRACKERS [V0.2]
i fixed all weapons and there is only 1 outcome to fixing the standing problem mehman mobility lua file but i must ask him first oh and my cpu broke so im waiting for it to be fixed


Sat Apr 05, 2014 4:08 pm
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Data Realms Elite
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Post Re: PLANET CRACKERS [V0.2]
Mehman wrote:
As always you are free to use this in your mods as long as you credit me.



You can use his script as long as you put him in the credits. I don't think he's gonna reply, he hasn't logged in in long.


Sat Apr 05, 2014 11:28 pm
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Post Re: PLANET CRACKERS [V0.2]
Asklar wrote:
Mehman wrote:
As always you are free to use this in your mods as long as you credit me.



You can use his script as long as you put him in the credits. I don't think he's gonna reply, he hasn't logged in in long.

thx bro so i guess i will just put his name in my thx list well thank u

well guys i figured out something about my cpu. it is trying to power up and it keeps making this beeeep beeeep noise can u guys make some suggestons

Double post merge -Duh


Sun Apr 06, 2014 7:29 pm
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Data Realms Elite
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Post Re: PLANET CRACKERS [V0.2]
This is not the proper place to ask a question like that. If you need help with something completely unrelated to Cortex Command or modding, ask either in other forum section (like here), google your problem or call tech support.


Sun Apr 06, 2014 7:53 pm
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Post Re: PLANET CRACKERS [V0.2]
haloman wrote:
well guys i figured out something about my cpu. it is trying to power up and it keeps making this beeeep beeeep noise can u guys make some suggestons

carefully open your computer and remove your CPU and look at all the pins on the bottom, and see if any of them are bent in any way, then when you put it back in MAKE SURE THE TWO GOLD TRIANGLES LINE UP WHEN YOU PUT IT BACK IN, ONE ON THE MOTHERBOARD ONE ON THE CPU or it will damage the CPU. oh, also don't top the metal part on the top or the pins on the bottom hold it on the sides like a CD.
if none of the pins are bent then take your ram out and see if any of the gold plate on the bottom is chipped off (also don't touch that gold too) you shouldn't need to worry about the insertion of the ram as it will only go in one way. if anything is wrong tell me and ill see what i can do.


Sun Apr 06, 2014 8:02 pm
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