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ATOS Productions
Joined: Mon Aug 27, 2012 7:21 pm Posts: 31
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Re: Better Vanilla Sprites
Both of them had a .45 version - and both were commercial, not just prototypes. On the ammo, I've always thought of .45 as "something too large for a pistol". What about making both 9mm and .45ACP versions and using the randomising system? (Second thoughts on 9x25 and 7.63x25 - quite likely there would be no reserves of those left when CC takes place)
P.S. What about the Mauser sprites - should I send my ones over?
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Sat Feb 15, 2014 5:30 pm |
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Vlads
Joined: Mon Jun 17, 2013 2:55 pm Posts: 434 Location: Somewhere
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Re: Better Vanilla Sprites
ATOS Productions wrote: Both of them had a .45 version - and both were commercial, not just prototypes. On the ammo, I've always thought of .45 as "something too large for a pistol". What about making both 9mm and .45ACP versions and using the randomising system? (Second thoughts on 9x25 and 7.63x25 - quite likely there would be no reserves of those left when CC takes place)
P.S. What about the Mauser sprites - should I send my ones over? I'm afraid the randomizing system you sended me does not works. Though I'd stay with a single .45 mauser. About the sprites, I'm afraid I foundt better, but if you're feeling up to sprite for me it'd be appreciated, as much as weapon suggestions.
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Sat Feb 15, 2014 11:03 pm |
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ATOS Productions
Joined: Mon Aug 27, 2012 7:21 pm Posts: 31
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Re: Better Vanilla Sprites
Wait, I never sent you a randomising system or any sort of code - could you be referring to clunatic's one? On the sprites - could you send over the ones you found? I would compare them to mine and see where I made mistakes. Also, I doubt I could a lot of spriting due to my low skills, but I might give it a try. Weapon ideas? I can certainly throw some in: - Beretta 92 - H&K UMP9 or UMP40 - MP7 - AMT Longslide or Javelina (Basically a M1911 clone with 7" barrel, Javelina being chambered in 10mm) - Radom Vis (or maybe not - it's just another M1911 clone chambered in 9mm) - some kind of full-length double-barrel shotgun - Walther WA2000 (let's just assume the production restarted somewhere inbetween now and whenever CC takes place) - G36
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Sun Feb 16, 2014 12:56 am |
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Vlads
Joined: Mon Jun 17, 2013 2:55 pm Posts: 434 Location: Somewhere
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Re: Better Vanilla Sprites
Hmm, I tried to sprite a Beretta 92, and it didn't worked well.... :/
Also, too much .45 versions would be boring, as they quite a bit all similar.
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Sun Feb 16, 2014 9:54 am |
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Epicnator
Joined: Fri Oct 18, 2013 2:49 pm Posts: 100 Location: Gretin
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Re: Better Vanilla Sprites
implment the MP40 and PPSH-41's please
also get a compact G3A1 ova her.
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Mon Feb 17, 2014 11:17 am |
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Vlads
Joined: Mon Jun 17, 2013 2:55 pm Posts: 434 Location: Somewhere
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Re: Better Vanilla Sprites
Epicnator wrote: implment the MP40 and PPSH-41's please
also get a compact G3A1 ova her. Hmmm....so it'll be both less heavy and less pricey, but with even less accuracy? Sold!~ Also...PPSH-41 would be, finally, a good idea. It'll share the 7.62 Toka with the TT-33 I'm gonna sprite. ;D
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Tue Feb 18, 2014 2:17 pm |
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Vlads
Joined: Mon Jun 17, 2013 2:55 pm Posts: 434 Location: Somewhere
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Re: Better Vanilla Sprites
Double post sowwies. Few stuff there, I should also note I modified the Desert eagle to be in .44 and made unbuyable the Peacemaker. (I replaced it by the Dan Wesson PPC, so you now got two .44 handguns, a one that shoots fast but tazkes time to reload, or a one that shoots slow but have a moderate reload time.) I also have the Mauser sprite of Kettenkrad, and I made a mosing nagant. Damn ♥♥♥♥, guys, if you have bolt-action rifle sounds, I'd suck for them. (not really, but I need a sound replacement for the Kar98, and custom sounds for the Mosin and Anzio.) I am also going to post soon a 'beta' version of the mod, so you can tell me what you think about it.
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Thu Feb 20, 2014 2:34 pm |
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Epicnator
Joined: Fri Oct 18, 2013 2:49 pm Posts: 100 Location: Gretin
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Re: Better Vanilla Sprites
could copy the sound of the Mosin-Nagant from Company of Heroes 2
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Fri Feb 21, 2014 11:43 am |
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Vlads
Joined: Mon Jun 17, 2013 2:55 pm Posts: 434 Location: Somewhere
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Re: Better Vanilla Sprites
Epicnator wrote: could copy the sound of the Mosin-Nagant from Company of Heroes 2 Give it to me? c:
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Fri Feb 21, 2014 11:48 am |
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Epicnator
Joined: Fri Oct 18, 2013 2:49 pm Posts: 100 Location: Gretin
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Re: Better Vanilla Sprites
Vlads wrote: Epicnator wrote: could copy the sound of the Mosin-Nagant from Company of Heroes 2 Give it to me? c: umm. i just gave you a suggestion where to get it lel
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Sat Feb 22, 2014 3:13 am |
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Vlads
Joined: Mon Jun 17, 2013 2:55 pm Posts: 434 Location: Somewhere
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Re: Better Vanilla Sprites
Epicnator wrote: Vlads wrote: Epicnator wrote: could copy the sound of the Mosin-Nagant from Company of Heroes 2 Give it to me? c: umm. i just gave you a suggestion where to get it lel Yeah, but I don't feel like downloading the game only to get the sounds. xD
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Sat Feb 22, 2014 11:17 am |
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ATOS Productions
Joined: Mon Aug 27, 2012 7:21 pm Posts: 31
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Re: Better Vanilla Sprites
Hey, what about the SGWorks bullpup SKS?
P.S. By the way, could you send me the AK-74M sprite? I promise no leaks, I just have a couple of ideas for which I would use it as a base.
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Tue Mar 04, 2014 5:40 pm |
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Vlads
Joined: Mon Jun 17, 2013 2:55 pm Posts: 434 Location: Somewhere
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Re: Better Vanilla Sprites
ATOS Productions wrote: Hey, what about the SGWorks bullpup SKS?
P.S. By the way, could you send me the AK-74M sprite? I promise no leaks, I just have a couple of ideas for which I would use it as a base. I already made an SKS...so we don't need another one. Also, this version should work, I guess... x_o so pick the sprite on it directly, here.
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Tue Mar 04, 2014 8:58 pm |
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ATOS Productions
Joined: Mon Aug 27, 2012 7:21 pm Posts: 31
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Re: Better Vanilla Sprites [Now with a download]
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Thu Mar 13, 2014 7:51 pm |
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Vlads
Joined: Mon Jun 17, 2013 2:55 pm Posts: 434 Location: Somewhere
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Re: Better Vanilla Sprites [Now with a download]
HOLY ♥♥♥♥
HOLY ♥♥♥♥
HOLY ♥♥♥♥
...Who allowed you to sprite better than me? ♥♥♥♥, seriously it is just...awesome. May I use it...? =B
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Fri Mar 14, 2014 7:50 pm |
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